Time the players got a bloody say!

LucBu

Ascalonian Squire

Join Date: Jun 2006

Azuma Wolves

W/Mo

Now I'm sure this is a phrase that has run around many a players screen whilst playing guild wars. Touchers are cheap. The problem is the touchers get such easy cheap kills whilst classes like the warrior have to put everything they have into getting even one kill. This as most agree isn't fair. Warriors are said to be the masters of melee combat but let's be honest now... that's bull. Assasins are far more effective up close than a warrior and warriors constantly have to learn new startergies in order to gte one kill, furthermore people actually quit your team sometimes if they see you're a warrior! I mean ffs many people love swordsmanship but the sword is as most people know,. no good for PvP! I mean wdf is the point in having a useless attribute? Every other class have attrbutes that are effective in PvP.

Now that the rantings are over down to business. This is what it comes down to, "for the most part pvp is balanced but for some parts pvp is beyond biased." For example warriors have to reach there opponent but to do that they have suffer a barage of spells and hexes which renders them utterly useless so surely once they get up close the should large damage, but that is bull and we all know it. I have many accounts and as so I can pluck the elementalist as an example. The area spells do simply too much damage, even though eles are meant to be pured attackers, on areas they are much too effective while classes like the warrior suffer and constantly scarpe the barrell to get a kill. Don't get me wrong sometimes I've done brilliantly in pvp with a warrior but only if the enemy team is fragmented and "noobishly out for for their own designs rather than the team designs." Touchers as everyone knows are beyond cheap yet they get such a good pvping deal. What I propose is this. Some would say warriors are mroe for pve but that is bull. Classes are meant to be used in any situation and if that is true about warriors being for pve then why not just restrict pvp altogether? For us to inform guild wars itself and to make them analyse different builds and what not to balance the classes. Revising the classes can't hurt right? And if anything (although ive droned about warriors there are many other unfairaties) it would imrpove the game's quality to have everyone on the same handicap. In WoW I heard effects of status actually decrease in effecicency the more that skill is used on one person... that seems ok but it's only a start. I want the people to post here and then prehaps a mass appeal should be made to guild wars itself. Inform guild wars to revise the balancing of classes (which is really about balancing attributes and making them balanced with other classes attributes) and post your comments about balancing certain classes here.

P.S. I'm just concerned about the level of fairity in guild wars concerning efficency of pvp.

dreamhunk

Banned

Join Date: Mar 2006

:P

E/Me

your kiding right! how meny elemtals do you even see in pvp!

J snukka

Lion's Arch Merchant

Join Date: Feb 2005

New York

don't you clearly see a thread called Touch rangers, where the same dumb complaint is made. merge this please with that. and your responses will be the same as given in that thread.

btw i only read your first paragraph. not worth reading rest of this.

Draco Hunt

Draco Hunt

Frost Gate Guardian

Join Date: Jul 2005

The Netherlands

Resistance is Painfull[RiP]

A/Me

I'm not even gonna post on these sort of threads anymore
[Bugger not first post ]

dreamhunk

Banned

Join Date: Mar 2006

:P

E/Me

Touch rangers is alot different than elementalist don't even go there!

-Loki-

-Loki-

Forge Runner

Join Date: Oct 2005

Cripshot > touch rangers.

J snukka

Lion's Arch Merchant

Join Date: Feb 2005

New York

still goin to get the same responses as Touch ranger thread. goes like this

learn to counter
stop complaining
deal with it
nerfs are not necessary
flame
flame some more
more complains from others

Why should we have another thread that will recieve similar posts like touch ranger

Opeth11

Opeth11

Desert Nomad

Join Date: Oct 2005

Richmond, British Columbia, Kanada

Demon of the Fall [Opet]

Mo/Me

Quote:
Originally Posted by -Loki-
Cripshot > touch rangers.
And degeneration!

Tark Alkerk

Tark Alkerk

Krytan Explorer

Join Date: Dec 2005

In a Black Hole

less

E/

Quote:
Originally Posted by LucBu
Now I'm sure this is a phrase that has run around many a players screen whilst playing guild wars. Touchers are cheap. The problem is the touchers get such easy cheap kills whilst classes like the warrior have to put everything they have into getting even one kill. This as most agree isn't fair. Warriors are said to be the masters of melee combat but let's be honest now... that's bull. Assasins are far more effective up close than a warrior and warriors constantly have to learn new startergies in order to gte one kill, furthermore people actually quit your team sometimes if they see you're a warrior! I mean ffs many people love swordsmanship but the sword is as most people know,. no good for PvP! I mean wdf is the point in having a useless attribute? Every other class have attrbutes that are effective in PvP.

