Necromania

God of Anarchy

Academy Page

Join Date: Jul 2005

Florida

Godz Of Anarchy

N/E

This is intended to be all about necromancers,good skills,good secondarys,minions,armour,etc.
i started this soo i can use it to my advantage beacuse i am goin to start a necromancer,and i just thought i would make a thread and learn more about them soo i know what im getting myself into
a few questions here
1.what secondary?
2.what type of magic?
3.can they solo!?(biggest question)

MCS

MCS

Banned

Join Date: May 2005

Uh... For what?

Aaaaagh

Aaaaagh

Wilds Pathfinder

Join Date: May 2005

1. Too many options to go through the pros and cons.

2. Well, you have 3 options here.
a. Blood magic--good lifesteal skills, the wells are great
b. Death Magic--The best PvE skill imho, unreal damage, minions, corpse explode
and death nova. Want to solo, this is your baby.
c. Curses--great when you cant get corpses (undead), very handy in PvP.

3. A necro spec'd in death magic can do crazy damage, the problem is they are a bit slow to start, as you need corpses. Blood magic has some nice degen spells, these are good for the begining of the game, but eventually you will want to move to all death magic most likely.

Plommon

Plommon

Lion's Arch Merchant

Join Date: Jul 2005

Sweden

Shiverpeaks Wolves

N/Mo

Im sorry aaagh what did you say? Deathmagic replacing bloodmagic....immense damage......
I have a 16 point blood necro and ill tell you something he is the best character ive played so far. i start by using life siphon and life transfer which gives enemy health degen of 10! and myself health regen of 10! for 12 seconds plus they recharge fairly quickly.
i also use vampiric gaze, touch and and dark pact (which are pretty spammable) that steal 70 health from foe each time. also barbed signet is great when energy drops down (also life steal) i also bring well of blood which gives all my groupmembers who stand there 6 health regen for 22 seconds....
Blood necros are great for GvG, PvE and PvP

Aaaaagh

Aaaaagh

Wilds Pathfinder

Join Date: May 2005

Quote:
Originally Posted by Plommon
Im sorry aaagh what did you say? Deathmagic replacing bloodmagic....immense damage......
I have a 16 point blood necro and ill tell you something he is the best character ive played so far. i start by using life siphon and life transfer which gives enemy health degen of 10! and myself health regen of 10! for 12 seconds plus they recharge fairly quickly.
i also use vampiric gaze, touch and and dark pact (which are pretty spammable) that steal 70 health from foe each time. also barbed signet is great when energy drops down (also life steal) i also bring well of blood which gives all my groupmembers who stand there 6 health regen for 22 seconds....
Blood necros are great for GvG, PvE and PvP
Sounds good, when going against 1 monster. Death magic will outdamage the heck out of blood when your fighting multiple opponents...which you normally are. For PvE, I dont think many would agree that blood is better than death. For PvP, Curses enhanced by death would be the way I would go, depending on my secondary, I may not take death at all.

cat1982

Ascalonian Squire

Join Date: Jul 2005

The Order of the Skull

N/R was my 1st character....R secondary WHY?!! lol changed that to E and am now running 15 blood magic (love stacking awaken the blood and demonic flesh for some reason) and 12 fire, its great, I used to love death magic when i was starting out, having minions was cool and minion/death nova/taste of death was great but it all got a bit too fussy and situational, 1st u had to have a corpse, then u have to raise the min, then apply the death nova, then the taste of death, just was too much and, as i have said, too fussy for me. Blood magic all the way

C
Xxx

chuckD

Pre-Searing Cadet

Join Date: Jul 2005

Celtic alliance

N/R

Quote:
Originally Posted by cat1982
N/R was my 1st character....R secondary WHY?!! lol changed that to E and am now running 15 blood magic (love stacking awaken the blood and demonic flesh for some reason) and 12 fire, its great, I used to love death magic when i was starting out, having minions was cool and minion/death nova/taste of death was great but it all got a bit too fussy and situational, 1st u had to have a corpse, then u have to raise the min, then apply the death nova, then the taste of death, just was too much and, as i have said, too fussy for me. Blood magic all the way

