Originally Posted by inscribed
Like I said in the previous post, how is the game going to know if you 'skip a quest'. How do repeatable quests factor in? The game doesn't keep track of how many times you complete one. And then theres quests in places like FoW and SF and such. Do not doing those constitute 'skipping' quests? And finally, theres the problem with players who have already done a large portion of the available quests (the characters for whom this title is supposedly for), who will not have an opportunity to go back and earn the title since they have no quests to go back and complete.
My idea was just a little take on the original which would be much easier to implement and still retained the original idea of a title for questers. |
First let's explain you about non-repeatable quests.
Non repeatable quests are already saved. The data is there.
Only the titles that used data that was not saved before start from scratch.
- Survivor: Death counter and exp.
- Cartographer: Explored map.
- Protector: Missions done.
Players got the titles even after their creation, bacause the data was being already stored.
- Drunkard.
- Sweet tooth.
- Gamer.
Those titles started to count after they being added, bacuase the data was not stored until they were created.
Now. Are quests saved? YES. You can't repeat a quest because the SAVE the quests you make.
I never imagined I had to explain something so ovbious... geez...
Now for the repeatable quests.
They are different.
For SF, there's no problem, we have [wiki]To Sorrow's Furnace[/wiki] and [wiki]The Final Assault[/wiki].
They are non-repeatable and can't be finished without finishing the others inside the SF. So the title won't complete until you complete most of the quests in SF.
For FoW or UW, they are 'elite' core areas. So you can't make them count to any of th titles. And finishing some of them is the only way to get Obsidian armor. That's a better proof than a title.
The tombs of the Primeval Kings, Urgoz, The Deep and the Angish are 'elite' missions, not quests. What to prove you where there? You can't people can even buy the items droped there. But no one care, people who go there do not go for making the quest, but for the stuff they'll find around there.
The other non-repeatable quests have rewards nice enough by themselvs, like - [wiki]Duel of The houses[/wiki] a quick way to get some exp and faction.
- [wiki]Political Ramifications[/wiki] hey, you make a boss run, you may get some green weaposn, and on top of that you get some free exp for doing that.
A title for making 3 or 4 quests do not fit the 'title' concept, it would be like gettin protector just for making the last missions of each campaign.
People can skip from Ascalon to Lion's Arch, then to Santum Cay, then Ascend, then go directly to Infuse, Thunderkeep, and then Ember camp! (Yay)
But that way they won't get the Protector. This is exactly the same.
Developers spent a lot of time programming quests. Yet any people just skip them all. But many people loves to make them all, they are the ones who leave PreAscalon at leve 12, just by making quests.
This would be a price for those who finished and enjoyed all those quests the programmers worked so hard in.
A title for quests-lovers.
Do you get it know, young fellow player?