Now that the rantings are over down to business. This is what it comes down to, "for the most part pvp is balanced but for some parts pvp is beyond biased." For example warriors have to reach there opponent but to do that they have suffer a barage of spells and hexes which renders them utterly useless so surely once they get up close the should large damage, but that is bull and we all know it. I have many accounts and as so I can pluck the elementalist as an example. The area spells do simply too much damage, even though eles are meant to be pured attackers, on areas they are much too effective while classes like the warrior suffer and constantly scarpe the barrell to get a kill. Don't get me wrong sometimes I've done brilliantly in pvp with a warrior but only if the enemy team is fragmented and "noobishly out for for their own designs rather than the team designs." Touchers as everyone knows are beyond cheap yet they get such a good pvping deal. What I propose is this. Some would say warriors are mroe for pve but that is bull. Classes are meant to be used in any situation and if that is true about warriors being for pve then why not just restrict pvp altogether? For us to inform guild wars itself and to make them analyse different builds and what not to balance the classes. Revising the classes can't hurt right? And if anything (although ive droned about warriors there are many other unfairaties) it would imrpove the game's quality to have everyone on the same handicap. In WoW I heard effects of status actually decrease in effecicency the more that skill is used on one person... that seems ok but it's only a start. I want the people to post here and then prehaps a mass appeal should be made to guild wars itself. Inform guild wars to revise the balancing of classes (which is really about balancing attributes and making them balanced with other classes attributes) and post your comments about balancing certain classes here.

P.S. I'm just concerned about the level of fairity in guild wars concerning efficency of pvp.
Wow u seem to think that elementalists are the best class in the game and are seroiusly overpowered,
tbh could u be any more wrong?
there is one answer to all these problems of damage
its called prot sprit.
in my opinion every decent monk should have it.
oh noes starburst is doing 60 dmg...
so unless ur the sort of warror who stands in meoter showers and firstorms what ever the weather,
u really shouldn't have a prob with AoE.
i hear u cry what happens if they run at me with starburst and i don't have prot sprit on me?
well jimmy there is a little known thing that is that if u see a elementalist running towards u tanking like a warrior, chances are hes really stupid or just maybe that his bar is so packed full to the brim of PBAoE that it is comeing out his ears.
in this case u run away because every class has a large potential do dmg and this is the eles. so sitting there and failing to see that an angry man with really poncy hair is chargeing u down ur going to get toasted.

LucBu

Ascalonian Squire

Join Date: Jun 2006

Azuma Wolves

W/Mo

you've all missed the point. This is not solely for the warrior this is for all classes. I experimented using an elementalist and the fact of the matter is they are beyond powerful, I mean I've taken down multiple warriors with an elementalist easy even at close range! I think the classes need to be revised thats all, I mean how many different stratergies are there for every class? Loadas but for the warrior only 2 work and they are both easily contered. Warriors have to run at thjeir opponent. And by the time they reach their they'v eundergone all manner of hexes and dmamge and they're completely screwed. Master of Melee? Bollacks.

Quote:
Wow u seem to think that elementalists are the best class in the game and are seroiusly overpowered,
tbh could u be any more wrong?
there is one answer to all these problems of damage
its called prot sprit.
in my opinion every decent monk should have it.
oh noes starburst is doing 60 dmg...
so unless ur the sort of warror who stands in meoter showers and firstorms what ever the weather,
u really shouldn't have a prob with AoE.
i hear u cry what happens if they run at me with starburst and i don't have prot sprit on me?
well jimmy there is a little known thing that is that if u see a elementalist running towards u tanking like a warrior, chances are hes really stupid or just maybe that his bar is so packed full to the brim of PBAoE that it is comeing out his ears.
in this case u run away because every class has a large potential do dmg and this is the eles. so sitting there and failing to see that an angry man with really poncy hair is chargeing u down ur going to get toasted.
Tark Alkerk is online now Report Bad Post Reply With Quote
Yeah I think you'll find thats a story about your only kill.

