I know there is already a topic on touch rangers, but it seems to have deteriorated into a flame war, and besides, I found a new revolution in the fight against touchers:
{Psychic Distraction}
10 Energy
1/4 cast
2 Rchrge
All of your other skills are disabled for 8 seconds. If target foe is using a skill, that skill is interrupted and disabled for 5...11 seconds.
Its a Mesmer Elite, in the domination magic line of skills.
Basically, although it disables all your other skills for 8 seconds, it only has a 2 second recharge time itself. This means you can use it again and again, even when your other skills are recharging. The 10 energy cost is.... unfortunate, as it means you can't really spam it, but apart from that I found it works pretty well against touchers.
Coupled with Diversion its even better. Diversion will disbale one of the toucher's fav skills (Vamp Bite or Vamp touch) for a minute, meaning they'll have to rely on the other of their skills. You can then keep that disabled using Psychic Distraction.
Thoughts?
The Answer to Touchers?
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PD has disability and interrupt... but I wish it wasnt so costing...
I've used PD against a touch ranger before. It was pretty cool forcing him to wand. But the only trouble with this one is that your build needs to be full of enchantments or stances, because then when they are disabled it wont be such a burden on you.
I've used PD against a touch ranger before. It was pretty cool forcing him to wand. But the only trouble with this one is that your build needs to be full of enchantments or stances, because then when they are disabled it wont be such a burden on you.
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That and the fact that although he is interrupted; both of your dps ratios are equal. Your damage = his damage...because of the net damage and lack of ability to fully disable any key player at any moment...I removed PD from my fav lockdown skill list. (powerblock->blackout->diversion->new skill of the future)
