I've had my video card settings set to 4x antialiasing for quite some time, but I noticed a LOT of jaggies in Guild Wars. I tried using GW's options menu and set it to 4x and it looked much, much better.
So I guess my question is, why is the ATI Catalyst control center not setting GW's antialiasing like it does all my other games?
Antialiasing?
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Soup4Brains
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Pharalon
Turning on AA in the ATI control panel only forces it to apply AA to the backbuffer. Seeing as Guild Wars uses the glow effect and other post-process effects, it has to render to a target other than the backbuffer, hence control panel AA won't do didly squat. If you turn off post-process effects in the options, the control panel AA settings may work, but that's only a guess.
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Soup4Brains
Am I hurting anything by leaving AA set to on on my videocard control panel then?
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cannonfodder
Quote:
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Originally Posted by Soup4Brains
Am I hurting anything by leaving AA set to on on my videocard control panel then?
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