As you all know, warrior is probably the most common job there is and it's hard competing with all those "experienced" tanks, especially in places like FoW.
I thought, maybe if there were something else they could do on the side (besides dmg) - they'd be alot more useful and wanted - heck, maybe even more fun to play.
So I came up with this build with saving heal energy and denying enemy heals in mind rather than simply outputting dmg or "tanking".
"FoW utility tank":
1) remove hex - for ss, blur vision, iron mist
2) tiger stance
3) disrupting chop
4) skull crack - people think it's the interrupt ranger, but it's all you baby, it's all you
5) shield bash - vs hundred blades and cyclone axe to help your squshies kite
6) protector's defense - not a stance, won't end vs wild blow
7) dolyak sig
8) healing sig
"FoW utility tank"
chumsy
Loshi
Good thinking! About a year ago I ran a build in FoW...
W/N
Focus on strength and blood magic, used Blood is Power, Endure Pain, Blood Renewal, Demonic Flesh... I could keep 5-6 people BiP'ed constantly. Was pretty useful. Some enchantment removal could be useful, too, in retrospect.
W/N
Focus on strength and blood magic, used Blood is Power, Endure Pain, Blood Renewal, Demonic Flesh... I could keep 5-6 people BiP'ed constantly. Was pretty useful. Some enchantment removal could be useful, too, in retrospect.
chumsy
-bump
No other comments?
Not even a "This build sucks even though I never tried it, and I prefer to help out with dmg - knowing full well that the nukers and assassins can finish the job without my help, but I can't without their's. p.s. I like to frenzy with the ghostly on me too"?
No other comments?
Not even a "This build sucks even though I never tried it, and I prefer to help out with dmg - knowing full well that the nukers and assassins can finish the job without my help, but I can't without their's. p.s. I like to frenzy with the ghostly on me too"?
Silent Hunter Xx
im gonna try that build thx
