Skills - Mark Of Pain
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Mariodood
This is a very interesting skill--now that I think about it, isn't it almost like Illusionary Weaponry?
Archaeus
Almost - but, IW makes your weapon deal 0 damage, and is single target damage. Mark of Pain still lets your weapon deal damage, is a hex, not an enchantment, and only deals damage to foes _surrounding_ your target, and doesn't do any damage to your current target. However, this skill is still very useful when you have tons of minions dealing rapid-fire physical damage to a target. Since the damage being dealt is in many small, fast punches, you're likely to take down everything around your target before your target dies (unless your party attacks your target)
Racthoh
Where can one find this skill... I realized I don't have it on my character and I would really like to have it.
Amand
Captain Osric at Yak's Bend has that skill for you
Necrotic
Adjacent really isn't quite descriptive enough. Basically if your enemies aren't literally right next to the target you cast this upon, no damage reaches them. It's kind of annoying since almost every other AoE in our lineup has a bit more range.
ange1
this is an awsome skill with godly pet, and a bow
The Son Of Morgoth
Yes this is a VERY good skill and won thunderhead keep for us today especially since we had a monk with heal area that could heal my minions between battles and then the taem could take out small clusters of guys alone and large cluststers was very easy as mark of pain dealed 36 damage PER bone minion/fiend attacking taht one guy which i ahd about 10 fiends attacking each time. about 360 damage to each guy except the guy you attacking it was very swoot. we finished thunderhead keep even tho one guy left at end and not a single one of us died ever.
judge1121
Quote:
Originally Posted by ange1
this is an awsome skill with godly pet, and a bow
ya think of necros casting mark of pain and rangers doing barrrage with their own enchants seems a lot of aoe dmg to me.
Rajamic
I enjoy using this on my Wa/Ne right before Cyclone Axe.
Though Hundred Blades would be even better...
Though Hundred Blades would be even better...
judge1121
Quote:
Originally Posted by Rajamic
I enjoy using this on my Wa/Ne right before Cyclone Axe.
Though Hundred Blades would be even better... but cyclone axe has better range since it hits ppl in the back as well rather than 100 blades wich is just the front.
Though Hundred Blades would be even better... but cyclone axe has better range since it hits ppl in the back as well rather than 100 blades wich is just the front.
CKaz
yeah I wanted to like swords after I got 100blades I really did..
but cyclone axe > hundred blades IMO and not an elite
I wondered what the bugging was about that being elite.. and it's true..
100blades should not be elite but was made so due to IW
[why not just make it fail to work with IW/non-melee attk/non-phy dmg rather than make it elite]
but cyclone axe > hundred blades IMO and not an elite
I wondered what the bugging was about that being elite.. and it's true..
100blades should not be elite but was made so due to IW
[why not just make it fail to work with IW/non-melee attk/non-phy dmg rather than make it elite]
judge1121
Quote:
Originally Posted by CKaz
I wondered what the bugging was about that being elite.. and it's true..
100blades should not be elite but was made so due to IW
[why not just make it fail to work with IW/non-melee attk/non-phy dmg rather than make it elite] well it does something else. the person u hits takes 2 hits of 100 blades.
100blades should not be elite but was made so due to IW
[why not just make it fail to work with IW/non-melee attk/non-phy dmg rather than make it elite] well it does something else. the person u hits takes 2 hits of 100 blades.
Arngrim120
Quote:
Originally Posted by ange1
this is an awsome skill with godly pet, and a bow
Indeed. One of my favorite combos for big groups: Mark of Pain, a godly pet, Tiger's Fury, and a good shortbow
Suuk
How does this work if you cast it on person A, B and C? (provided that they are in a group standing close to each other of course)
Does it work like this?
Hit person A, which triggers MoP on B (and C), which triggers MoP on A and C, etc.
Does it work like this?
Hit person A, which triggers MoP on B (and C), which triggers MoP on A and C, etc.
GW Doom
MoP is only triggered by physical damage, but deals out shadow damage. So it would not trigger itself if you were able to cast it on more than one enemy at a time.
