Character models that evolve slightly with level.

J_V_H

Ascalonian Squire

Join Date: Aug 2005

W/E

What i want would be to able to choose body types. I mean all warriors are the same except for their height. Like a fat character or a slim character, etc. and for women different size breasts? lol jk

artemis inferno

artemis inferno

Ascalonian Squire

Join Date: Jun 2005

Fellowship of Xanthos

E/Me

Quote:
Originally Posted by Damon Windwalker
Wasn't there a game not long ago where your character's appearance changed over time based on whether they were doing good deeds or bad? Some console game?
actually, it hasnt come out yet XD but yes, they are making one

The milk shake

The milk shake

Krytan Explorer

Join Date: Jul 2005

Pre-Searing Ascalon

R/

that would be great but i wouldnt want my char to get old or anything from age. It would be ugly *Female Ranger Druids Armor* with white hair and pruny wrinkled skin >.<

Ristaron

Ristaron

Desert Nomad

Join Date: Mar 2005

Canada, eh?

Legion Of Valhalla

E/

Quote:
Originally Posted by Yunalesca
You want warriors to get even MORE muscular?

They are already hideously big enough! lol
100% in agreement. There should be more than 1 warrior build because I am disgusted with the rectangle that runs around on my screen in a big hat that calls itself a warrior. I couldn't stand my male warrior because I thought he was fat. If he was MUSCULAR and not FAT and BOWLEGGED I would have kept him, but instead I switched to a female warrior.

I like the idea that they'll transform as they go along... and I prefer it with time and not level. Maybe the warrior will finally get in shape after 80 hours of running around in platemail.

SOT

SOT

Banned

Join Date: May 2005

East Texas

Quote:
Originally Posted by arnansnow
Unfortunately, this would encourage grinding to get cooler looking, and people would brag about how 1337 they look.

And I would be right there with them

This is a badass idea!

Stormbringer

Stormbringer

Academy Page

Join Date: Aug 2005

W/Rt

Yeah, looking unique in this game is important, for example, we could personalize our own armor, why not? [just a plus: They did this in NWN (Never Winter Nights), everyone looks great and unique].

Some nice things would be the looks on the char's face, for example, when u pass the gap of, i don't know 2 000 0000 XP, you get for example (another plus: could use command /XP, like /rank) fiery blue eyes, angel/daemon wings, a shield that looks different on your hand...

Since in the real life we all look unique, why not in this game?

Vhayr

Krytan Explorer

Join Date: May 2005

UK

Malice Nights [MN]

A/Me

I totally support this idea. Maybe after a couple of expansions are released we'll see something like this in the game.

Will Atreides

Ascalonian Squire

Join Date: Jul 2005

Canada

Brotherhood of the Granite Wolf

R/Mo

I think that subtle character changes as a reward is a great idea; however, imo, these changes (battle scars, badges etc.) should be rewarded for accumulation of XP as opposed to time played or level.

GW was designed to reward combat experience instead of time played.

Although we are already rewarded (post lvl 20) with skill points, these are not visible to other players. It would be nice to distinguish between "runners" & power levellers and those with high accumulated XP. XP is accumulated by completing tasks and killing things. Is this not the basic "point" of the game?

Farmers are rewarded with items, gold and subsequently, high level armour.

PvP players are rewarded with rank and faction.

Rewarding a char with identifiable "battle scars" for every 100k of post lvl 20 XP would be a nice addition.

Tactical-Dillusions

Tactical-Dillusions

Desert Nomad

Join Date: May 2005

Grimsby, UK

R/

I want to be able to drink 50 dwarven ales and get a beer belly for a month.

derrtyboy69

derrtyboy69

Grotto Attendant

Join Date: Jun 2005

The Clouds

Scars Meadows [SMS]

Mo/Me

dude how is a warrior FAT? look at those big pecks and ripped abs

i think there should a characters look should change with his secondary, such as my W/N would get some kind of dead evil look to him

Flaxx

Flaxx

Banned

Join Date: Sep 2005

Northern Ireland

Grey Mortals

W/Mo

This idea is class, i think variety is something sorely lacking in GW at the moment and yours is one of the best solutions i've heard.

Knots In Socks

Knots In Socks

Academy Page

Join Date: Aug 2005

St. Louis, MO

Tears of the Abandoned Myth

N/Me

Sorry if this has been said, but this isnt fable.

munch the punani

munch the punani

Ascalonian Squire

Join Date: Nov 2005

dordrecht/holland

UGUK

N/Mo

Quote:
Originally Posted by EternalTempest
Not sure how you would handle Ele or Necro
Necro should look more evil/develish while game evolves!! Or maybe even that (as in Fable or Black and White) you get the choice to choose for evil or good and that this would affect your looks! That would rock so serious!!!!

/Signed!

phreakilla

phreakilla

Academy Page

Join Date: Dec 2005

napping some where in Snake Dance

The Alliance of the Dark Gate

W/Mo

i believe the character evolution should be player opted
but i like and its /signed

Lexar

Lexar

Krytan Explorer

Join Date: Aug 2005

Organised Spam

W/

It should be like unlocking skills, you can choose to change something, but you wouldn't have to. Scars every 100k of exp would make quite a few characters look like zombies. The hair dye thing I don't like too much, but changing hair style should be done. Even if it were the existing hair models we have right now. The only problem is not the graphics, they can handle it, obviously, since they handle it right now as well, but the added info on the server, since there's a lot more variables on individual characters if we add scars, tattoos and such. And of course, modellers would have to remake entirely new models for everything, which is going to take very long.

/signed but I figure it's not likely to happen

Khadgar of Dalaran

Khadgar of Dalaran

Ascalonian Squire

Join Date: Sep 2005

Ohio, USA

Dark Moon Clan

R/Me

i'd like this done, and about the grinding issue, simple make it happen ONLY after completing MISSIONS (ya damn skippers! ) this makes ppl play the actual game (u don't like redoin the missions...tough, stop deleting your characters ) on the flip side, it could happen when u do the quests which get u skills...since everyone does them (to my knowledge), this would make since cause you gain a skill...

FeuerFrei

FeuerFrei

Lion's Arch Merchant

Join Date: Jul 2005

In the middle of WWIII

Airreon Grievers[AG]

R/Mo

Well..actually..i think visual badges would be nice..and maybe...becos most of us have 2 professions... our base armour could evolve into somethin cooler..for example...W/Ns start off with normal armour...but becos theyre secondary necros, the armour would grow some spikes and thorns and become darker...just my idea

almightytom

Ascalonian Squire

Join Date: Dec 2005

fahq

Mo/N

it would be cool. the only problems is the ridiculous amoutn of extra processing power that the servers and client computers would require to not only show the different variations of each class, but also different variations of each of those variations would be astounding. i see it as a possibility in the future, but not any time soon.

TwilightOblivion

Lion's Arch Merchant

Join Date: Sep 2005

Right behind you

T Demons Of Razgriz T

E/Me

heres an Idea, maybe you get something if you complete all missions and their bonuses for a region?

harshal

Ascalonian Squire

Join Date: Nov 2005

Quote:
Originally Posted by Damon Windwalker
Wasn't there a game not long ago where your character's appearance changed over time based on whether they were doing good deeds or bad? Some console game?
fable