disappointment about trade system

mastermind

Ascalonian Squire

Join Date: Apr 2005

Now i have waited the last BWE to see if they decided to finally put effort on the empty trade system. Many suggestions have been made for months like auction houses, personal shops etc. YET they decided to implement the worst and cheapest solution: a dedicated trade channel where spamming will be the rule,and that rarely anyone uses. Its really getting on my nerves that no real effort has been done on that important part of gameplay since the game is beta, and that crappier mmorpgs have such important basics (personal shops, vendor houses etc), but not guildwars. I'm really really disappointed.

Silmor

Silmor

Wilds Pathfinder

Join Date: Mar 2005

I think the choice of implementation is due to deadline constraints. There's only so many things you can do before the release, and these kinds of 'cheap' solutions (same with pet AI) slightly improve several issues without taking up too much time in development. I think we'll definitely see more concrete solutions after release, once the launch craze dies down a bit and the developers return from their well-deserved vacation to start improving their game.

PawnBoy

PawnBoy

Academy Page

Join Date: Feb 2005

Canada, Ontario

Team Backspace

N/R

It actually works pretty well, I mean, I am dissapointed that there isn't an auction house... but still, you can find what you need pretty fast, and sometimes even for a reasonable price :-D. But I still hope that it was implimented due to time constraints, and that they will implement a full fledged trading "System" later on.

LordFu

LordFu

Ascalonian Squire

Join Date: Feb 2005

Mid-MO

|Dickheads 1n Excess|

I'm sure a better trade system is still in the works. I was happy to see the changes I have.

Account based storage is in.
Your custom UI now carries over to all your characters.
Your chat now appears in a box above your head.

That's what I've noticed so far.

Spooky

Spooky

Bokusatsu Tenshi

Join Date: Dec 2004

Bellevue, WA

KEA

E/Mo

I have been relatively surprised by the trade channel ... in regards to the fact that people are actually using it. Part of this seems to have stemmed from the community policing itself, i've watched people inundate the open channel with trade spam, and people then replying (to various degrees of politeness) for them to use the trade channel. Lo and behold, quite a few actually have.

That being said, the issue of an auction house or a map area that is the designated trader hot-spot .. NPCs to sell things for players, etc, has come up quite a few times - and always has a lot of positive backing to it. I don't doubt that the idea is never far from the designer's minds when they hear "Trade", but as has been pointed out... we're just a few days away from release. At this stage of the game, for Alpha testers, Beta testers that are feeling benevolent, internal staff testers, programmers, designers.. the emphasis is in the fine tuning and polishing of all of the mechanics that are in the game before adding new ones. We might see something like this in the works after release due to the way streaming content works.. who knows?

mastermind

Ascalonian Squire

Join Date: Apr 2005

do they really seriously think that a trade channel is sufficent to handle business of dozen of players? beside what if you need cash, or need materials urgently, or simply wanna make money with trading,,do they really think that you have time to stay on the channel all day typing your same demand repeatedly like crazy, while others do the same, and hardly anyone can skim thru offers to buy? they made it sound like a fishing open market where the one that will spam the most will get the most attention from customers!
i suspect the lack of a real stress beta (in which there is way more ppl and more time than a mere monthly bwe) will reveal other faults in gameplay design when ppl start to mass in towns.

Kityn

Krytan Explorer

Join Date: Mar 2005

Michigan

Heroes of the Horn [HoH]

N/

Remember that it took Everquest years to get a solid working trade setup with Luclin. Even then the Bazaar was late with the release. The Bazaar was laggy and was a headache to get around in. The Dev team at Anet I am sure have an idea about what to do. Most likely there will have to be a Trade Zone or limit the amount of people who can sit down and open shop in towns and cities. One thing for sure I would find distasteful would be trying to navigate through town and then try to get around all the people that are afk trading. It would be a headache.

xaanix

xaanix

Academy Page

Join Date: Jan 2005

Woodbridge NJ

[Nu] Nuclear Launch Detected

W/E

Quote:
Originally Posted by czymann
Remember that it took Everquest years to get a solid working trade setup with Luclin. Even then the Bazaar was late with the release. The Bazaar was laggy and was a headache to get around in. The Dev team at Anet I am sure have an idea about what to do. Most likely there will have to be a Trade Zone or limit the amount of people who can sit down and open shop in towns and cities. One thing for sure I would find distasteful would be trying to navigate through town and then try to get around all the people that are afk trading. It would be a headache.
not only that but it would be a waste of bandwidth to keep them connected to the game. If a trading system is put in i'd advocate in the following order:

