Case in point:
I think it was in about 1998, a game called Revenant was in development. In doing some research on it, it sounded like a game that I would really like to play so I began following it and participating on forums related to the game. In the course of all this, I found out that their company was located in a suburb of the city in which I live.
I, being a huge and excited fan, called them up and asked if I could come for a tour of their company and see the game in development. Imagine my surprise when I got there and it was a 5 room office! Most of the offices were very small. The largest room was the gameplay room where they had two guys sitting at computers testing various builds that had just been completed. The graphics department's office was smaller than my 12x12 bedroom at home. The lead designer's office was smaller than that.
The point in all this is that, while AN might be slightly larger than Cinematix, they are probably VERY limited in the number of people that work there. That we get the content updates that we do is nothing short of a miracle when you consider how small most development companies are anymore.
Anyone else every been to visit a game design studio? Post 'em here!