C
Xxx
im N/R.....and "R seconday WHY?!!", i couldnt agree more tbh. I dont use a single ranger skill. Im running 16 death with 10 blood and 4 soul reaping. I love deathly swarm to much to be healthy! combining that and rotting flesh against groups rules, especially if u go to sum of the lower level areas, using deathly swarm u can kill 3 things with 1 shot!

igormak

Academy Page

Join Date: May 2005

Latvia moved to London

LOKI

N/E

only 1 question: why go necro primary if you dont use death?

Kiiron

Academy Page

Join Date: Jul 2005

La Jolla

Mo/R

To be able to bump blood or curses up past 12? Or for the looks =)

God of Anarchy

Academy Page

Join Date: Jul 2005

Florida

Godz Of Anarchy

N/E

...thanks for your post guys,i created a necrmancer diddnt get too play with him to much but i did get him past pre-searing,hes lvl 8 right now,made armour i treated him well....but what tye of magic should i add to,to benefit me in the furtrue,i really like the necromancer,yes at first he was kinda slow but now i stack skills and put a hurt'n to my foes,right now im stack'n...deathly swarm,vamp.gaze,life siphon,shadow strike and if they arnt already dead and got a ways to go i use fire storm to finish them off,and for some reason i can use all these skills and not have to much of a energy prob.,ya i have to wait for it to climb back up to ten(energy)sometimes but its not a horrible wait,actually its pretty short

Zap Rider

Ascalonian Squire

Join Date: Jun 2005

Dark Trojan

N/W

I havent used my N/W for PvP yet but ill tell you this for sure, ive never died 2 or 3 to first in fissure or underwrold. im usually the last to die. why you ask? because if you run around with fully blood magic (im 15pts) just put life siphon on everyoen and you got 10 health regen right there. did i mention that my demonic flesh gives me 200 plus HP for a whole minute? dont even get me start with well of power. 20 seconds everyone in well has health regen of plus 6 and energy of plus 2. If you would like to be a necro use blood. just look down you list all the good stuff has blood req. and also when you get farther in the game if your secondary or primary isnt a monk or warrior people tend to ignore you when makeing groups. so if your like a N/R or a N/M your gonna have a really hard time getting into groups.

Mr Jazzy

Mr Jazzy

Krytan Explorer

Join Date: May 2005

Cali

Mending For The [win]

W/A

i play a N/Me with death magic and its pretty cool.
overall i have 55 energy and i combine inspiration magic to keep my energy up.

Ollj

Ollj

Jungle Guide

Join Date: May 2005

1.what secondary?
ANY! (while i start thinking that a N/Wa si the must newcomer friendly necro because of its defensive skills)

2.what type of magic?
ANY!
Use blood to spit on healers (because you wont need anyone anymore)
Use death to spit on warriors (because it makes them obsolent and dead)
Use curses to simply own foes in big groups. (relatively slow but steady, just like a firestorm)

3.can they solo!?(biggest question)
YES! and guess what, with ANY atributes and ANY subclass!

Tooraloom

Ascalonian Squire

Join Date: May 2005

igormak... soul reaping is the necro-primary skill. and it's a beauty (especially combined with the aforementioned death).

It should be noted that blood magic damage (shadow damage and life-stealing) ignores armor completely. Dark Pact, Shadow Strike, and all life stealing abilities really mess armor-dependants up. If you don't think that's significant, stop being stupid.