1. Auction house. Simply the best solution.
2. if player specific shops are done, they should be offline only. I personally hate this idea tho
3. trade channels, independent of district. (spans all districts in the current zone) but be able to create links to the items (like with AO and WoW) by shift clicking the item

Daikini

Pre-Searing Cadet

Join Date: Mar 2005

I like the trading system. I dont think they chose it just because of time restraints. It fits in nicely with the overall chat system and, most importantly, allows people to haggle. This was something that people really wanted and were worried that an auction house wouldn't give them. As for the speed of trading, I posted a WTB and had an offer and then trade completion within 2 minutes.

mastermind

Ascalonian Squire

Join Date: Apr 2005

obviously you dont except more ppl than the ones that beta to play this game? dont you know there will be thousands of players once the game goes retail? i give you my arm and leg if you manage to get something sold in 2 mins with the full spam that will happen when crowd will invade big towns.

Quinn Falcon

Quinn Falcon

Academy Page

Join Date: Apr 2005

UK, Manchester

Districts should mean that player numbers in any one district aren't much higher than they currently are, so these are expected spam levels give or take alittle because beta/opening week is a real differant flavour from standard play afterwards. Might mean abit of district hopping if you're trying to buy a speciality product though.

That's unless we hit some unknown district number cap and they start filling up ...

JYX

JYX

Krytan Explorer

Join Date: Mar 2005

I'm tired of people telling eachother that all problems will be solved by the streaming technology. The streaming technology should be a solution to provide additional content and updates, not an excuse to release below-par and/or buggy game. This reminds me of the resentment felt by many that developers release buggy unfinished content with additional patches later to fill in the blanks...but with the barely noticeable style of the streaming technology, the scope for abuse is much greater. I'd rather not have anyone condone it by telling people that things will be fixed for sure with the streaming tech, especially with the way that Guild Wars is marketed as a pay-once barely-MMORPG game.

Trade is an important issue depending on what you want from the game, personally I just want the PvP so its not so high up the list (fixing crappy skills comes higher). But I would like to see a much more fleshed out system with the Guild Halls having public shops sanctioned by the guild or an individual member.

cpukilla

Banned

Join Date: Feb 2005

Mastermind, trade chat is only within your current district. Each district of LA for example only has 100-200 people or so, and on release that will not increase. There will be many more districts, but each one will not be more crowded. That means trade chat now is the same as it will be at release, except it will be a larger (and maybe less controlled) community on release.

Katera

Ascalonian Squire

Join Date: Apr 2005

I love the game, but am also very disappointed about the trade system. Slap a trade tab on chat and call it a trading system....doesn't really work for me. Regardless of whether it is a MMORPG or a CORPG, there are needed items that must be traded. There are few big changes that I thought needed to be made before release, but this was definitely one of them. I really hope they change this in the future. Until then I am thankful we have a designated guild trader/banker. I could never waste that much time in game in the trade spam channel. (Thanks Rock! )

Klael

Klael

Academy Page

Join Date: Feb 2005

Singapore

Its not that good a solution but hey, it works doesn't it? Wait for them to fix some of the more pressing issues before coming to these "value added" stuff.

lllCo2lll

lllCo2lll

Frost Gate Guardian

Join Date: Mar 2005

Although I agree about the trade channel not fixing it. For those that do want to haggle could haggle at the auction house. That is what people that do want to do it go to in FFXI and WoW. Anyhow this conversation seems to be a little too unfriendly please lighten up everyone even if you have to pretend to be carebears...

Ahem anyhow it is sad when I see someone in the trade channel ask for a black dye and a certain sword type over and over. After I did a mission came back he was still actually there asking... either he wanted to have more than 1 or the trade channel didn't work and he couldn't get a hold of anyone with one. So it was really sad and made me chuckle a bit. And yes it actually did happen last bwe although I don't remember the sword he was asking for, but anyhow with an auction house he wouldn't need to sit around for 30-45 minutes asking for an item rather check up a auction house, and if it isn't there then check back later.

sino-soviet

sino-soviet

Wilds Pathfinder

Join Date: Apr 2005

Israel before, CA now.

R/Me

This may seem like a petty and immature complaint, but other than the trade system, I am very dissapointed about the sprites for the items in your inventory...the items both in combat and in menu look bland and indistinguished.

Studio Ghibli

Studio Ghibli

Wilds Pathfinder

Join Date: Apr 2005

Gaelic Storm

.. I remember you.

You were in another thread complaining about something else.

My experience with MMORPGs is very limited.

