Higher level cap (but different!)

Argon The Seeker

Ascalonian Squire

Join Date: Jul 2005

R/Mo

I was thinking what if in GW at level 20 your stats would stop increasing but you could still gain levels. If you gained any levels after 20 you would get nothing from it exept the satisfaction that you are higher leveled than joe shmo to prove that you have done more quests and beat more monsters It woulden't be a big deal because you would gain no stats just satisfaction

Thx for listening to my newby mind

arnansnow

arnansnow

Jungle Guide

Join Date: Jun 2005

DOOM

E/N

The problem with this is that it would increase the bragging. "HA HA I AM LEVEL 100 WHILE YOU ARE ONLY 50, I AM SO LEET AND GODLY". There isn't really any need for this.

Aracos79

Aracos79

Krytan Explorer

Join Date: Jun 2005

The Great Southwest

Shadowstorm Mercenaries

E/

This is just my opinion... but it seems to me that Guild Wars was designed to avoid exactly that kind of bragging. Playing 500 hours doesn't automatically make you better than the guy that just bought the game and is playing a pre-made PvP only character. Being better than him is taking him to school in the arena, not dazzling him with your level score. If having a big number next to your name is what drives you, you should seriously consider EQ or WoW. Guild Wars may not be the game for you. I'm not trying to be rude or offputting, but not all games are for all people.

Argon The Seeker

Ascalonian Squire

Join Date: Jul 2005

R/Mo

im not saying the level 20 cap is bad or anything and the thing is if something like what arnansnow said happened it would just prove how stupid that person really is to think that they are better just because they've done more. It woulden't hurt the game at al

Quote:
Playing 500 hours doesn't automatically make you better than the guy that just bought the game and is playing a pre-made PvP only character.
Thats exactly the thing though It woulden't It would make you the same exept the level would just be a symbol of what you have done and any respectable player would know that the level doesen't matter after 20. The way im suggesting a level 20 could beat the level 304 that is saying hes better than him and teach him a lesson

Loviatar

Underworld Spelunker

Join Date: Feb 2005

Quote:
Originally Posted by Argon The Seeker
It woulden't be a big deal because you would gain no stats just satisfaction

Thx for listening to my newby mind
if it were only self satisfaction it would be fine but...........

it leads to people using it as an excuse to go shut up you noob i am levelxxx and what i say goes

this way you come across a level 20 8 months from now and there is not much to let you know if he/she is noob or expert old timer.

i like that even if i would be near the top of a grinding pyramid (or not )

crazy diamond

crazy diamond

Wilds Pathfinder

Join Date: Jun 2005

Did we realy need to start anbother thread for this when the thread that spawned this exact same idea is still on the first page?

Argon The Seeker

Ascalonian Squire

Join Date: Jul 2005

R/Mo

well what if it was only for PvE characters and if a PvE character fought PvP they would show as level 20 no intimidation for enemys even though it still doesen't effect anything.

Or there could be something to show how many levels you would have gained after level 20. Something like 20(130) for the level. This way it would show newbs that dont know the cap is 20 that they are just as leet a the other level 20(0) standing next to them

Edit: crazy sorry I looked for a suggestion like this useing the search featre and all I found were suggestions saying their should be a higher level cap while still gaining stat points

CaptainGuru

Frost Gate Guardian

Join Date: Jul 2005

Mop bucket

W/Me

Quote:
Originally Posted by Argon The Seeker
I was thinking what if in GW at level 20 your stats would stop increasing but you could still gain levels. If you gained any levels after 20 you would get nothing from it exept the satisfaction that you are higher leveled than joe shmo to prove that you have done more quests and beat more monsters It woulden't be a big deal because you would gain no stats just satisfaction

Thx for listening to my newby mind
Translation: I'm bored with PvE. Give me something to do.