Draco Hunt

Draco Hunt

Frost Gate Guardian

Join Date: Jul 2005

The Netherlands

Resistance is Painfull[RiP]

A/Me

If we would be honest we could keep all these threads verry verry short.
Just one word....

COUNTER

Quote:
Originally Posted by LucBu
you've all missed the point. This is not solely for the warrior this is for all classes. I experimented using an elementalist and the fact of the matter is they are beyond powerful, I mean I've taken down multiple warriors with an elementalist easy even at close range! I think the classes need to be revised thats all, I mean how many different stratergies are there for every class? Loadas but for the warrior only 2 work and they are both easily contered. Warriors have to run at thjeir opponent. And by the time they reach their they'v eundergone all manner of hexes and dmamge and they're completely screwed. Master of Melee? Bollacks.



Yeah I think you'll find thats a story about your only kill.
Ever considered using your secondary more effectivly? I realy dont see your problem. Even when you only look on the warrior build forums you will find thousands of strategies for warrior.

LucBu

Ascalonian Squire

Join Date: Jun 2006

Azuma Wolves

W/Mo

What kind of counters does the warrior have? Barely any and if you're talking bout riposte then you need to own the fuirst guild wars. So in actual terms thats like fork out 20 quid for a chance to be slightly effective against a class that has you by the Balls.

Quote:
Touch rangers is alot different than elementalist don't even go there!
There are still unfairities because it's actually possible to win against any class with an ele or at leats ahve a chance to.

J snukka

Lion's Arch Merchant

Join Date: Feb 2005

New York

Quote:
Originally Posted by Draco Hunt
If we would be honest we could keep all these threads verry verry short.
Just one word....

COUNTER
^^^^^^^^^^^^^^^^^^^^^^
oooohhhh didn't i call it. oh yea who's the man. woot woot

Thought so!! this thread is only goin to lead to the aforementioned phrases/thoughts that i mentioned in above post. bbooo yaaa

basically you can see that I'm taking this thread as a JJOOOKKEEE.

Draco Hunt

Draco Hunt

Frost Gate Guardian

Join Date: Jul 2005

The Netherlands

Resistance is Painfull[RiP]

A/Me

Quote:
Originally Posted by J snukka
^^^^^^^^^^^^^^^^^^^^^^
oooohhhh didn't i call it. oh yea who's the man. woot woot

Thought so!! this thread is only goin to lead to the aforementioned phrases/thoughts that i mentioned in above post. bbooo yaaa

basically you can see that I'm taking this thread as a JJOOOKKEEE.
LOL

Takkun

Frost Gate Guardian

Join Date: May 2005

Ok, were going to have to clear some things up:

Assassins - Excell in combo damage for quick killing. If target doesn't die in the combo, the assassan becomes useless for 12 seconds or so.

Warriors - Can withstand an assassin combo, then afterwards can use a heal signet or something. Warrior in turn deal less of a devestating damage.

Touch Rangers - Of course very powerful, but remember that touch rangers are very basic, and easy to predicy. You know he is going to run up to you, abd steal your health with many fast cast skills with high recharge. He cannot stray from that tactic foran instant. So use your heads to defeat them, and if it just isnt in the cards, then either target him to be the first one to die, or run the hell away from him if he is running to you to help your team out. Kiting is key, even if he is faster, just keep moving.

Age

Age

Hall Hero

Join Date: Jul 2005

California Canada/BC

STG Administrator

Mo/

Quote:
Originally Posted by -Loki-
Cripshot > touch rangers.
Price of Failer or Life Tranfer.

yesitsrob

yesitsrob

Elite Guru

Join Date: Sep 2005

Manchester, England

SMS/Victrix

forget the talk about "counters", the op's post is filled with absolute crap.
I'll just pick a few things out...

Quote:
sword is as most people know,. no good for PvP!
wrong

Quote:
Warriors are said to be the masters of melee combat but let's be honest now... that's bull
wrong

Quote:
The area spells do simply too much damage, even though eles are meant to be pured attackers, on areas they are much too effective while classes like the warrior suffer and constantly scarpe the barrell to get a kill.
wrong, any non-crap player will tell you eles do not perform all the great as damage dealers

Quote:
Touchers as everyone knows are beyond cheap yet they get such a good pvping deal
Touchers are good at beating poor teams and are arguably a bit too easy to run, no good team will lose to touchers, NONE.

