Update – Wednesday, July 13
Ogg
* Improved faction rewards in Arenas and the Tournament:
o Arena Victory: 10 in Team/Competition Arenas, 5 in Shiverpeak Arena, 2 in Ascalon Arena
o Arena Bonus for 5 Consecutive Victories: 10 in Team/Competition Arenas, 5 in Shiverpeak Arena, 2 in Ascalon Arena
o Arena Bonus for Flawless Victory: 2 in Team/Competition Arenas, 1 in Shiverpeak Arena, 0 in Ascalon Arena
o Tournament Victory: 20 in the first map, 40 in early missions, 60 in later missions, 80 in the Hall of Heroes
* Corrected faction reward for kills in low level arenas, so that it now matches what was announced in the June 29 update notes.
* Restored XP for PvP games. Players will now receive both Faction and XP for killing an opponent.
* Improved Henchmen movement AI so that they more closely follow the player and avoid getting stuck.
* Added Lina, a level 17 protection healer henchman, to all Crystal Desert outposts.
* Improved staff damage and armor on protection healer henchmen to better match their level.
* Improved minion formations and corrected a flaw that was occasionally preventing them from following or attacking.
* Added new artwork for the Warrior’s ascended Gladiator’s Armor and Ranger’s ascended Druid’s Armor.
* Fixed the following area-of-effect (AOE) spells so that they are no longer cancelled if the target dies while you are casting them: Chaos Storm, Deep Freeze, Desecrate Enchantments, Earthquake, Enfeebling Blood, Eruption, Feast of Corruption, Fireball, Ice Spikes, Maelstrom, Meteor, Meteor Storm, Panic, Phoenix, Plague Sending, Rodgort's Invocation, Rust, Searing Heat, Shadow of Fear, Soothing Images, Suffering.
* Fixed Grenth's Balance so that it does not decrease the target's health by more than it increases your health.
* Fixed wards, spirits, and wells so that players who are resurrected within the area of effect receive that spell's effect after resurrection.
* Fixed bug which prevented the final boss in the Thunderhead Keep mission from dropping loot.
* Updated boss monster spawns in Dunes of Despair, The Frost Gate, Deldrimor Bowl, and Traveler's Vale.
* Updated or repaired flaws in the following quests: "Tower of Courage," "A Gift of Griffons," "Khobay the Betrayer," and "Undead Horde."
* Updated monster locations in North Kryta Province and Fissure of Woe.
* Updated Captain Greywind NPC to level 20 for continuity.
* Added party configuration requirement so that parties containing henchmen or unascended players are now prevented from entering the Fissure of Woe and the Underworld.
Interface changes:
* Added new trader interface.
* Expanded friends list so that you can have up to 50 on your friends list and up to 10 on your ignore list.
* Expanded maximum permitted length of guild announcement to 255 characters.
* Improved vendor windows so they remember their last size and position.
* Improved vendor windows so they show equipped items with a special symbol.
* Improved information displayed in "/age" command.
* Corrected the skill monitor and selection bar so that when they are inactive they no longer interfere with mouse interaction.
* Corrected quest markers on the compass so they update properly after completing a quest.
* Added tags to highlight fellow guild members in outposts.
* Improved several error and warning messages, especially related to guild battle formation.
* Updated icon for Flurry skill.
* Fixed minor update bugs in party formation window.
Miscellaneous:
* Updated Korean and European translations.
* Fixed miscellaneous rare crash bugs.
http://www.guildwars.com/news/gameupdates.html
edit: updated to latest notes, which added faction-rewards changes.
o Arena Victory: 10 in Team/Competition Arenas, 5 in Shiverpeak Arena, 2 in Ascalon Arena
o Arena Bonus for 5 Consecutive Victories: 10 in Team/Competition Arenas, 5 in Shiverpeak Arena, 2 in Ascalon Arena
o Arena Bonus for Flawless Victory: 2 in Team/Competition Arenas, 1 in Shiverpeak Arena, 0 in Ascalon Arena
o Tournament Victory: 20 in the first map, 40 in early missions, 60 in later missions, 80 in the Hall of Heroes
* Corrected faction reward for kills in low level arenas, so that it now matches what was announced in the June 29 update notes.
