Originally Posted by Renegade ++RIP++
It isn't out of context... people going afk is hurting my enjoyment of the game. Therefore it is ruining my gameplayexperience in the same way as bots are ruining the gameplay experience if they are on my team. And last i checked they do denounce botting, therefore the previous one should be denounced as well and be bannable/fixeable but sure as hell be worthy of a supportticket...
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Now to come back to the points you highlight, i would say that someone beating me during pvp is not bannable since its part of their competetive focus and i had fun during the fight. |
Part of the AFKers competative focus is to gain Faction, actually, that's their entire focus. Do you still want to use your logic here?
Next rage quitters: sure are annoying and should be fixed / punished, not banned. Fixed by substituting with a simple hench and not letting the person play the game untill his previous group finished the mission either by failing it or completing it. |
monks, whammos, assasins, monsters, idiots is all to bad but in a way have some fixes, ergo availability of henchies not to mention that it is part of gamePLAY and not gameAFK. |
Also, creating new words to help your point really doesn't work. While I understand what you're trying to express, game play is game play. Since people who go AFK have payed their money for the game, just as you, and ANets official response is that it is not an exploit/against EULA, then technically, that is game play just as well.
Drops is part of gameplaymechanics but meh it has been changed partly during the last year, so some peple might consider it a possibility for improvement. Even though for me its simply part of any rpg game. |
Remainder of the game, i would have no problem with if people found it annoying, in the end its an option that people should be able to customize as being non shown. Default is on though. But in the end it would be the persons choice not anets... |
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Personally, I agree with you. I would thoroughly enjoy this game without AFKers. You know, actually playing the mission as it was intended. An 8 vs 8 PvP not a 1-8 vs 1-8 random chance.
Though, I don't believe the "ruining my gameplay expereience" line is going to prove fruitful in this endeavor. Simply put, gameplay expereince is a subjective term. It is different for everyone. Thus they couldn't use it as an end all, be all catch clause to eliminate a style of gameplay.