Second set of attributes
Well we all know about the attributes and how they work.
I was thinking what if we had a second kind of attributes either that come from the same attribute pool points or others, but for skills that you don’t have to cast that are innate or a bonus for current skills or to increase the attributes or something like that. To make your specific skills more effective maybe not more damage but less time to cast that ability.
inate abilitys!
asd334
arnansnow
All the primary attributes add inate bonuses, Charm animal is a relatively passive spell.
knives
Primary Attributes are innate.
Fast Casting: Faster Casting
Strength: More armor penetration
Soul Reaping: Energy when things die
Divine Favor: More healing power
Expertise: Reduction in skill costs
Energy Storage: More energy
Fast Casting: Faster Casting
Strength: More armor penetration
Soul Reaping: Energy when things die
Divine Favor: More healing power
Expertise: Reduction in skill costs
Energy Storage: More energy