Argon The Seeker

Ascalonian Squire

Join Date: Jul 2005

R/Mo

Captian: actually i just got this game a few days ago im not even level 10 yet so im not bored with PvE at all not even close I just thought it might be a good idea...

CaptainGuru

Frost Gate Guardian

Join Date: Jul 2005

Mop bucket

W/Me

Quote:
Originally Posted by Argon The Seeker
Captian: actually i just got this game a few days ago im not even level 10 yet so im not bored with PvE at all not even close I just thought it might be a good idea...
But you soon will be. You realize this, having gotten level 10 so fast.

Argon The Seeker

Ascalonian Squire

Join Date: Jul 2005

R/Mo

yes of coarse there will be a time when ill be bored of PvE then Ill move to PvP full time till sorrows furnace comes out then do some PvE again etc etc. what do symbolic levels have to do with that though?

The Great Al

Forge Runner

Join Date: Jun 2005

ALOA

E/Me

Quote:
Originally Posted by Aracos79
This is just my opinion... but it seems to me that Guild Wars was designed to avoid exactly that kind of bragging. Playing 500 hours doesn't automatically make you better than the guy that just bought the game and is playing a pre-made PvP only character. Being better than him is taking him to school in the arena, not dazzling him with your level score. If having a big number next to your name is what drives you, you should seriously consider EQ or WoW. Guild Wars may not be the game for you. I'm not trying to be rude or offputting, but not all games are for all people.
but thats the thing....shouldnt someone who has played the game for 500 hours have more to show than someone who just reached level 20? i've reached level 20, am on the last mission, and after that - what is there to do? yes, theres PvP, but theres no way to make my character BETTER...there should be higher levels, and at the very least, weapons and armors, etc, only available to those higher levels...i think the longer someone plays the game, the more they should have to show for it

Guild Powder

Academy Page

Join Date: Jul 2005

why are people so againist being "better or more to show" than someone else.

why do you care if they are lvl 30 and you are lvl 25. it just means they played more than you. but why do you care so much.

and no one runs around going " IM LVL 30 AND YOUR 28 SO YOU SUCK"

that's just in your minds.

The Great Al

Forge Runner

Join Date: Jun 2005

ALOA

E/Me

it has nothing to do with that...its the point that once a character reaches level 20, they cant get any better...unless they farm or hit upon a +30 health item or sthg, and sell that to make money to buy better equipment...but theres no way to make ur character itself really that much better

Loviatar

Underworld Spelunker

Join Date: Feb 2005

Quote:
Originally Posted by Guild Powder


and no one runs around going " IM LVL 30 AND YOUR 28 SO YOU SUCK"

that's just in your minds.
you are right on that statement

THEY ARE MUCH NASTIER THAN THAT

seriously the ones that have to have the number proof of superiority do exactly that because it is all they have.

notice how important it is to some people who just cant accept being ONLY EQUAL to other people in the game

Magus

Lion's Arch Merchant

Join Date: Apr 2005

There already is a way to prove how much you've accomplished in the game, and it's not your level count. It's /rank.

Zubrowka

Zubrowka

Frost Gate Guardian

Join Date: May 2005

GW is a team-oriented game. Success means good teamwork, not your high stats or good armor. Having a number that glorifies individual achievement (I you can call it that) goes against the spirit of the game.

CaptainGuru

Frost Gate Guardian

Join Date: Jul 2005

Mop bucket

W/Me

The only thing high level status would do is make the fights longer due to the fact HP will go up to 960 to 1000 and the moves of certain classes will become more uber. Elementalist could nigh spam cast spells all day. Monks would heal up to 200 to 400 with Divine Boon. All of the Rangers attacks and preparation would cost 1 EP allow them to spam moves and use Zephyr Quickness without exhausting their own energy pool. Warriors would get a 24% armor peneration with attacks and their boosting and defensive skills would last longer making them almost unhittable. Finally, Mesmers use can Diversion to hinder skills up to 100 seconds, cast Backfire to 228 damage per casting on his hexed opponent, and steal 40 EP per leech spell. The list of changes goes on and on and it gets stupid as time goes on.

