I know there are hundreds of similar threads but most of them go down to suggestions of having ninja rangers and always stray off topic. here, ill be addressing some of the common concerns of other rangers and some that i've experienced as a ranger myself
First is the problem with pets. IMO, pets should be allowed automatically to come along if its ranger owner has a high beast mastery, say 12. If other rangers or secondary rangers want to bring their pets along with their beast mastery below 12 then they need to equip "charm animal". It makes perfect sense that a ranger with 12 beast mastery(which is the maximum w/o items) should already be considered a dedicated beastmaster and should be given the bonus of not needing to equip "charm animal" anymore to bring their pets to battle.
Second, I think they should change the way preparations work so that it will stay on and not start counting down until you fire the first arrow. For example, the 24 second timer on 'apply poison' would only start to countdown once you fire your first shot and not right after you use the skill. This would allow the ranger to have at least one set of 'prepared' arrows before every battle which should be the case if we would all look at what the word 'preparation' means.
This system would also reflect more realism in the skills in that 'prepared' arrows would only expire as you start consuming them by actually firing them and not only because of time.
Third, i agree with other folks who have been suggesting that some bows should have additional energy attached to them. Off the top of my head... ANET could call it a 'druid bow'? Of course it should come with a trade-off say slower refire rate and must come without other modifiers without the 15-20% additional damage when health > or < than 50% or enchanted etc
Fourth, marksmanship should increase not only power but also accuracy. Having a lot of pvp maps with tons of objects to hide behind to avoid arrows is bad enough, but recently, there has been an increase of people who seemed to have discovered the ultimate arrow evasion skill - strafing.
This forces rangers to use only short or half-moon bows with pindown or favorable winds or ironically for a ranger - get into melee range to even hope to hit enemies who strafe. For new rangers, please, dont ever hope to hit a strafing enemy with a flatbow 25 feet away.
So I say, let rangers with low marksmanship miss a lot but please grant eagle-eyed marksmen the boon of better accuracy!
K


