I'll check back on this tomorrow and depending how much action it's getting, i'll end it or leave it up another day.
Now on to the items:
#1: Crippling hand axe of fortitude
6-28 Req 11
damage +17% vs hexed
lengthens cripple duration on foe
health +26
#2: Cruel battle axe of shelter
6-24 Req 7
damage +14% while health is above 50%
lengthens deep wound duration on foe
armor +6 vs physical
#3: Cruel great axe of fortitude
6-28 Req 9
lengthens deep wound duration on foe
health +21
#4: Sundering half moon
15-28 Req 9
damage +12% while health is above 50% --------- SOLD
armor penetration +10% (chance 6%)
#5: Fiery half moon of enchanting
fire damage 15-28 Req 9
damage +11% vs hexed foes
enchantments last 13% longer
#6: Fiery dragon sword
15-22 Req 9
damage +11% while enchanted
enchantments last 11% longer
#7: Barbed spatha of defense
15-22 Req 9
lengthens bleeding duration
armor +4
#8: Vampiric fellblade
15-22 Req 12
life steal 1/-1
#9: Fiery dragon sword
fire damage 15-22 Req 9
#10: Wingblade sword
15-22 Req 9
#11: Hale staff head
health +22
#12: Staff wrapping of fortitude
health +21
#13: Bow grip of fortitude
health +20
#14: Vampiric axe haft
life steal 2/-1
Auctioning axes/bows/swords + upgrades
Corpsefire
Erace
#4 - 1k
Corpsefire
#4 has been sold. I'm leaving this up another day, hopefully it will get some more activity.
LockerLoad
are you certain the handaxe has "vs hexed foes" dmg bonus? I didn't think it went that high. Could that be while hexed....?