New Henchman AI-Very Impressed!

Wa$d

Wa$d

Lion's Arch Merchant

Join Date: May 2005

W/Mo

First, this is not a rant on updates, and its not about the whole update, just then hench. Im in the crytsal desert and we are being swarmed by all sorts of enemies, jade, 2 hyrdas, and rockshot, and i go down.......all the hench are left. Im like "thats it, we are died!" but then they start to focus fire on one enemy at a time, by now the hrydas are dead, but before they went down they were firing meteor so i am like "MOVE hench!" and guess what they did, they spread out! they kill them, and start to kill the rockshots, kill them, and finily the scarabs, so they killed everything without me, i am very impressed with it! Good soild hench AI update!

gosl

Lion's Arch Merchant

Join Date: Jun 2005

Go henchies!! They don't need us humans to slow them down.

Wa$d

Wa$d

Lion's Arch Merchant

Join Date: May 2005

W/Mo

lol, but they tried to rez me 3 times during battle, repatedly getting interupted, when a human play wont try when they know they are going to fail, so not perfect AI, but getting there

drowningfish999

drowningfish999

Krytan Explorer

Join Date: May 2005

Awakened Tempest [aT]

I actually gotta admit the henchmen don't seem any better than before. I'm not saying I disliked the updates, but I think the change in henchman AI was based on their pathing, not behavior. I was trying the Elona Reach mission just for the heck of it, and Lina, the Protector, ran RIGHT up to the warriors, and even while being targeted by the entire mob, continued to sit there. Then when she died, Alesia ran up and tried to rez her, dieing in the process. Eventually my team was destroyed without the aid of any healing.

The henchmen still have a few IQ problems, but I think their getting better slowly.

Alderman Sweet

Academy Page

Join Date: Jun 2005

W/E

I wonder if they still get stuck near the catapult levers in Ice Caves? Guess I could find out.

Wa$d

Wa$d

Lion's Arch Merchant

Join Date: May 2005

W/Mo

Quote:
Originally Posted by drowningfish999
I actually gotta admit the henchmen don't seem any better than before. I'm not saying I disliked the updates, but I think the change in henchman AI was based on their pathing, not behavior. I was trying the Elona Reach mission just for the heck of it, and Lina, the Protector, ran RIGHT up to the warriors, and even while being targeted by the entire mob, continued to sit there. Then when she died, Alesia ran up and tried to rez her, dieing in the process. Eventually my team was destroyed without the aid of any healing.

The henchmen still have a few IQ problems, but I think their getting better slowly.
Well im not saying they are perfect, but they seem to have been improved in my eyes, but mabye i need glasses

Racthoh

Racthoh

Did I hear 7 heroes?

Join Date: May 2005

Scars Meadows [SMS], Guild Leader (Not Recruiting)

The level 20 henchmen are a lot better than a lot of players I've been with. Considering I travel with Mhenlo and Lina, and one is healer the other protector... our party of 8 rarely has a death.

I couldn't believe in the Ember Light Camp when somehow Lina managed to kill 3 dryders!

(absent)

Ascalonian Squire

Join Date: Jul 2005

well sometimes i'll get annoyed at alesia. a couple times when i die, the henchies will keep fighting, but sadly get cut down until Alesia is the only survivor. Now 15% DP is bad enough, but then sometimes Alesia will try to rez me, and i know if she's successful, my DP will get bumped right up to 30% cause naturally my weak elementalist won't be able to stand the brutal onslaught of centaur warriors.

Numa Pompilius

Numa Pompilius

Grotto Attendant

Join Date: May 2005

At an Insit.. Intis... a house.

Live Forever Or Die Trying [GLHF]

W/Me

One BIG advantage is that Lina is available pre-ascension. She wasn't until this evening, but with her, suddenly Thirsty River wasn't terribly hard to solo with henches at all.

Lilanthe

Lilanthe

Lion's Arch Merchant

Join Date: May 2005

I agree, I just did mineral springs ( well not entirely ) with henchies with alot of ease. When I saw a group of 6-7-8 avicaras before, I had really a bad feeling about my life. But that was pretty easy

Wa$d

Wa$d

Lion's Arch Merchant

Join Date: May 2005

W/Mo

True, the addition of lina was a big improvement, i would just like a little back story on why all of a sudden, when we get to new towns (ascalon to yaks as a example), why we have new hech to use, i know to fill the party, i would just like a little back story on them

Muffles 12

Ascalonian Squire

Join Date: Jul 2005

My friends house

Wytch Wolf

E/N

Im out of town, and would like to know, is lina a special person, or a hench?

Muffles 12

Ascalonian Squire

Join Date: Jul 2005

My friends house

Wytch Wolf

E/N

And yes im far enough to know normaly if you were wondering.

Wa$d

Wa$d

Lion's Arch Merchant

Join Date: May 2005

W/Mo

Quote:
Originally Posted by Muffles 12
Im out of town, and would like to know, is lina a special person, or a hench?
Quote:
Originally Posted by Muffles 12
And yes im far enough to know normaly if you were wondering.
First, there is a edit button, and i bet you didnt mean to do this, but for future editing, and second shes just s hechman with a protector monk build

Aracos79

Aracos79

Krytan Explorer

Join Date: Jun 2005

The Great Southwest

Shadowstorm Mercenaries

E/

Actually if you remember WAY back in pre-searing... Lina the Healer is the NPC that gives you the Resurrection Signet and its associated quest. So she does appear in the game other than as a henchmen. If you talk to her, she complains about the lousy job of maintaining the resurrection shrine.

