07 Dec 2005 at 13:49 - 47
Well some of this may or may not be covered in some of the other threads, so bear with me on some over laps if they happen.
Start with everyones favorite- HENCHMEN
~Why aren't they infused more than what they are after a certain point? They could be infused to a point of missing like 2 items out of there selection of armor@ the Fire Island chains. They would take less damage and I think I probably speak for everyone here when I say taking one is always going to a huge risk on any part and they always need t obe rez'd during battle.
~How about customizing the skills a Henchmen can use. Make a skills listing for them that we can take 3 to 4 skills out of and an Elite skill after a certain point in the game.
~I don't think I need to comment on the AI for the henchies...
~Battle commands for the henchies (another big topic)
~Rangers~ If there is a natural 12 (97 total cost points) in Beast Mastery let the Rangers carry 2 pets @ the same time.
~Let the Rangers cap more than one pet and once back into town the pet disappears onto a list, which the ranger is allowed to bring up and choose a pet for which ever his/or her/ next mission is.
~Customizing items- Stripping a weapon of customizing so it can be sold or traded. Make us pay double to have the customization stripped ora plat or something, but let us @ least get rid of the customization
~Customizing shields for more def or another attribute on the thing that helps save us as Warriors in heat of the battle
~Warriors~ The Balth Ghost in the ToA has a chest piece that has a Skull and Cross bones which best discribes a warrior and his ways. That should be an option for all the warriors @ one point in the game. The pigs face, err...I mean the Charr's head out of draknor's just looks like a childs piece
~A warrior using balanced stance while being hit by 'cry of frustration' still gets knock down, as well as, when an attack by a Herder in the Footprint or in the furnace. Balanced Stance should be just that, nothing in the game should be able to knock him down reardless. Well according to the description of the skill anyways.
~Runes~ When a gold armor drops fro ma creature why is it such a head game on us a players to salvage it? If a Gold armor drops let us have a superior rune, not to chance it by having the possiblity, lately the reality, of it beccoming a major rune and destroying our desire to even play because of crap like this in the game. If a Gold drops let it be Gold (superior), same with purple (major) runes.
~Suggestions without classes, or random thoughts on things that may make the game better.
-Map of the FoW, UW & SF (probably been beaten to death I know)
-The camera panes when you die and is INCREDIBLY anoying to say the least. Why can the camera not stay in one spot after we die? It is bad enough on our egos that we died in the first place.
-Collision. Why can we not run thru the henchies or people in the party? The pets get in the way all the time, as does Mhenlo and Lina.
-2 or 3 more slots for characters to be developed. I bought the game because I thought it was better, but now I am wondering where the betterment of the game is as far as having more guys available to me. LoD I had 8 guys on one account...now with GW I have 4. Hmmm, does anyone else see the mathmatical difference here? Give us 2-3 more slots please.
-Experience, how about a away to show other people the amount of experience that we have on our characters by including the CTRL (control) key. I, we, are fed up with people claim that they have a few billion XP and they get into a game and they completely suck asa player. It would be helpful for others to see what Xp someone had in the game as a PvE'er. Rank is for the HoH, we need something for the PvE areas.
-Dwarf Bosses armor sets...MORE GREEN(!) is all this is....It gives a different approach to the variable of armor sets someone in the game could have. The dwarf bosses are as big as everyone else in the game, so it isnt that big of a deal in the eyes of the players.
~Elementalists~ Well the fire elem are nerfed, can that please be fixed? which brings me to this...'Some' of the creatures, ie SMITES in the UW, are too smart and can see traps that were laid while they were out of the agro cirlce and send either one creature thru the traps to set them off, or they go around them. This has happened more than once and in different areas.
Elite Band of Killers
Leader:Executioners Blood (me) IGN