Sluggs

Sluggs

Banned

Join Date: Jun 2005

Quote:
Originally Posted by CaptainGuru
Any moderators here, please, pin this up so other noobs will what I have said and will refrain from making such dumb topic as these. In fact I think higher level cap topic and those related to them need to erased on the spot here on out.
No point pinning garbage because you didn't even read the original post.

The game already records these notional levels above 20 in the form of total exp.

I would like the ability to see more information about other players like their total exp, or perhaps better total exp for their account. I have characters which ascended at L17 and L18. Both were more use to a party than the average L20 you meet in the desert but difficulty forming or being accepted in parties meant I had to uncover most of the desert and do some ascension missions with Henchies.

Character class and level are the only things others have to judge you with and after L20 there is only class. I would not like to see people running around with this info above their heads but a facility to query more information about a targeted player would be welcome.

DarkReaver13

DarkReaver13

Pre-Searing Cadet

Join Date: Jul 2005

My first post here, hello.

I got GW only 5 days ago and I love it. I've just reached level 8 and I've finished all the quests pre-searing. I guess I wouldn't mind a small level-cap increase, maybe to level 25-30, but no level cap would be fine. I haven't reached level 20 yet so I don't know if it's required really.

Instead of a level cap increase I'd just like some kind of quantitive thing that keeps you playing. I don't know, maybe a record of how many creatures you have killed. Maybe make players drop something (like ears in Diablo II) to act as a trophy. Maybe medals of some kind?

Mostly I'd simply like new places to explore, new quests and missions etc. Also more customizable appearance would be good. Robes!

Loviatar

Underworld Spelunker

Join Date: Feb 2005

DarkReaver13

Welcome

DarkReaver13

DarkReaver13

Pre-Searing Cadet

Join Date: Jul 2005

Thanks

CaptainGuru

Frost Gate Guardian

Join Date: Jul 2005

Mop bucket

W/Me

Quote:
Originally Posted by Sluggs
No point pinning garbage because you didn't even read the original post.
I did you damn duck, look up several post. It's you who didn't read anything in this post.

Old Dood

Old Dood

Middle-Age-Man

Join Date: May 2005

Lansing, Mi

W/Mo

I have posted before a new way of leveling. Once you reach 20 then after that it would take many XP points to get to 20.1, then 20.2 and so on up to level 21.

Once you reach a milestone like level 25 or 30 then it would open up more Areas and Skills/Spells.

Just a thought...I know some would hate this idea.

Sereng Amaranth

Sereng Amaranth

Desert Nomad

Join Date: Jun 2005

The Amazon Basin [AB]

duck, that's the first time i've seen that used as an insult, lol


and that idea of 20.1 and so on, that encourages grind....although if it were tied to fame or rank, or even faction, that would be cool...still grind involved, but not just mindless mob killing

Arthur Eld

Ascalonian Squire

Join Date: Jun 2005

The Heathenreel

Me/E

I can't stand people who whine and complain about there not being anything to do past level 20. EVERY other MMORPG out there encourages grinding and putting countless hours into the game, and gives you a high level and incredible equipment to show for it. So why don't you go play those, instead of griping about a game that's main focus is PVP, and is lucky enough to have such an incredible PVE game along with it.

Old Dood

Old Dood

Middle-Age-Man

Join Date: May 2005

Lansing, Mi

W/Mo

Quote:
Originally Posted by Sereng Amaranth
duck, that's the first time i've seen that used as an insult, lol


and that idea of 20.1 and so on, that encourages grind....although if it were tied to fame or rank, or even faction, that would be cool...still grind involved, but not just mindless mob killing
Good point. I didn't think of Fame or Rank. That can work. Doesn't seem to matter what game you play on a computer there is repetition...or...Grind as allot put it. I don't see any change in that until there is a true A.I. developed for computer games.