In conclusion, your post is full of incorrect, clueless crap... the fact you think warriors struggle and elementalists are "beyond powerful" is completely laughable. The players get a say in a lot of things, but not when they speak nonsense

Takkun

Frost Gate Guardian

Join Date: May 2005

yesitsrob is right. There is no denying it.

-Loki-

-Loki-

Forge Runner

Join Date: Oct 2005

Quote:
Originally Posted by LucBu
What kind of counters does the warrior have? Barely any and if you're talking bout riposte then you need to own the fuirst guild wars. So in actual terms thats like fork out 20 quid for a chance to be slightly effective against a class that has you by the Balls.
Blind them, they can't hit you. Cripple them, they can't catch you. Various hexes reduce their attack speed, movment and adrenaline gain. Warriors have plenty of counters. Stop sucking.

LucBu

Ascalonian Squire

Join Date: Jun 2006

Azuma Wolves

W/Mo

I'll reply to this when I have time and this is going to be a huge post.

But for the moment:
Quote:
Warriors have plenty of counters.
Examples?

WLlama

Caged Mongrel

Join Date: Jul 2006

Cage in a Dungeon

Flaming Turtles

N/

I think he meant what counters do warriors have for other classes...but anyway...

First, you mention the weaknesses of the warrior while not understanding that those are exactly those of a touch ranger. Touchers need to close to melee range too, so a trained team can drop them just as you seem to find yourself dropped as a warrior.

Second, as for elementalists, you should only be able to overpower those who are too stupid to move out of AoE. This is why elementalists used to be overpowered in PvE before a few fire nerfs and AI AoE updates...the enemies would sit in the AoE until lifeless. If you find PvP players like that, congratulations and just be happy with the easy faction points.

As for counters on the warrior, you can usually endure a lot more damage, making those hexes less important in the long run. There are also plenty of stances to reduce the amount of damage taken if you don't find your hulky frame enough. There are also a number of shouts that can be coerced into working for you. Once you are there, depending on your skill set, you shouldn't have too much trouble taking whatever down. However, your secondary profession can make this all moot by either removing those annoying hexes or improving your interrupt skills, etc. That being said, you are just a meatshield diversion anyway.

Demesis

Demesis

Banned

Join Date: May 2006

me > touch rangers

Yanman.be

Yanman.be

Banned

Join Date: Dec 2005

Belgium

[ROSE]

A/

Quote:
Originally Posted by Age
Price of Failer or Life Tranfer.

Ok...you want to put price of failure on the TR? Useless.
Life Transfer on the TR? You will just steal his health, and he'll steal it back.


OR
Do you want to put price of failure on the cripshot? And the TR casts it? bad move.

You take Life Transfer on TR? GG where's your energy management ( OoB ).


I've seen too many touch rangers pack vamp gaze... I just go /sigh...

Thom Bangalter

Thom Bangalter

Grindin'

Join Date: Dec 2005

MO

E/Mo

good players>touch rangers.

someone doesn't know how to play warrior very well, if he thinks touch rangers or assassins are greater than touch rangers.

insane dps+durability=awesome.

learn to have your monk bring some hex removal and maybe I won't have to tred through this poorly conceived post.

oh, and life transfer is BAD. as in, not good. stop using please so i can stop hating you.

Farin

Farin

Wilds Pathfinder

Join Date: Aug 2005

Delta Formation [DF]

W/

Quote:
Originally Posted by LucBu
Examples?
You're so wrong I shouldn't even waste my time, but anyway.

A few examples would be snares, Illusion snares, Water hexes, Cripple, even ward vs foes. Another one would be spells that prevent them from hitting. Blind, Price/Spirit of Failure, Reckless Haste. Evade/block stances and spells, aegis, guardian, ward vs melee.

Now that's only a few common counters to warriors, there's also this thing called kiting which greatly counters warriors.

You're not worth my time, so all I'll say to you is go play some organized PvP, like GvG and then come back with your crappy theories about eles being all overpowered and being the best solo characters. I'm not talking Team Arenas here, you need to get out of your little Random Arenas world and stop being, well, a noob.

