"Ah, Aint nothing like HOME"
Gorram Browncoat
So i had this idea last night. Houses for characters. Now i thought that this does seem like it would take a good deal of programming and data and the like. so i thought of like "rent". You could buy houses in cities, each city only having so many houses but then have a monthly charge. And Cities shouldnt be the only place to have houses. Have some in the zones. These of course would generally cost more or less, im not an expert with housing and what cost more. =P but heres like an example;
House in Kaineg City = 100k to buy (its a crowded city) and then 10k a month for rent to hold onto it.
Now with housing comes what we all want. More Storage. BUT houses can be broken into if you dont lock the doors when you leave. So simply lock your house before you leave and no one can get in unless they have a key. And if they can get in., well, then they can get your things youve stored in there. of course this would mean houses themselves would have to be their own zones so multiple people cant steal the same thing in different zoned places =X. well. just a thought.
House in Kaineg City = 100k to buy (its a crowded city) and then 10k a month for rent to hold onto it.
Now with housing comes what we all want. More Storage. BUT houses can be broken into if you dont lock the doors when you leave. So simply lock your house before you leave and no one can get in unless they have a key. And if they can get in., well, then they can get your things youve stored in there. of course this would mean houses themselves would have to be their own zones so multiple people cant steal the same thing in different zoned places =X. well. just a thought.
tompilk
with 2,000,000 copies of the game sold, and 4-6 characters fopr each, wherre would there be room?!!?!
Tom
Tom
Master Ikram
....I don't want this game to turn into the next runescape.I don't want Houses and smithing and mining and fishing and all this other crap. Also why would you need a house when you can get a Guild hall and just customize it ? People can visit them if they are a guest right so what's wrong with that ?
/Not signed
~Ikram
/Not signed
~Ikram
Gorram Browncoat
Honestly i havent kept up with runescape in years so i dont know whats going on with that. And like i said theres a limited amount of housing plus one house goes for a whole account. and like i said its like extra storage =X I havent thought of any other bonuses to it tho now that i think about it. hmm maybe it could have like a rez shrine probabilities. Where if you die you and your party can rez inside it or something. Like its own little city you can change skills and things in there. also tho that would mean wed have to make it so if your present in your home stuff cant be stolen.
Tookis Elite
i think ye been playin a little too much runescape there buddy.
seein as runescape JUST came out with this same exhact thing (friend plays runescape, im so ashamed ) and i actually listened to what he said, and yea, this is the exhact same thing. no runescape for GuildWars. (i actually popped onto runescape to look at this, its stupid)
seein as runescape JUST came out with this same exhact thing (friend plays runescape, im so ashamed ) and i actually listened to what he said, and yea, this is the exhact same thing. no runescape for GuildWars. (i actually popped onto runescape to look at this, its stupid)
Gorebrex
No, its not stupid, its actually a good idea(could be part of "Rebuilding Ascalon"). NWN's Nordock mod has player houses(yes I have one, got a keg of ale for the housewarming party . Player housing in towns wont work, for obvious reasons, but with instanced areas, they could have a place to themselves. It could be mad similar to a guild hall, Id guess, but ALOT smaller(standard woul be for 1 person, almost a shack), and could be able to upgrade to larger, but all would be VERY expensive, and upgrading to larger house would need time to tear down old one, then clear debris, then start building new one.
unholy guardian
eh i don't think it would work so well, unlike runescpae guild wars doesn't look like a pile of lousy java annimation. For how much space it would take to pay for all that i would think they would almost need to make a seperate game.
Guildwars : House Building
Description : Build a house and invite your friends. You can so a lot of things in your house. Not very exciting, well no way! Defend your house from the terror of MOLD, and termites! Never a dull moment dusting and making your house shine. If you add on you better watch your money or you will be out on you butt when the bank takes back your house!
Eh makes it sounds like real life lol, still that was just something stupid, still i just think i would rather them give us a huge storage than a house.
Guildwars : House Building
Description : Build a house and invite your friends. You can so a lot of things in your house. Not very exciting, well no way! Defend your house from the terror of MOLD, and termites! Never a dull moment dusting and making your house shine. If you add on you better watch your money or you will be out on you butt when the bank takes back your house!
Eh makes it sounds like real life lol, still that was just something stupid, still i just think i would rather them give us a huge storage than a house.
fiery
Someone already stated this suggestion, now the question is, why?
LifeInfusion
I echo the preceding replies. Why add server load for something that has minimal relevance to both storyline and PvP?
WasAGuest
Quote:
Originally Posted by LifeInfusion
I echo the preceding replies. Why add server load for something that has minimal relevance to both storyline and PvP?
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Districts where missions are already becoming empty and void of players shows a sign that players are becoming bored with GW and that Anet's PvP as a time sink isn't for everyone. Rather than the staple ignorant "then GW isn't for you" responce, players and fans of GW and those that would like to see the franchise last years from now, should work on requesting features that will keep ALL players, not just those with like tastes. Personally, I would love to see all PvP things shut down and Anet work on purely PvE content; but that would be very dumb of Anet because they would lose repeat customers and players would move on; so I will never suggest such a silly thing.