IndyCC

Lion's Arch Merchant

Join Date: May 2005

Standing United (UNIT)

Actually on a more positive side to this idea. I like the idea because sometimes I would like to see how many times I have cycled lvl 20 for the skill point. Personal information, it would not need to be available to all if bragging is an issue.

CaptainGuru

Frost Gate Guardian

Join Date: Jul 2005

Mop bucket

W/Me

Quote:
Originally Posted by IndyCC
Actually on a more positive side to this idea. I like the idea because sometimes I would like to see how many times I have cycled lvl 20 for the skill point. Personal information, it would not need to be available to all if bragging is an issue.
Making self-ish decision to implement dumb enough ideas is not a reason to change something.

Mariodood

Ascalonian Squire

Join Date: Apr 2005

The problem is that people would only invite level XYZ to their parties, and it would be used as a measurement of skill rather than purely for satisfaction.

hahman14

Ascalonian Squire

Join Date: Jul 2005

The Dark Faith

R/N

Quote:
Originally Posted by CaptainGuru
I did you damn duck, look up several post. It's you who didn't read anything in this post.
Wow, I only use the word n00b not on new players, but on people who are not willing to learn and you my friend, are not willing to learn the fact that you are an idiot. This post was not made to have the Devs increase the level cap to make you stronger because a) It is too hard or b) I want to be stronger. The poster originally posted his idea so that just your level is increased, not your stats. It would be a bragging right, like Fissure Armor, to be Lv.300. It wouldn't make you stronger, but it would show that you do have the time and dedication (or lack of life.......j/k although somewhat true haha) to get that far such as my last example, Fissure Armor......... The curtious thing to do is not to flame the person but instead tell him/her about the search feature, which they even admitted to using and not finding anything helpful.....sigh.

Now on to the the original discussion. Although I don't see any straightout visable problems with this change, there is one MAJOR flaw in this suggestion.
If you do grind to Lv.40 (Oh Mighty Savior), then what would happen if they were to increase the level cap in later expansions?(although the Devs did say there would be no increase, you never know about what could happen in expansions) What if the new Lv. cap IS 40? Then, you will basically breeze through the first 80% of the game until you get to the NEW difficult parts. Although I like where the suggestion comes from, you might have forgotten to look into the future a bit. That is all.

________________________________________________
Self-Made Signature------
Always Use the Search Feature before you post a new thread.
You never know how many other people have had the same suggestion as you.
It's more effective for the Developers to find one thread with 1000 posts,
rather than them finding 100 threads with only 10 posts, about the same topic.

Third Quarter

Third Quarter

Academy Page

Join Date: Jun 2005

Ectos And Shards [EnS]

Personally, I think that levels are a stupid, pointless mechanic and that Guild Wars would be better if they simply did not exist. Just give all new characters 19 skill points, 480 health, and 170 attribute points. The idea of a "character level" could be almost completely eradicated from the game. ("almost" simply because NPCs can go over level 20 and enjoy all the benefits that go along with it)

If you really want some number to tell you how much you've ground (grinded?), just open the in-game attribute panel, (I think it's the 'H' key by default) and move your mouse cursor over your skill point count. The tooltip will show you how many skill points the character has earned over its life.

suzumebachi

Frost Gate Guardian

Join Date: May 2005

New Mexico

Mas Chingon [VATO]

R/N

i think what would be more hilarious, is when the level 20 guy kills the level 140 guy. that would sort of deter the "HAHAHA I AM LEVEL 97 AND YOU'RE ONLY LEVEL 23 YOU SUCKY NOOB" when they're on an even playing field and the level 23 slaughters the level 97 hands down.

but in the end, it's all pointless ego crap anyways. if you're going to do that, you might as well implement a title system. in fact, i'd rather be Baron Wolfgang Dietrich R/N20 than Wolfgang Dietrich R/N84 any day.