Hi
Im playing guildwars and loving it very much, the pve is nice, the pvp is nice and i love the way the game playes. I was playing the second mission in Old Ascalon when my girlfriend said, arent you doing the same thing over and over. And i think shes right, now i havent played a lot of those missions, but the few ive done were fairly the same. I dont mind cause i love the game, but im curious how long i can stick up with this
PvE Grind like?
cyberzomby
Loviatar
there are 25 missions to start with more to be added by streaming them in
there are 60-70- medium to large explorable areas to start with more to be streamed in later
not to mention an unnumbered amount of smaller quests
retail should have 9 maps to start for pvp
does this help?
there are 60-70- medium to large explorable areas to start with more to be streamed in later
not to mention an unnumbered amount of smaller quests
retail should have 9 maps to start for pvp
does this help?
Chaos Engine
I think he is worried about the quality of the maps rather than the quantity.
Arena.Net's way of providing content (everything is instanced) has a lot of potential, they could put a lot of scripted events into their maps.
From what I have seen in the first few missions, we can pick up and carry key items, use catapults, gain allies and even have to run (instead of the usual MMO style "kill everything 1by1") from a horde of Charr warriors.
However, keep in mind that every game is repetitive to some degree. That is why game genres exist. If I want to run around and shoot people I play an FPS, which for the most part should be "running around & shooting" and not hopping from one platform to the other, driving cars or looking for the 7 golden butterflies.
Guild Wars is very similar to a collectible card game, or a board game. Don't expect it to change your view on life, universe and everything else just think of it as the lovechild of CounterStrike and CCGs.
Arena.Net's way of providing content (everything is instanced) has a lot of potential, they could put a lot of scripted events into their maps.
From what I have seen in the first few missions, we can pick up and carry key items, use catapults, gain allies and even have to run (instead of the usual MMO style "kill everything 1by1") from a horde of Charr warriors.
However, keep in mind that every game is repetitive to some degree. That is why game genres exist. If I want to run around and shoot people I play an FPS, which for the most part should be "running around & shooting" and not hopping from one platform to the other, driving cars or looking for the 7 golden butterflies.
Guild Wars is very similar to a collectible card game, or a board game. Don't expect it to change your view on life, universe and everything else just think of it as the lovechild of CounterStrike and CCGs.
cyberzomby
yes thats true, and im not saying that this game sucks,i still love it.
But thats just one thing that came to my mind. And the good thing about guildwars is, to get a change, take some other skills, do an arena map, go collect items to salvage, etc etc
But thats just one thing that came to my mind. And the good thing about guildwars is, to get a change, take some other skills, do an arena map, go collect items to salvage, etc etc
Klael
The only way you might get really bored with the missions is doing the same one consecutively for like 10 times. Even though most of the missions are a little similar i.e follow the yellow brick road and slaughter anything in your path, there's quite a variety of objectives to complete. Even if you do play the same mission over and over again, the different group members make each experience different.
βlitzkrieg
I know where you are going. Sometimes it does feel tha the missions are all just go here, go here, finished, but it's an awesome game, and still just in Beta.
Brett Kuntz
The first 10 missions or whatever are really really boring and repetitive, but after that they become quite challenging for your team. Thank god you only have to level to 20 once and it only takes 3 days, after that you can just make level 20's at the char creation screen.