I tinkered a bit with Everquest. I really loved Meridian 59. I played Lineage 2 for a few days. And right now I'm playing Ragnarok Online.

I love what GW has to offer, though maybe that's because I've been sheltered for most of my MMORPG-life.

Bladin Vladamoor

Pre-Searing Cadet

Join Date: Apr 2005

we all know that the trade channel isnt a permanent fix, but saying that the streaming technology doesnt help anything(Everous) is nothing but laughable. Your main complaint is that the developers are being rushed to put out a incomplete product. I find that rather idiotic(since playing it last bwe i can tell you its anything but incomplete, especially compared to most other games on the market atm). The developers arent putting a incomplete system, they are just going to add a better one later. Like new areas and/or features, just because they arent in now doesnt mean its a unfinished product(itll never be finished but you get my point)

The game will never be done, in the future there will be new areas, new features, maybe even new classes and/or races(just saying there could be, what theyd add besides dwarves i don't really know). Auction houses are a great idea i agree, but it really is just "fluff" and not required for game mechanics. Heck you don't even have to trade....just be very lucky, or have a good guild.

a unfinished game would be buggy, missing features that are important to gameplay, or server instability. Or total lack of content. IE WoW. When it was released it was barely finished, beta quality at best. But GW in beta feels like a final product, everything just runs so well. I'm one of the most adamant supporters of a auction house, the only problem i see with it, is that it would have to span all districts, otherwise itd be frustrating going district to district looking for the best deals, especially at how fast the good items would go. assuming there would be a buyout option. And without a buyout option alot of time would be spent "camping" the auction house. When/if it gets put in, lets just pray they add a advanced search option so you can find specific items, like with special traits etc

GW Monkey

GW Monkey

Frost Gate Guardian

Join Date: Apr 2005

This is not a personal attack on any of you, I'm just going to state my opinion...

You trade-happy people are getting on my damn nerves. Damn capitalists. Why are you trying to make an economy out of nothing? It is not that kind of game. If this is what GW is all about for you, I'm sure Arenanet is happy for your money anyway, but I'm certain you'd be happier with the whole items thing in Lineage 2 or Mir 3? Where you can literally kill someone in RL over your items.

Look, this game doesn't have 10,000 items that will determine if you're paste or a god. And if you think the difference between a 9-12 sword and a 15-18 sword is going to make you win the fight everytime, well, you are playing the wrong game. It's just to make it interesting. A twist, to help in the immersion of gameplay. As you explore, per your environment, do you think there's that much difference between the normal/rare/uniques you get from drops? Of course not. A point here, a point there. This was a basic design philosophy. The best thing about the items system is for guild building. Offer the newbs some good starting gear (the veteran's hand-me-downs) it's part of the process... but make them find their own dyes! :P

GW has more in common with an FPS than an MMORPG. It's gonna come down to twitch factor and tactics, not the difference between a +15 energy and a +20 energy artifact. Skill and cunning, not items. This was stated from the get go, years ago. If you're Pacified and your healer is dead or out of range, I guess that uber sword is still useless, ain't it? Not that getting an Empathetic whack from a big sword feels good, either. Ah. Items, yea neat. But can we get back to fighting?

Hey look, I know everyone's going to play it for their own reasons. I'm sure there's more than a few that are just going to use it for MMORPG-emulating graphical avatar chat system. You don't have to pay a monthly to play GW. You can stand around in your s3xy armour and chat up the little boys just like an MMORPG, for free... Firing off endless /emotes because, well, you like it.

Ah well, I can't convince you what it's not, you already have decided what it IS. I just hope to hell the /ignore list is unlimited because I have a feeling I'll be adding quite a few tradespam abusers. :P

OutcastHawk

OutcastHawk

Ascalonian Squire

Join Date: Mar 2005

God's Chosen

A/

Also remember, everybody, that the game is not (at least at the moment) designed around having a big economy, like SWG was. There is very little player crafting, and that's almost solely for yourself. Because of this, I would say that vendors are definitely a bad idea. Auction House is probably the best solution, but those take time and I really don't think it is necessary enough to spend the time it would require before release.

Hopefully it'll get implemented a few months down the road, though. Until then, I really think the trade channel works well enough.

kalin

Pre-Searing Cadet

Join Date: Apr 2005

heh i see this in the trade channel all the time in beta:


SOMEONE: WLL TRADE BONE AND IRON FOR HIDES

OTHERGUY: Need a sword
RANDOMGUY: NEED BONE & IRON
CRAZYGUY:WILL TRADE HIDES FOR IRON

and ppl will go on spamming like that. the point is TALK TO EACHOTHER. it makes me laugh how someome will WTS hides and soeone on the next line will go WTB hides and they both spam like that in the channel for a bit when they could just wisper eachother.