* Restored XP for PvP games. Players will now receive both Faction and XP for killing an opponent.
* Improved Henchmen movement AI so that they more closely follow the player and avoid getting stuck.
* Added Lina, a level 17 protection healer henchman, to all Crystal Desert outposts.
* Improved staff damage and armor on protection healer henchmen to better match their level.
* Improved minion formations and corrected a flaw that was occasionally preventing them from following or attacking.
* Added new artwork for the Warrior’s ascended Gladiator’s Armor and Ranger’s ascended Druid’s Armor.
* Fixed the following area-of-effect (AOE) spells so that they are no longer cancelled if the target dies while you are casting them: Chaos Storm, Deep Freeze, Desecrate Enchantments, Earthquake, Enfeebling Blood, Eruption, Feast of Corruption, Fireball, Ice Spikes, Maelstrom, Meteor, Meteor Storm, Panic, Phoenix, Plague Sending, Rodgort's Invocation, Rust, Searing Heat, Shadow of Fear, Soothing Images, Suffering.
* Fixed Grenth's Balance so that it does not decrease the target's health by more than it increases your health.
* Fixed wards, spirits, and wells so that players who are resurrected within the area of effect receive that spell's effect after resurrection.
* Fixed bug which prevented the final boss in the Thunderhead Keep mission from dropping loot.
* Updated boss monster spawns in Dunes of Despair, The Frost Gate, Deldrimor Bowl, and Traveler's Vale.
* Updated or repaired flaws in the following quests: "Tower of Courage," "A Gift of Griffons," "Khobay the Betrayer," and "Undead Horde."
* Updated monster locations in North Kryta Province and Fissure of Woe.
* Updated Captain Greywind NPC to level 20 for continuity.
* Added party configuration requirement so that parties containing henchmen or unascended players are now prevented from entering the Fissure of Woe and the Underworld.
Interface changes:
* Added new trader interface.
* Expanded friends list so that you can have up to 50 on your friends list and up to 10 on your ignore list.
* Expanded maximum permitted length of guild announcement to 255 characters.
* Improved vendor windows so they remember their last size and position.
* Improved vendor windows so they show equipped items with a special symbol.
* Improved information displayed in "/age" command.
* Corrected the skill monitor and selection bar so that when they are inactive they no longer interfere with mouse interaction.
* Corrected quest markers on the compass so they update properly after completing a quest.
* Added tags to highlight fellow guild members in outposts.
* Improved several error and warning messages, especially related to guild battle formation.
* Updated icon for Flurry skill.
* Fixed minor update bugs in party formation window.
Miscellaneous:
* Updated Korean and European translations.
* Fixed miscellaneous rare crash bugs.
http://www.guildwars.com/news/gameupdates.html
edit: updated to latest notes, which added faction-rewards changes.
Sekkira
I just read. My favourite would have to be these:
Restored XP for PvP games. Players will now receive both Faction and XP for killing an opponent.
Added party configuration requirement so that parties containing henchmen or unascended players are now prevented from entering the Fissure of Woe and the Underworld.
Added tags to highlight fellow guild members in outposts.
---
Lina in the desert is nice, but it really isn't that hard traversing without her. Ah well, I'm not gonna complain.
Restored XP for PvP games. Players will now receive both Faction and XP for killing an opponent.
Added party configuration requirement so that parties containing henchmen or unascended players are now prevented from entering the Fissure of Woe and the Underworld.
Added tags to highlight fellow guild members in outposts.
---
Lina in the desert is nice, but it really isn't that hard traversing without her. Ah well, I'm not gonna complain.
