Alot of ppl are talking about the amount of time that it takes a PvP character to get skills, weapons, and runes unlocked and I have to say that it is very time consuming. It took and continues to take my Ranger anywhere from 1 to 2 weeks to get just 1000 faction in the Team and Random arenas. In PvE I can unlock, recieve for quest or purchase from skills person, a skill in about 10 minutes or less. Althought this system is new it does not allow for experience or the "prize" of victory.
Here is what I think:
Every 2 Consecutive wins faction is increased by 1 for kills and by 2 for win.
In by death match arena make every kill pay faction.
Now, of course, I do not really expect it to happen but I thought that I would post it and see what others thought about it.
Faction Increase
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I highly disagree.
My first character has a few hundred hours and I still haven't unlocked Superior Vigor or Absorption (hell I don't even have Major Absorption). As is my understanding, you need 4500 faction to unlock a superior rune. I went into the tombs for about an hour after the new faction system was introduced and got 123 points. Do the math...
To me it doesn't seem fair at all. In order for me to get a superior rune, I have to get my character far enough. In the time it takes me to do that, you probably could've unlocked any superior rune you needed. Not only that, but gold armours don't drop with high frequency, and only through farming can you change this. IF a gold armour drops, I have a 1/74 (28 different runes, minor, major and superior of each) chance that it will be the rune I want. And I have to pray that I salvage it alright.
No I think the faction system is just fine the way it is.
My first character has a few hundred hours and I still haven't unlocked Superior Vigor or Absorption (hell I don't even have Major Absorption). As is my understanding, you need 4500 faction to unlock a superior rune. I went into the tombs for about an hour after the new faction system was introduced and got 123 points. Do the math...
To me it doesn't seem fair at all. In order for me to get a superior rune, I have to get my character far enough. In the time it takes me to do that, you probably could've unlocked any superior rune you needed. Not only that, but gold armours don't drop with high frequency, and only through farming can you change this. IF a gold armour drops, I have a 1/74 (28 different runes, minor, major and superior of each) chance that it will be the rune I want. And I have to pray that I salvage it alright.
No I think the faction system is just fine the way it is.
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Originally Posted by Racthoh
I highly disagree.
My first character has a few hundred hours and I still haven't unlocked Superior Vigor or Absorption (hell I don't even have Major Absorption). As is my understanding, you need 4500 faction to unlock a superior rune. I went into the tombs for about an hour after the new faction system was introduced and got 123 points. Do the math... |
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Originally Posted by Racthoh
To me it doesn't seem fair at all. In order for me to get a superior rune, I have to get my character far enough. In the time it takes me to do that, you probably could've unlocked any superior rune you needed. Not only that, but gold armours don't drop with high frequency, and only through farming can you change this. IF a gold armour drops, I have a 1/74 (28 different runes, minor, major and superior of each) chance that it will be the rune I want. And I have to pray that I salvage it alright.
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I still think that this is a positive forward advance idea.
The faction system isn't that bad imo. You need a PvE player to unlock the stuff with your faction point so, in the time you get to the last place for the Priest of Balthazar, you could have already unlock a few items and skill.
But i can agree that they could cutdown a bit the requirement to buy the stuff with faction or increase faction reward a bit.
But i can agree that they could cutdown a bit the requirement to buy the stuff with faction or increase faction reward a bit.
[QUOTE=Loviatar]
Wood for armor? It might have been a grip that you were trying to salvage from a weapon but not armor, as no dropped armor that I can recall, I am in the Shiverpeaks Area, salvages for wood.
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Originally Posted by Racthoh
I highly disagree.
And I have to pray that I salvage it alright. QUOTE] but i did get a full 15 planks of wood that honestly hurt ![]() |
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Originally Posted by Under Verse
Wood for armor? It might have been a grip that you were trying to salvage from a weapon but not armor, as no dropped armor that I can recall, I am in the Shiverpeaks Area, salvages for wood.
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not armoredit
i need the physical rune as an unlock does me no good in the land of PVErts

C
To fix the faction problem, have EVERY skill and rune cost 200, Elite and Superior runes move cost 500.
The average player that work can plays for 3 to 5 average and the non-working player plays up to 5 to 8 hours average. At the most, you can get 100 to 150 points per hour so you would only get 2 to 3 moves per day if you work and 3 to 8 moves if you don't.
The average player that work can plays for 3 to 5 average and the non-working player plays up to 5 to 8 hours average. At the most, you can get 100 to 150 points per hour so you would only get 2 to 3 moves per day if you work and 3 to 8 moves if you don't.
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Originally Posted by Rasp
Agreed, faction in the team/random arenas are too low. It usually takes about 8 hours to unlock 1 minor rune / weapon upgrade / skill. That's alot of time, considering how much is needed unlocked.
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considering you are having fun doing it so what if it takes a few month to have everything. 
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Originally Posted by Loviatar
considering you are having fun doing it so what if it takes a few month to have everything. ![]() |
This is why PvE became so unpopular to the masses so quickly.
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Originally Posted by Under Verse
Addressing this is easy the Superior Runes are 2000 faction and if you can win in the Tombs you can accelerate your point collection but if you read above my suggestion is for the Random (Lion's Arch) and Team Arena (Draknor) where you recieve 2 Faction per kill and 6 Faction for win, total of 10 faction. At this rate it takes weeks to unlock anything and that is at 3 hours per night playing and about 30 - 60 faction per night. I cleared 1008 faction in 2 weeks. My only other option is go buy the weapons in PvE...
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Originally Posted by CaptainGuru
This is why PvE became so unpopular to the masses so quickly. |
If you're taking 10 minutes to kill a boss I suggest you reconsider your build.
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Originally Posted by Sagius Truthbarron
The only people I ever here complaing about PvE are on this forum. I agree, I HATE missions, but the quests are more fun then any MMORPG I have ever played.
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Originally Posted by Sagius Truthbarron
If you're taking 10 minutes to kill a boss I suggest you reconsider your build.
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It can take an hour or more to beat quest further down the road ONLY because the enemies comes in groups and HAVE to grind through them. You can see early signs of this when fighting the Charr in post searing. You nothing but fight large unavoidable groups of them.
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Originally Posted by Under Verse
Alot of ppl are talking about the amount of time that it takes a PvP character to get skills, weapons, and runes unlocked and I have to say that it is very time consuming. It took and continues to take my Ranger anywhere from 1 to 2 weeks to get just 1000 faction in the Team and Random arenas. In PvE I can unlock, recieve for quest or purchase from skills person, a skill in about 10 minutes or less. Althought this system is new it does not allow for experience or the "prize" of victory.
Here is what I think: Every 2 Consecutive wins faction is increased by 1 for kills and by 2 for win. In by death match arena make every kill pay faction. Now, of course, I do not really expect it to happen but I thought that I would post it and see what others thought about it. |

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Originally Posted by Gs-Cyan Bloodbane
Its supposed to be a supplemental way to unlock things.
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q
I think there needs to be MAJOR faction increase in tomes, should be +5 whenever you kill someone and +100 for flawless. Because they make it soooo hard to get in, that its going to be soooo hard to get flawless or unique kill, becuase mostly friends with friends or guildies or guildies are in it. Also tomes is the hardest place, it should have X2 what the competition arenas have. Someone playing in yaks bend should not beat someone in tomes to getting superior tatics rune.