MrScaRy

Academy Page

Join Date: Jun 2005

Quote:
Originally Posted by LucBu
Now I'm sure this is a phrase that has run around many a players screen whilst playing guild wars. Touchers are cheap. The problem is the touchers get such easy cheap kills whilst classes like the warrior have to put everything they have into getting even one kill.
I understand why. Taking a look at your profile, it says W/Mo. 'Nuff said.

Edge Martinez

Edge Martinez

Jungle Guide

Join Date: May 2005

NC

DKL

Luc, your original post is wrong on so many counts, I'm left wondering what game it is you are actually playing. Back on page 1, a guy named yesitsrob made a post. Best advice I can give ya is to go back and read it again.

Ventius Hozza

Ventius Hozza

Wilds Pathfinder

Join Date: Aug 2005

London, UK

Powerpuff Boys [PUFF]

R/

Too much warrior-hate in GW PvP atm. That's all I gotta say, I don't have a problem with TR at all

Theus

Jungle Guide

Join Date: May 2005

W/Mo

Quote:
Originally Posted by Ventius Hozza
Too much warrior-hate in GW PvP atm. That's all I gotta say, I don't have a problem with TR at all
Yeah.Theres tons of Warrior hate..I miss the days of going into RA with a warrior.I just want TR nerfed because im sick and tired of playing the same builds in pvp..I enjoyed going into RA with builds that were at least fun.

Rent

Rent

Lion's Arch Merchant

Join Date: Feb 2006

Darkness Within

Mo/Me

Quote:
Originally Posted by Ventius Hozza
Too much warrior-hate in GW PvP atm. That's all I gotta say, I don't have a problem with TR at all
There probably wouldn't be as much warrior hate if warriors weren't hands-down the best method at making sure the enemy is face down in the gutter.

Seriously though, OP. You can't be serious--Elementalist best damage dealer? Elementalists are by far one of the worst damage dealers.

kryshnysh

Lion's Arch Merchant

Join Date: Jan 2006

Valkyrie Einherjar

Mo/

Why Nuking Sucks

PvP section

Simple process to minimize ridicule by good PvPers: read, learn, understand.

Sanji

Sanji

Wilds Pathfinder

Join Date: Jun 2005

Mo/

Woo, another "It's broken because I can't beat it"/"It sucks because I don't know how to play it right" thread.

Kattox1

Kattox1

Frost Gate Guardian

Join Date: Feb 2006

In your mind

OMNI clan UK

D/N

I don't understand where your coming from LucBu. Sure Warriors have disadvantages vs other builds but that doesn't mean warriors need more counters to other things.

Also, you have to realise that Guild Wars is a TEAM GAME. If an opponent is shutting down you as a warrior, then just watch as the Ele in your party nukes him to high heaven.

EVERY class has a disadvantage in some respect.

If Warriors are truly the bad class you make them out to be, then why are there so many Warriors walking around? I mean if the class is so bad then why haven't everyone left their Warriors and gone for something else?

LucBu

Ascalonian Squire

Join Date: Jun 2006

Azuma Wolves

W/Mo

Quote:
First, you mention the weaknesses of the warrior while not understanding that those are exactly those of a touch ranger. Touchers need to close to melee range too, so a trained team can drop them just as you seem to find yourself dropped as a warrior.
Quote:
Woo, another "It's broken because I can't beat it"/"It sucks because I don't know how to play it right" thread.
You don't understand I'm complaining about the warrior being treated underneath others. I can make kills and I ain't bad at PvP with my warrior, you all seem to naturally assume that becauise I'm making a complaint it has to be for my own cause. The thing is I'm just analysing the situation and I'm not whinning, you've skipped the page abit. In fact you all seem to be deadly defensive for people who are suppose to keep their minds open, after all this is a discussion and I doubt people who sue phrases like stop sucking when I didn't even say anything about my ratio of wins to loses kind of hints at people being frightened that I'm actually right.
But notice one thing, you said a trained team can drop a toucher. Now why is one class so estute that it takes a whole team to drop them? To me it doesn't make sense, because why should one class's weakness be teamwork? Every class ahs that weakness but touchers shouldn't have that as there only weakness. Some people can argue all they like in favour of the toucher that it's easy to counter but one of the major problems of status conditions is how they can be so easily refreshed and in some cases that's true almost instantly.