Mercury Angel
Several more quality of life improvements and bug fixes.
And no more devastating the bosses (Guild Lord comes to mind) with Grenth's Balance either.
Now the 'we haven't had an update in X weeks' timer is going to have to restart.
Bless them.
And no more devastating the bosses (Guild Lord comes to mind) with Grenth's Balance either.
Now the 'we haven't had an update in X weeks' timer is going to have to restart.
Quote:
Improved Henchmen movement AI so that they more closely follow the player and avoid getting stuck. |
Cnegurozka
AoE spells continue casting. Yes, yes, YES!
Best Update ever, I love you ANet!
Best Update ever, I love you ANet!
Lost
Quote:
* Improved staff damage and armor on protection healer henchmen to better match their level. |
Sekkira
Yes I'd have to say that as well. Completely forgot what a pain it is when you hear that CLICK in the middle of mobs and groan.
Also, looking at the traders, the interface is GREAT! Long overdue, but at least it got done.
Also, looking at the traders, the interface is GREAT! Long overdue, but at least it got done.
Sekkira
Quote:
Originally Posted by Lost
This was needed considering Lina tanks more than anyone.
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Maybe not anymore :>
Pandora's box
Actually after the major pvp update 2 weeks ago I was waiting for a major pve update... The only good thing I see is the improved henchmen AI (allthough it will take some time to see if its really better). For the rest, I dont care. In fact I'm disappointed about the Underworld/Fissure changes. Not that it means a change to me (I dont go there since I've no regular party to go there) but I hoped to go there one day with a full party of level 20 henchmen... Sigh.
Dumachum
DRUID ARMOR!!
Just the BP cause I'm saving up for Fissure pieces of everything else. Anyone got hands legs etc? looks liek he's part of some special forces unit ^_^.
Just the BP cause I'm saving up for Fissure pieces of everything else. Anyone got hands legs etc? looks liek he's part of some special forces unit ^_^.
Kishin
Lina is definitely going to make the Desert a lot more bearable for some people. I dunno whether that's good or bad, but eh.
Nice that the henchman pathing has been fixed, and same with the minion thing. I started a death necro not long ago and had begun to notice that.
Some very useful fixes, all and all. The Druid's armor is kinda goofy though, heh.
Nice that the henchman pathing has been fixed, and same with the minion thing. I started a death necro not long ago and had begun to notice that.
Some very useful fixes, all and all. The Druid's armor is kinda goofy though, heh.
00039
they removed the strings at the bottom of the Female Pyromancer dress >_<
Ayden
Nice update, I am really excited about the XP bonus from PVP.
pfb
Quote:
Added party configuration requirement so that parties containing henchmen or unascended players are now prevented from entering the Fissure of Woe and the Underworld. |
Sanji
Might as well post here should one or the other redundant threads gets locked.
Static
^ omg the New Gladiators armor update looks SICK
QuixotesGhost
OH NO! The male gladatior Armor looks like a bra! At least that's what I thought when I put it on.
Ollj
This update is so good.
Ogg
Quote:
Originally Posted by Sanji
Might as well post here should one or the other redundant threads gets locked.
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What the hoof?
Seriously, that looks good. To me, at least. Female Druids/Glads are quite revealing.
Xonic
Quote:
Originally Posted by Dumachum
DRUID ARMOR!!
Just the BP cause I'm saving up for Fissure pieces of everything else. Anyone got hands legs etc? looks liek he's part of some special forces unit ^_^. |
Borealis
Wierd, wierd wierd looking armdressing on that warrior. Leggings look hella cool though. Now am I seeing things or is that a wing coming out his back?
I guess my personal faves are the new trade window....just dead sexy compared to the old one and improved henchmen movement, like Mercury Angel said above "bless them".
I guess my personal faves are the new trade window....just dead sexy compared to the old one and improved henchmen movement, like Mercury Angel said above "bless them".