Also on another note if your spamming to sell something REPLY TO WHISPERS. the amount of times i have sent a msg to somehting to buy what there selling and they ignore me and carry on spamming.

Zarconis

Zarconis

Frost Gate Guardian

Join Date: Mar 2005

Atlanta,GA

Quote:
Originally Posted by GW Monkey
This is not a personal attack on any of you, I'm just going to state my opinion...

You trade-happy people are getting on my damn nerves. Damn capitalists. Why are you trying to make an economy out of nothing? It is not that kind of game. If this is what GW is all about for you, I'm sure Arenanet is happy for your money anyway, but I'm certain you'd be happier with the whole items thing in Lineage 2 or Mir 3? Where you can literally kill someone in RL over your items.
With the exception of this paragraph, this post was a pretty good one. I think it sums up why there wasn't much emphasis on trading. Why do we need a robust trading system for an almost non-existent economy? It'd make life easier but at the cost of what ?

Sting

Frost Gate Guardian

Join Date: Apr 2005

Lafayette LA

Quote:
Originally Posted by GW Monkey
This is not a personal attack on any of you, I'm just going to state my opinion...

You trade-happy people are getting on my damn nerves. Damn capitalists. Why are you trying to make an economy out of nothing? It is not that kind of game. If this is what GW is all about for you, I'm sure Arenanet is happy for your money anyway, but I'm certain you'd be happier with the whole items thing in Lineage 2 or Mir 3? Where you can literally kill someone in RL over your items.

:P
Veerryyy Vell spoken COMRAD. Down with a free economy. Kill all capitalist pigs. . As well as diferent armors or skills the STATE will be your only provider. Dont hate because most of the communist nations fell be happy just be happy.

Also if us pig capitalists get on you damn nerve so much why come into a thread about trade systems LOL.

DarkWasp

DarkWasp

Desert Nomad

Join Date: Mar 2005

Paradise

Agency Of Forbidden Fruits [Oot]

R/A

My one suggestion for the trade system, is for people to be able to trade by hitting the players name on the chat screen if that player typed in trade.

Its annoying trying to meet people in towns just to trade.

lllCo2lll

lllCo2lll

Frost Gate Guardian

Join Date: Mar 2005

Quote:
Originally Posted by DarkWasp
My one suggestion for the trade system, is for people to be able to trade by hitting the players name on the chat screen if that player typed in trade.

Its annoying trying to meet people in towns just to trade.
That is true... it is annoying to always find a certain meeting place or have to track them down. Although I just made sure to meet somewhere specific and always meet there (i.e. Fireplace at outfitters in Old ascalon)

Scaphism

Scaphism

Elite Guru

Join Date: Jan 2005

Idiot Savants [iQ]

I've had to do a lot of pruning here.
Do not hijack threads.
Keep the points relevant to the discussion at hand. This thread is about the trade system in Guild Wars.
If you do not have anything to say on that subject, do not say anything.
If the thread continues to veer off-topic, it will be closed.

All of you who had threads deleted, consider yourselves warned.

Mslynx

Mslynx

Ascalonian Squire

Join Date: Feb 2005

I really wasn't bothered by the trade channel. I turned it on to see who wanted what, and who was selling what. When I saw something that interested me, I whispered to that user and the transaction was made.
Also, when I had things in my inventory that nobody was wanting, I just unloaded at the outfitters. A trade hall would be cool, but, I find that being a skilled haggler is kinda fun too.

Jeb Bush

Jeb Bush

Wilds Pathfinder

Join Date: Mar 2005

Left Field

Juno is preggers

Me/Mo

If they were strapped for time, why didn't they just use a message board type system for trades.Just add a message and someone can use a search feature to find the item they're looking to trade for.

Jin_Krathmor

Pre-Searing Cadet

Join Date: Apr 2005

i think its rather easy to find someone in a city or outpost. just hold ctrl and look for their name and run to them. very simple. i got most of the materials i needed from monsters i killed while exploring and doing quests. i believe the current system is sufficient for the amount of trading i have done and assume i will be required to do in the future.

whiskas

Ascalonian Squire

Join Date: Mar 2005

I was actually very pleased with this system, I had no trouble finding and selling items, my only complaint would be that there are still asshats using the all channel for trade, idiots like that deserved to be neutered.