The more players GW wins over from games like WoW, EQ2 and the like, will result in more requests like this. Players might like the initial newness and different playstyle GW has, but it wears thin really fast and the players that are used to more content will be requesting it. When it's not gotten, they will move on.
Just because something is added as a time sink (if crafting was ever added); doesn't mean you have to partake in it. Just like PvP, it's optional and something to do.
Does this suggestion have anything to do with the story? Nope. Could it? Nope. Still, it's something to do, so...
/signed
actionjack
BIG NO NO on none-instanize house and homes.
It need to be something like Guild Hall.
But Yes, at this point of game, House and Home (As well as all the features that could go inside) is much needed.
It need to be something like Guild Hall.
But Yes, at this point of game, House and Home (As well as all the features that could go inside) is much needed.
majoho
no no no.... it's not in the 'spirit' of GW, why does everyone wanna make the game into a copy of other games.
I'm sorry that is a flat out lie - if crafting is added, you will HAVE to partake in it because it would be essential, very UNLIKE PvP which you can ignore completely if you want to.
Quote:
Originally Posted by WasAGuest
Just because something is added as a time sink (if crafting was ever added); doesn't mean you have to partake in it. Just like PvP, it's optional and something to do.
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WasAGuest
Quote:
Originally Posted by majoho
no no no.... it's not in the 'spirit' of GW, why does everyone wanna make the game into a copy of other games.
I'm sorry that is a flat out lie - if crafting is added, you will HAVE to partake in it because it would be essential, very UNLIKE PvP which you can ignore completely if you want to. |
As for the spirit of GW... again, I think as we move on with the franchise we will see more and more players wanting more of these things. The quests in Factions alone shows that the content is thin at best and time sinks will be needed if the RPGer (or PvE) are going to stay with it in the long run.
Chapter 3 will be a huge test point for many. If it's a thin as Factions, it will surely be my last purchase in the franchise. If Anet wants to continue winning over more customers then they will start adding features like crafting as there are a great many players that do enjoy doing that.
Keeping in mind, people have different tastes in what they enjoy; and a game that covers more of what people enjoy will naturally get more players.
Legendary Necromancer
This could work for customizing entire Guild Halls, but not houses owned individually.
No more Gold Sinks please..
No more Gold Sinks please..
fiery
I wouldn't mind another gold sink, but something useless as a home, I'm against.
natuxatu
i'm not sure about rent... but have a place to have your mini pets wander around and "house items" (just to add something new) would be nice... i'd be for it..
/signed
/signed
dreamhunk
aaa I had made threa about this already
people love my idea too :P
here is the link
http://www.guildwarsguru.com/forum/s....php?t=3015734
people love my idea too :P
here is the link
http://www.guildwarsguru.com/forum/s....php?t=3015734
Wretchman Drake
My god people, this is just going to far. GW is a game to roleplay, fight, and adventure, not sit at a virtual home doing nothing. Play the Sims if you want that.
/notsigned
/notsigned
Puebert
/not signed
If you're moving around the continent, why would you need a home?
I'd rather sleep under the stars.
Besides, I wouldn't pay 10K a month for it. Hell, I wouldn't pay 10K for it.
If you're moving around the continent, why would you need a home?
I'd rather sleep under the stars.
Besides, I wouldn't pay 10K a month for it. Hell, I wouldn't pay 10K for it.
MMSDome
as much as it is a cool idea, its hopeless that has no chance at making it in the game, creating some of that awsome lag we all love and its pointless, what am i gonna do make some food and watch tv and play guild wars in my house...yea
awesome sauce
So you bought a house.... now what? More storage? That can be done without a housing system. It wouldn't be good for anything.
benmanhaha
Ok, first of all, let us say that there are 2,000,000 players in Guild Wars. Now how many houses do you plan on having per major city? 10? 20? Ok, now we stretch that as much as possible, with minor cities having 5 - 10, and we still have an extremely low number. Now you want to offer more storage, who needs more storage? People that farm, because they need more space to store their haul. Now if they are accomplished farmers, they can make 100k easy, and that 10k a month is nothing. So, whats the incentive for them to give up their house? Nothing. So very few people would ever get to experiance the joys of owning a home.
Second of all, the only bonus it would offer would be extra storage, which could be done without implementing a housing system. Some of you say you want to have a house to decorate, but where are the decorations gonna come from? I really don't want to go to FoW and have an enemy drop a Cherry Maple Coffee Table of Fortitude. Kinda a waste of time for everyone else.
I'm not against housing, I just think it would be too hard to implement right now. There are ways to do it, but I just don't think it would be worth the effort.
Second of all, the only bonus it would offer would be extra storage, which could be done without implementing a housing system. Some of you say you want to have a house to decorate, but where are the decorations gonna come from? I really don't want to go to FoW and have an enemy drop a Cherry Maple Coffee Table of Fortitude. Kinda a waste of time for everyone else.