Zoin34
All Hail the might Anet! /kneel
Crix Lionheart
Still no great improvement to help the spamming in towns and still no auction house. When will they implement this if ever?
Loviatar
Quote:
Originally Posted by Crix Lionheart
Still no great improvement to help the spamming in towns and still no auction house. When will they implement this if ever?
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that will be a major addition and i am just as happy they are not rushing it.
Gaile did say it ws being given very serious thought and i am willing to accept that.
it would be nice if it were here a month ago but.........
pfb
Quote:
Originally Posted by Ogg
What the hoof?
Seriously, that looks good. To me, at least. Female Druids/Glads are quite revealing. |
Female Gladiator:
(orange dyed)
Interesting...wonder if it has +1 distraction bonus...
Ogg
Female druid: http://img95.imageshack.us/img95/799/gw0739fj.png
It carries +1 distraction bonus too.
It carries +1 distraction bonus too.
XeNoGeArZ
the right arm on the gladiator's armor is lookin' awesome. like that is wehre all the energy is stored
DFrost
Quote:
Originally Posted by Ogg
Female druid: http://img95.imageshack.us/img95/799/gw0739fj.png
It carries +1 distraction bonus too. |
velgar
Hey, then even updated the update in the same day! Go check it, you now gain more faction in arena/ HoH.
JMFD
Quote:
Originally Posted by Cnegurozka
AoE spells continue casting. Yes, yes, YES!
Best Update ever, I love you ANet! |
Sir Skullcrasher
nice update to fixed both PvP and PvE side of GW!
Bwsk8
Quote:
Originally Posted by Loviatar
considering that a real viable auction house is a big job they will take their time to get it right before they put it out.
that will be a major addition and i am just as happy they are not rushing it. Gaile did say it ws being given very serious thought and i am willing to accept that. it would be nice if it were here a month ago but......... |
And by the way I really like the new trader interface and xp restored in player vs player matches.
Racthoh
I finally go away for two days and they release the update.
Blast you Anet!
Blast you Anet!
Maxiemonster
I've seen something else not noted in this list:
When a Vial of Dye drops, useually you couldn't see what Vial of Dye dropped. When a Vial of Dye drops now you can see what color it is, it wil says Vial of Dye [Purple] for example. It's pretty handy if you ask me, not really important, but sometimes you wonder if he had the Dye you needed, now you finally don't need to ask it
When a Vial of Dye drops, useually you couldn't see what Vial of Dye dropped. When a Vial of Dye drops now you can see what color it is, it wil says Vial of Dye [Purple] for example. It's pretty handy if you ask me, not really important, but sometimes you wonder if he had the Dye you needed, now you finally don't need to ask it
drowningfish999
Ummm, I dont think that the Vial of Dye thing has changed, you've always been able to see the color, it was listed right under the name.
InvaderGIR
Quote:
Originally Posted by velgar
Hey, then even updated the update in the same day! Go check it, you now gain more faction in arena/ HoH.
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"Hey, wanna make ourselves more kickass, today?"
"Sure."
"What'll it be?"
"Faction gain increase."
"Cool. Cool."
Antilles
Why did they choose to update just those sets of armor?
I wish they woudl remove the feather like claw thing from my female mes Virtuoso's armor
But all in all very appreciated update!
I wish they woudl remove the feather like claw thing from my female mes Virtuoso's armor
But all in all very appreciated update!
Sleet
Anet i love ya for female druid armor ! now i can farm money !=_=
Witchblade
It's gonna be hard to beat the awesome Aeromancer Female Armor Set
StandardAI
They finally changed Captain Greywind's level to 20, I've been waiting for that for so long, Thanks arenanet you're the bestes guys in the whole wide world.
Zeru
Quote:
Originally Posted by StandardAI
They finally changed Captain Greywind's level to 20, I've been waiting for that for so long, Thanks arenanet you're the bestes guys in the whole wide world.
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