I was going to try to ignore this thread, especially since it seems in the wrong section to me...shouldn't it be in "BUILDS" ? Anyway, since I have added my opinion in some 4-5 other threads reguarding the touch ranger and they keep popping up [it's called the search button] and when the great button fails...READ a couple threads...THEY ARE NOT NOT NOT hard to find....Here's my last reply to the Nerf the Ranger boobery:
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yet another NERF the touchie thread...*sighs*...please use search, read and/or contribute to other threads...oh, great moderators hear my plea "please merge these threads" as they are popping up like mushrooms in a dungheap.
I play a touchie and have never heard SO many complaints about it until the Vampiric Touch cloned skill "Vampiric Bite"...even with this new skill there is the same balance as before...more damage occurs quicker-yes, but the energy management is trickier bescause the cost is greater than Touch of Agony (the skill most commonly used in previous builds) Using the cloned skill...you have to watch the energy, especially with a good mesmer around.
...I've been playing the build for months and over a year if you include beta characters...there is nothing wrong with it...it can and IS often countered...I have met defeat at the hands of many character classes...mesmers, warriors, necromancers, elementalists have ALL defeated me with multiple conditions, kiting, interrups and skill disabling...please think beyond your current mode of playing, use some imagination and develope some simple tactics before crying "NERF"..or, hey, here's a thought...try some TEAMWORK!!! One-on-one is where you are weak with a touchie...gang up on them and they go down faster...As a touchie I hate a knock-down build and drain build in combination...ugh...watermagic is SO underused, but slow me down so I can't get to you....cripple me, knock me down and run away from me while someone drains my health or throws conditions at me...
I can't beleive so many people fussing about this...think of it as a game of "Tag"...the trick is not to get touched...How do you accomplish this? RUN AWAY! Kiting, kiting, kiting...try it for Dwayna's sake...sheesh SO simple...SO many people have figured this out already...leave my build alone.
EDIT: Please look here for suggested counters for touch rangers...took me 2 minutes to find it: http://gw.gamewikis.org/wiki/R/N_Touch_Ranger
Here's the previous response to the previous thread:
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I've been playing a touchie since I deleted my first ranger Twin Raven...a nice little R/E that seemed fun at the time. My "new" ranger/nec is a wee bit over nine months old and I've been snatching life away from folks since I started it. Over time I've rearranged skills until I found just the right combo. With the addition of Vampiric Bite, it's true I can snatch away an extra 15 health every 2 seconds, but it costs me an extra 3 energy...a fair trade...no more powerful than before.
Problem is...this little build of mine (not taking credit, I play my own variation though) has come under fire. I've defended it and offered strategies to beat it for weeks...here again, though is yet another thread crying nerf: the main whining coming from wariors because they stand there swinging away at air never ONCE thinking about using the survival instincts God gave an ant :RUN AWAY!!!!
SERIOUSLY: read through Gladiator and use the search...you'll find all kinds of info and strategy...QUIT whining "nerf it" You folks who can't think around a build piss me off...first my necro gets the nerf-bat, now you wanna do the same to my ranger...the only classes I play with any joy. Can't get into a group to save my life for months when the game started...I paid my freakin' dues and now someone wants to nerf it because lo and behold, what I have been doing for 3/4 of the time I've played (not including beta) is too hard for some brainless tank to counter...try putting some defensive strategy into play, this isn't whack-a-mole!
I respect the opinions of players who are willing to debate and offer insight, but dropping in " yeah make em spells...only solution" is obviously the same dipstick, follow the leader, lemming-like behavior that makes people drive SUVs as commuter cars because they want to BELONG to something...the world has enough yes-men, so please add something unique and thoughtful to the thread or STHU!
JR- You said it...don't suck and you can beat a touchie.
Nine months of playing one and I can tell you what kills em off...energy denial, diversion (not not NOT NOT NOOOOOOTTTTTT...blackout...god I HATE when people don't read the thread and chime in with what has already been mentioned as worthless)....multiple conditions and heavy degen on top of diversion and e-denial will make them drop...stay out of range....cripple and run after a knock-down...kiting help (even dumbass warriors should know when to kite...NOT whine nerf when they are to damned stupid to pull their ass outta the fire)...multiple knockdowns are hard to deal with as well.<please note: dumbass warriors are a classification of warrior...not all warriors...there IS a disticntion>
EVERY build has a counter build, even touchies. I've had my ass dropped unexpectedly and expectedly by every profession...sometimes in combinations ( a mesmer and warrior together = ouchie). A warrior can't get mad if there is a build that can kill them...a tanker should not be the ONLY build that can withstand a beating.
Touch rangers are unique, but limited and run out of energy after one victim or so (even with good gear)...after one member of your party drops, gang up on the touchie...almost always gets me at the end of my mana supply and I have to run (ESCAPE is my prefered...not storm chaser or dodge...obviously mentioned by people who don't play a touchie or play a lame one IMO). Facing more than one? CALL TARGETS and bring res sigs...drop them often enough and the team with the most res wins!!!
Pardon the rant...just play the freakin' game and LEARN to deal with the builds as they come along...remember when you were scared of air-spikers?*mocking trembles* Consider who you attack in the game...the soft targets right? As it happens, warriors are soft targets for the touchie...learn to deal with it...tankers are NOT always at the top of the foodchain...they did away with that term...it's called the food web...it's a balance.
I can think of all the times an air-spiker, interrupt ranger or mesmer killed off my necro...I didn't bitch or cry nerf once...I bit my lip, typed "gg" and rethought my build...for all you "nerf" whiners...I suggest you do the same.
There are a couple more and a pretty good build for Touch Ranger posted here by me, found without the use of the search button and already debated to death in the BUILDS section...can we all get over it already and quit the whining? *flabbergasted kuffuffalation* |