Party Management ideas
Pre-Mission/In-Safezone
Disable the "Enter Mission" option. Provide "Ready?" checkboxes next to each player name in the Party Formation dialog box. When all players are Ready, the "Enter Mission" button is enabled. When the Entering Mission timer begins, the checkboxes are disabled. This would get rid of the need to ask if everyone's ready, wait for everyone's responses, etc. This would also ensure that the mission (or instance) begins when everyone is actually ready to leave.
In-Mission/In-Game
Provide the party a "votekick" option via the command line interface. When a party member receives a majority kick vote, that party member is ejected from the instance and returned to a safezone. This would allow a party to remove abusive or problematic players from the party when the "Kick" option is disabled.
A