Quote:
Elementalist best damage dealer? Elementalists are by far one of the worst damage dealers.
I'm deadly serious, I've seen damage of 50s, 100s and even 150s done to large groups. As an elementalist account I aint invincable but frankly the ability to fire large damage area spells into groups of 12 and over and kill the majoriety forcing survivors (who are heavily damage at least to 50% health) to flee is ridicolous.
If used right it's beyond the best damage dealer. You'd think large area damage would mean light hitsd on everyone but when you're talking about the hundreds....

Quote:
I understand why. Taking a look at your profile, it says W/Mo. 'Nuff said.
Lol. You've just proved my point. You understand nothing. Nuff Said.

Quote:
I think he meant what counters do warriors have for other classes...but anyway...
Exactly.

Quote:
You're so wrong I shouldn't even waste my time, but anyway.
You're so wrong you shopuldn';t bother answering you don't even know what I mean. Look up.

Quote:
Touchers are good at beating poor teams and are arguably a bit too easy to run, no good team will lose to touchers, NONE.
But why a damn team, why not an individual. Most that prevail are built to prevail against touchers on the side sparing 3 slots for tocuher beating abilities.

Quote:
basically you can see that I'm taking this thread as a JJOOOKKEEE.
Basically I'm taking you as a "JJOOOKKEEE"

Sanji

Sanji

Wilds Pathfinder

Join Date: Jun 2005

Mo/

Random Arenas is Serious Business.

makosi

makosi

Grotto Attendant

Join Date: Mar 2006

"Pre-nerf" is incorrect. It's pre-buff.

Requirement Begins With R [notQ]

Me/

Quote:
Originally Posted by Sanji
Random Arenas is Serious Business.
/agree

We should get sigils from wins too!

devils wraths

devils wraths

Lion's Arch Merchant

Join Date: Nov 2005

the fianna [fi]

E/Mo

i love running away from touch rangers it makes me laugh and them get angry and they normally whisper me and moan.

Doomlord_Slayermann

Doomlord_Slayermann

Jungle Guide

Join Date: Jul 2005

Chicago IL

Dark Phoenix Risin [DPR]

W/P

So, um, what was the point of this thread again? Touch rangers are overpowered? Wrong. Warriors should be unstopable in PvP? Wrong. End of discussion, I believe.

Chris Blackstar

Banned

Join Date: Apr 2005

United States

It doen't matter your class or profession. What matters is team work and basic tactics.

if you go up against a group of spell casters, which you know is a mix of elems and hexers, good idea is to sent in a war first, they will cast all of the hexs on one target, then the rest of the team will have time to kill them.

if you want to learn how to counter touch rangers, fight the scabbs on prophets path, that is the PvE touch ranger build in a nut shell.

I have played every profession, and will tell you that being a monk is the hardest of them all, I like to be the top killer, yet sometimes I find myself being killed the most.

I have found if you get with a group who act as a team, you will be able to defeat most groups of players esspecially those who act as an army of one, and it doen's matter what your profession is or if you have a monk.

Rent

Rent

Lion's Arch Merchant

Join Date: Feb 2006

Darkness Within

Mo/Me

Quote:
Originally Posted by LucBu
I'm deadly serious, I've seen damage of 50s, 100s and even 150s done to large groups. As an elementalist account I aint invincable but frankly the ability to fire large damage area spells into groups of 12 and over and kill the majoriety forcing survivors (who are heavily damage at least to 50% health) to flee is ridicolous.
If used right it's beyond the best damage dealer. You'd think large area damage would mean light hitsd on everyone but when you're talking about the hundreds....
I don't know what skills you're using or who the hell you're nuking to see damage like that. Even if elementalist AOE damage DID go that high, you'll never hit more than one or two people if you're playing against a good team (discounting Alliance Battles, but what do those count?). The area of effects for all those skills are far to small to make them worth the energy and time investment--Warriors are a far more reliable and sustainable source of damage.

I don't know what you're complaining about. Warriors are already BY FAR the best way to eliminate your opponent. Why do you want them to be even more powerful?