Suuk
That makes sense. It would have been too good to be true.
Thanks for the answer!
Thanks for the answer!
Align
Combo with Barbs?
The Son Of Morgoth
now enemies run from this o come on anet necros only have like 3 aoe spells and now u nerfed it wahhhhh.
Suuk
So that leaves spiteful, feast of corruption, desecrate enchantment, suffering, rotting flesh, wait a sec...there are a lot of other AoE skills for a necro available!!
But yeah, I agree, making monsters run out of a MoP is, well not really funny.
But yeah, I agree, making monsters run out of a MoP is, well not really funny.
BoneyD
This spell has suffered from the new AoE AI changes, making it somewhat ineffective now.
My W/N char would try to clump a group of enemies together, cast this on a central target and then use Flurry to whip out damage quickly. The idea being that little damage is done to the target so that Mark of Pain can dish out damage longer to surrounding enemies.
But.... now that they run and flee to get clear of the effect, you'll only get a limited amount of this bonus damage out. Still useful to a small extent, but certainly not as devestating against swarms as it used to be.
I've always found this to be of little use in PvP
My W/N char would try to clump a group of enemies together, cast this on a central target and then use Flurry to whip out damage quickly. The idea being that little damage is done to the target so that Mark of Pain can dish out damage longer to surrounding enemies.
But.... now that they run and flee to get clear of the effect, you'll only get a limited amount of this bonus damage out. Still useful to a small extent, but certainly not as devestating against swarms as it used to be.
I've always found this to be of little use in PvP
The Son Of Morgoth
Quote:
Originally Posted by Suuk
So that leaves spiteful, feast of corruption, desecrate enchantment, suffering, rotting flesh, wait a sec...there are a lot of other AoE skills for a necro available!!
But yeah, I agree, making monsters run out of a MoP is, well not really funny. yes cept spiteful and feast and enchant waht is powerful? suffering? wow 2 health degen.......at 12 curses it only does 100 dmg IF it isnt removed.
But yeah, I agree, making monsters run out of a MoP is, well not really funny. yes cept spiteful and feast and enchant waht is powerful? suffering? wow 2 health degen.......at 12 curses it only does 100 dmg IF it isnt removed.
Lou
Used to use it to farm..hundred blades frenzy and dolyak sig and watch yourself it was the fastest griffon farming ever.
The Son Of Morgoth
Quote:
Originally Posted by Azeroths Hammer
Used to use it to farm..hundred blades frenzy and dolyak sig and watch yourself it was the fastest griffon farming ever.
i believe ya lol i used to do a mo/n with spiteful spirit and mark of pain and i would just hit stuf with a sword it rozxed
can u say like 70 dmg a sec
can u say like 70 dmg a sec
D.E.V.i.A.N.C.E
R/N
Throw Dirt
Whirling defense
Mark of pain
Oath shot
can it get any faster? as fast as enemies can attack you.
hmm i never tested out to see if OoP or OoV worked with whirling defense... ill do that now!
nope it doesnt
Throw Dirt
Whirling defense
Mark of pain
Oath shot
can it get any faster? as fast as enemies can attack you.
hmm i never tested out to see if OoP or OoV worked with whirling defense... ill do that now!
nope it doesnt
mf2
I was just wondering if somebody knew whether the damage caused by mark of pain is physical, cold, or what. The idea was to have these skills together, cast price of failure on one dude, then cast mark of pain. if the damage he/she takes from missing with PoF is physical, in theory, other enemies that are close would take damage from mark of pain. i would try it myself but the only necro i have is lvl 4 right now.
Wrath Of Dragons
Price of Failure and MoP are both generic unconditional damage, and so cause no triggers
mf2
Quote:
Originally Posted by Wrath Of Dragons
Price of Failure and MoP are both generic unconditional damage, and so cause no triggers
thanks for the info, boss! bummer, cuz that seemed kind of like a cool idea. back to the drawing board i guess