I'm not against housing, I just think it would be too hard to implement right now. There are ways to do it, but I just don't think it would be worth the effort.
majoho
Quote:
Originally Posted by WasAGuest
Edited due to above post edit.
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WasAGuest
Quote:
Originally Posted by majoho
Weird since I didn't edit that last part out
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From what I hear, only WoW (/shudder) has crafting that is of any real in game use.
Oh well... heh
Gorram Browncoat
ok people listen >.<
1. I dont play runescape. havent for sometime.
2. Like i said i came up with it (the idea) at night. i never think straight then exactly. Now that i read this, erm, not-at-night, i think its crap too. O.o
1. I dont play runescape. havent for sometime.
2. Like i said i came up with it (the idea) at night. i never think straight then exactly. Now that i read this, erm, not-at-night, i think its crap too. O.o
zeroxy
The only way I can see this working if everyone had a house only he and his friends can visit and is on an island ( like a guildhall)
And if they do it that way then what's the point? only you can see it..
/not signed
And if they do it that way then what's the point? only you can see it..
/not signed
Cash
coming from an old ultima online player who made literally hundreds of millions in gold and literally thousands in RL cash placing and selling houses when ultima was at its peak, i LOVE the idea of houses. that said, i dont think they fit in GW. difference is, in in ultima (and im sure in other games too), when you left town and journied to other areas, you could meet people along the way. this area was universal. in GW when you leave town, unless youre partied with people, you have your own instance of the game. no PKs, no one farming the spot you wanted, etc, etc. i just dont see how housing could be implemented with how GW works without a major investment of time and staff (which i feel is better off at the moment spent on other issues). yeah, it was nice having my own castle, tower, and heck my own ISLAND at one point, but that was a different game totally.
also, i really dont like the idea of having any housing in towns, and i also think having a "housing-only" area would be pointless as it would take away the factor of putting houses in areas you like.
all that said, i DO however totally agree with more customization of guild halls to make them more like a home. more storage obviously, the ability to decorate, and perhaps the ability to make them public and set up vendors could all be implemented. im not avid about anything but more storage, but thats just a few possibilites.
also, i really dont like the idea of having any housing in towns, and i also think having a "housing-only" area would be pointless as it would take away the factor of putting houses in areas you like.
all that said, i DO however totally agree with more customization of guild halls to make them more like a home. more storage obviously, the ability to decorate, and perhaps the ability to make them public and set up vendors could all be implemented. im not avid about anything but more storage, but thats just a few possibilites.
Gorebrex
Quote:
Originally Posted by MMSDome
as much as it is a cool idea, its hopeless that has no chance at making it in the game, creating some of that awsome lag we all love and its pointless, what am i gonna do make some food and watch tv and play guild wars in my house...yea
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2. Hows it gonna create alot of lag, if its in an instanced area(as Ive suggested)?
3.WTF?! What, you've got a house, and all of a sudden, the only thing you can do is sit in it? Hell no! You use the house to store some things(like secondary bank inventory), while you're out on quests, farming, whatever.
"Oh noes! I have angered the mighty god Bob Villa, and he has super-glued me to my easy chair! Woe is me!"
Kerome Blacksky
I may be new, but I've taken a shine to this idea. But, reading everyone's commentary, maybe a house, per se, or even a rented apartment, isn't the route to go to make the Role Players happy. Maybe, if you wanted more storage, you could go to Lion's Arch and Travel to a Xunlai Island where they have a huge warehouse, and again pay one larger fee (1k maybe?) to get a 50 slot warehouse thingy to put extra items in.
For those who want to have a place to customize, maybe we could add a new incentive to join a guild in allowing the guilds to have dormitories they can upgrade to make them larger, and then allow the guild members to flow cash in to change general things, like the amount and types of furniture, general flavor of the room, etc, etc.
If joining a guild doesn't float your boat, maybe ANet could do what they did with cities and arenas: There could be a portal into another area of the city, like the arena, but it too is also divided into districts, so that when one district is bought up, they can open another one, one with a slightly different layout and such, so that you won't get confused when you go to the wrong district and try to go into someone else's house.
I could go on for hours with little quirks and somewhat slightly different variations on this idea. I'd like to have something that I made sitting around to show people, and maybe make it an easy rendevous point.
For those who want to have a place to customize, maybe we could add a new incentive to join a guild in allowing the guilds to have dormitories they can upgrade to make them larger, and then allow the guild members to flow cash in to change general things, like the amount and types of furniture, general flavor of the room, etc, etc.
If joining a guild doesn't float your boat, maybe ANet could do what they did with cities and arenas: There could be a portal into another area of the city, like the arena, but it too is also divided into districts, so that when one district is bought up, they can open another one, one with a slightly different layout and such, so that you won't get confused when you go to the wrong district and try to go into someone else's house.
I could go on for hours with little quirks and somewhat slightly different variations on this idea. I'd like to have something that I made sitting around to show people, and maybe make it an easy rendevous point.