Ole Man Bourbon

Ole Man Bourbon

Jungle Guide

Join Date: Jun 2005

Atlanta

GONG

W/E

I've got a blood/fire toon and he's pretty nasty

God of Anarchy

Academy Page

Join Date: Jul 2005

Florida

Godz Of Anarchy

N/E

i was watching my friend play in the U/W or fissure...(idk i forgot) today and there was a N/E he was using blood/earth,it was badass they had three warriors they made a "wall" and the necro ran out and gathered up a bunch of enemys and ran behind the warriors the warriors just tanked all the hit no prob. the necro stood back put life siphon on all and i think he used crstal wave or some other earth skill that ayyacked all foes in area,thats one of the deadleast combos ive ever seen in the U/W,but...what i thought was the coolest thing he did was...made a wager(all the shards...they went for it) with the rest of his party that he could take 5 enemys with the three warriors to tank hits at the wall point...no healing,no nothing he won he came out a rich mo fo,AWESOME,and as for the rest of the group they were pissed

Lizard1080

Ascalonian Squire

Join Date: May 2005

Georgia

Dogs of Georgia Smite

N/R

At first i guess people could say i was being stupid because i was using both blood and death magic at the same time. I am a N/R20 and use all blood magic now because there are so much more good spells than death. To me, there are only two spells that are really great for death: Putrid Explosion and Animate Stuff.
To all those N/R that use bows and not staffs like I do, if your not using some of the skills i your skill bar, put some marksmanship skills on there. They will do some good dmg if your marksmanship is lvl12. I found a few days ago that Penetrating Attack, Precision Shot, and Read the Wind make good choices for replacing some of the skills you dont use.
By the way, i just looked at the Awaken the Blood skill and i was wondering if anyone used it? It says, 'For 20-44 seconds, you gain +2 Blood Magic and +2 Curses, but whenever you sacrifice health, you sacrifice 50% more than the normal amount.'. It sounds good to me. I dont use sacrifice health skills so i dont have to worry about that and although i dont use curses, it would still be a benifet to my blood magic. Tell me what you think.

Kiiron

Academy Page

Join Date: Jul 2005

La Jolla

Mo/R

Awaken the Blood is an awesome skill so long as you don't bring along too many sacrificing spells (I usually keep just keep blood ritual for the healers/nukers)

Jasso

Academy Page

Join Date: May 2005

Finland

N/Mo

Awaken the Blood is truely awesome necro spell. With it you can pump your blood or curses to 18 which is quite nice. Especially i like the lvl 18 Well of Power, gives +7 health regen and +2 energy for (maybe) 22 secs or so.

God of Anarchy

Academy Page

Join Date: Jul 2005

Florida

Godz Of Anarchy

N/E

i went N/E i did this so i can somewhat nuke the enemy if i have to,and i use blood and death,hes only lvl 12 soo...i figured ahhh what the hell,i pumped it with minor blood/death and vigor runes i have quite a bit of life nice ammounts of ranks for only being lvl 12,later i will take it all off blood/death(havnt decided on what im going to be yet)max out on one and put some on earth or fire magic,i figured id go earth just beacuse ive never seen a earth magic user and the skills are just badass...leave your comments let me know what ya think

Squallox

Academy Page

Join Date: Jun 2005

Talking of necros maybe i can use this opportunity to ask a question on the class.

Last night in the tombs we encountered a full necro team name "bomb 1" - "bomb 8"

All my team was dead in about 5 seconds in one huge spike. Full health - 0 health. I have no experience with the necro class so can anyone tell me how this is done?

God of Anarchy

Academy Page

Join Date: Jul 2005

Florida

Godz Of Anarchy

N/E

WOW...sound pretty cool yet im am not a extremist with necro,but someone that is please tell US how this was done...wut sub class were they?were there any animated minons?

Amei Leng

Amei Leng

Frost Gate Guardian

Join Date: Jul 2005

Left coast

Sleepless In Cyberspace (SIC)

<--- Pictured here Si Leng

N/Me

Sucks them dry with a Mcdonalds staw to the neck.
Blood all the way.
Blood well sure comes in handy.

Took 45 minutes to kill the Lych with my warrior group.
16 minutes with my guild and N/ME

Solo, heck yeah.

