Frenzy broken?
Irongate
Is frenzy broken? I am using it with Warrior as my secondary profession but am not taking any extra damage. Anyone else noticed this?
J snukka
lol why would that bother you. I would keep silent and enjoy the advantage of the bug. YOU ARE NOT RECIEVING EXTRA DAMAGE. enjoy it.
Irongate
Well that's the thing. I want to take damage, that's why I take frenzy,
Silent Kitty
Quote:
Originally Posted by J snukka
lol why would that bother you. I would keep silent and enjoy the advantage of the bug. YOU ARE NOT RECIEVING EXTRA DAMAGE. enjoy it.
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J snukka
well for me if i saw that frenzy wasn't making me recieve more damage i wouldn't mind. Ill be happy. Let anet find out when ever and they can fix it. Till then ill take advantage. Lots of people do it when there are glitches in the game. It's not the players fault, it's anets, so why shouldn't the player take advantage of it?
icantthinkofonerightnow
I was using Frenzy yesterday and I was taking extra damage.
Maybe you were hit with a life-stealing spell? (These don't do extra damage).
Maybe you were hit with a life-stealing spell? (These don't do extra damage).
Opeth11
It's like when cyclone axe didn't have a recharge time o.o
Many, many warriors refused to update their client.
Too bad frenzy can't be abused like crazy, huh?
Many, many warriors refused to update their client.
Too bad frenzy can't be abused like crazy, huh?
Arkantos
Omg....NOW WAMMO'S CAN USE FRENZY+HEALING SIG without being teased?
End of the world must be near.
End of the world must be near.
Opeth11
Quote:
Originally Posted by Arkantos
Omg....NOW WAMMO'S CAN USE FRENZY+HEALING SIG without being teased?
End of the world must be near. |
Irongate
All I knw is I am taking hits from Jade Knights and others and kick off frenzy and there is no extra damage
Takkun
Does prot hench have Prot Spirit?
Opeth11
Quote:
Originally Posted by Takkun
Does prot hench have Prot Spirit?
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Irongate
Quote:
Originally Posted by Takkun
Does prot hench have Prot Spirit?
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Helll is for Heroes
my frenzied assassin took about 170 dmg from a executionters strike, so, frenzy still works.
Takkun
If ur in high level areas using frenzy, then I dont have a clue, but if ur doing this in pre searing or the noobie island, then thats ur answer. All I know is frenzy isnt and will never be bugged.
Irongate
Quote:
Originally Posted by Helll is for Heroes
my frenzied assassin took about 170 dmg from a executionters strike, so, frenzy still works.
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Arkantos
Quote:
Originally Posted by Irongate
Not that I dont appreciate your help, but unless you do some experimenting with both frenzied and non frenzied over zeveral hits then its no good. Your 170 hit proves nothing.
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My warrior at 16 AM hits an assassin for 85-90dmg always. 85 x 2 = 170.
Draikin
Quote:
Originally Posted by Irongate
Not that I dont appreciate your help, but unless you do some experimenting with both frenzied and non frenzied over zeveral hits then its no good. Your 170 hit proves nothing.
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oljomo
Quote:
Originally Posted by J snukka
lol why would that bother you. I would keep silent and enjoy the advantage of the bug. YOU ARE NOT RECIEVING EXTRA DAMAGE. enjoy it.
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Thing is, the flipside to this is that if someone else uses frenzy you wont do extra damage to them (just as an example)
SO in many ways it doesnt help you that the skill is not working as said (and it probably helps you less, because youll get players taht dont know how to cancel it.
oljomo
kryshnysh
Quote:
Originally Posted by Irongate
Not that I dont appreciate your help, but unless you do some experimenting with both frenzied and non frenzied over zeveral hits then its no good. Your 170 hit proves nothing.
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the maximum a warrior with executioners (with a critical) could do on a non-frenzied assassin would be somewhere around 115 (depending on various things like the armor used, inherent damage mod on weapon, etc.).
I also tested on a fast-made PvP warrior (no runes, etc.)
Lightning Orb from Master of Lightning normally: 72
with Frenzy: 144
Frenzy still works.
Irongate
Quote:
Originally Posted by kryshnysh
Actually, based on general game mechanics....
the maximum a warrior with executioners (with a critical) could do on a non-frenzied assassin would be somewhere around 115 (depending on various things like the armor used, inherent damage mod on weapon, etc.). I also tested on a fast-made PvP warrior (no runes, etc.) Lightning Orb from Master of Lightning normally: 72 with Frenzy: 144 Frenzy still works. |
richirich
thank god frenzy still works XD or warriors could have permanent attack buffs with nothing to worry about
noblepaladin
OP said warrior as secondary profession. Seems to work normally for warrior as primary, anybody else want to test to see if it works correctly as secondary?
unienaule
Wow. Random claims of "this is broken" without any sort of testing whatsoever. Closed.