God of Anarchy

Academy Page

Join Date: Jul 2005

Florida

Godz Of Anarchy

N/E

soo i gusse i should making him blood,eh?<not canadian dont worry!,lol...and i like the whole mcdonalds straw thing,intresting hehe,but ill take you word for it,a blood necro i will BECOME!i gusse this kinda answers sqallox and my question about the whole killing streak thing,ITS ALMIGHTY BLOOD MAGIC!

Mandy Memory

Mandy Memory

Desert Nomad

Join Date: Mar 2005

USA

Xen of Sigils [XoO]

W/

My 18 blood magic (i need one of those blood magic upgrades...if they still exsist...havent seen one) owns your death magic

and im able to hold my own in pvp

i highly suggest warrior secondary, also mesmer can be annoying (or ele for aoe)

Jack Longblood

Academy Page

Join Date: May 2005

R/N

One nice thing about Curses is you don't have to put a lot of points into it to get some bang out of it. I'm a R/N and I've put most of my points into Ranger skills, but I Curses set at 6 and that provides a really nice complement.

I particularly like things like Suffering, Shadow of Fear, Suffering, and other things like that. I think these spells are really under-used by players. Most rookie necros go for the drains and damage spells and never move beyond much that. Try Shadow of Fear, sometime and see how effective it is. Even the toughest baddy can be brought to it's knees pretty quickly if you cut it's attack speed in half.

Vilaptca

Vilaptca

Pre-Searing Vanquisher

Join Date: Jun 2005

Fifteen Over Fifty [Rare]

Fire and Blood are awesome, and I have just enough left over for a decent Soul Reaping. N/E is a good choice. N/R kind of meh...Curses works a little better with the Ranger than it does with an Ele. N/W is fun stuff. Curses and Hammer Mastery is loads of fun. My other Necro...Mo/N is fun too...NECROS RULE!

I can't make a character and not have it be part Necro...

Cap'n Hoek

Cap'n Hoek

Frost Gate Guardian

Join Date: May 2005

Sunny California

Ancient Avatars

To all those who don't like the N/R:

Wilderness survival = poison & traps

Mix that with some curses and blood magic, and you'll be doing just fine.

rocinantae

rocinantae

Ascalonian Squire

Join Date: May 2005

This is Freyas build from the Necromancer basics thread. Its very good in pve. Pvp has only worked for me if I have a good party around me. But in PVE I have basically done all the quest with henchmen.


Freyas Build:
"Here's my PvE death necro build- it's generally an excellent build for PvE, though not something I'd care to try out in PvP.

N/Mo
Death Magic: 12+
Blood Magic: 7+
Healing Prayers: 8
Soul Reaping: 8+

Animate Bone Minions
Death Nova
Taste of Death
Verata's Sacrifice
Blood is Power{E}
Heal Area
Healing Breeze
Restore Life

The idea here is to raise minions when you can. Use Death Nova on the minions, and let them tank/attack for a while until they are killed or you need to kill them. Use BiP on your party members liberally to help increase their effectiveness, then use Taste of Death to get your health back, as well as a good amount of energy, and damage dealt via Death Nova. At the end of a battle, you should have about 4 minions(raised near the end of the battle), which you'll use Verata's and Heal Area to keep alive until the next battle. If you need more minions to help tank difficult enemies or large hordes, spend more time raising corpses- you don't necessarily have to keep death nova on all of them, just the ones that get attacked or that you kill yourself. I've had armies of 30-40 minions at times with this build when I felt like getting lots of them, and against difficult enemies, I'll generally just have a few at a time, and use those few that I have strategically.

This character is good for increasing the survivability of a party(enemies often attack minions due to their low defense, meaning they're not attacking party members). It helps your allies- you can make sure that most of the casters in your party have enough energy to cast whatever they feel like. It also deals damage, dealing nearly 100 damage plus poison for each death nova that triggers. The downsides are that you aren't able to do a lot before you start to get corpses- you can use breeze and BiP to help your party until that point, but most of your skills are dead on your bar until you can get a corpse."



Personally I had to use more blood magic until I got blood minions and death nova. After that its gravy with death magic....in Pve.