SoiL

SoiL

Academy Page

Join Date: Jul 2005

SE

Mo/W

henchmen r so stupid! i was fighting about 10 things and the bloody healer was healing me and healing them! i ended up dieing in the end!

primal98

Frost Gate Guardian

Join Date: Apr 2005

Quote:
Originally Posted by SoiL
henchmen r so stupid! i was fighting about 10 things and the bloody healer was healing me and healing them! i ended up dieing in the end!

So the healer was healing you and healing them.... who exactly is them.... and does a monk have something to do such a thing o.O?

~prime

TheGreatBoo

TheGreatBoo

Krytan Explorer

Join Date: Feb 2005

PA

Once again I'm a free agent. Quality guilds ahoy?

Quote:
Originally Posted by SoiL
henchmen r so stupid! i was fighting about 10 things and the bloody healer was healing me and healing them! i ended up dieing in the end!
I'm not sure I understand you here. I think you mean heal area, but im not sure.

As for the rest of the posts, I have yet to make a party full of henchman. I'm glad to hear that their ai is being updated though. It's good to see that arena.net continues to take steps to increase henchmans worth in missions. What I'm worried about is their pvp value. On occasion, my guild had to make use of a healer henchman, and the results were only about par. A few dumb decisions here and there, but overall it wasn't too bad. After this new patch, I'm eager to see how improved the yare.

On a different note however, I would really like to see the monster ai improved. I'm sure that many players have seen monsters do some very odd things. One event in particular comes to mind:
I was completing some of the bonus missions I left behind with my character, and I eventually got to the frost gate. After getting close to the bonus, I was fighting a group of 3 summit dwarves and 1 ice golem. After making the first strike, the 3 summit dwarves started to rush me, but then halted and shifted their course. I started to laugh when I realized that they were targeting rurik, who was safely out of harms way under the bridge. I'm sure many others have had some interesting and odd experiences as well.

Avalust

Pre-Searing Cadet

Join Date: Jun 2005

Pheonix Ascension

W/Mo

I have to say that I'm very impressed with the henchmen since the last patch. They focus fire well. The warriors tend to not rush in and when you retreat back (like luring) they follow a little better. I know the henchmen are now smarter than some of the pugs I've had.

Pheonix Ascension

Edge Martinez

Edge Martinez

Jungle Guide

Join Date: May 2005

NC

DKL

Yeah I think he means Heal Area. Never really use it much in PvE.

Maxiemonster

Maxiemonster

There is no spoon.

Join Date: Jun 2005

Netherlands

Mo/

Yippie ! Improved henchmen AI

Algren Cole

Algren Cole

Banned

Join Date: Jun 2005

we should get past the idea of refering to the henchies as having AI...because they don't

DrSLUGFly

DrSLUGFly

Desert Nomad

Join Date: May 2005

European Server or International

Quote:
Originally Posted by gosl
Go henchies!! They don't need us humans to slow them down.
I help my gf online a lot of the time, and while I'm helping her I go on and level up my 2nd and 3rd chars through missions. Since I'm more than 75% afk I always take henchies and lately I've been more or less guiding the henches from one area to the next and then going afk and letting them do all the work! And yes, they're quite efficient.

I keep asking Thom to join my guild but he won't answer

EverBlue

EverBlue

Lion's Arch Merchant

Join Date: Jul 2005

Canada, AB, Calgary

Arcane Draconum

W/Mo

I dunno, I still find that henches do some of the stupidest things. Running through lava, and I used Rebirth on Lina to pull her body from the burning fire, and as soon as she's out (With her skills recharging and barely any health) she runs back in to ressurect a fallen mesmer in our party, and ends up dead again.

DrSLUGFly

DrSLUGFly

Desert Nomad

Join Date: May 2005

European Server or International

perhaps there should be a chain of priorities:

1-stay alive
2-heal weakened members (if applicable)
3-fight threats
4-resurect fallen members (if applicable)
5-/dance

Wa$d

Wa$d

Lion's Arch Merchant

Join Date: May 2005

W/Mo

Quote:
Originally Posted by DrSLUGFly
I keep asking Thom to join my guild but he won't answer
Thats cause hes in mine! and so are all the others so dont try to get devona, becasue me and her really hit it off! 1 night in a cave at the southern shiverpeaks isnt as colded as i thought!

Quote:
I dunno, I still find that henches do some of the stupidest things. Running through lava, and I used Rebirth on Lina to pull her body from the burning fire, and as soon as she's out (With her skills recharging and barely any health) she runs back in to ressurect a fallen mesmer in our party, and ends up dead again.
Some things will never change

Quote:
5-/dance
DUDE! i told you not to get jiggy with the hench, now im going to make lina and alesia tank you up one side and down the other!

Kaylynn Of Ascalon

Kaylynn Of Ascalon

Frost Gate Guardian

Join Date: May 2005

California

this is nothing new at all. all they did was change the way the henchies follow the main char.

also, i have on MANY many many times had my henchies (after i died) keep fighting, focus on one enemy at a time and defeat the entire enemy mob with out my help. Many times I've laid there dead watching my henchies kick ass. so I'm glad you are happy with the henchies but like I said its nothing new.

TheGreatBoo

TheGreatBoo

Krytan Explorer

Join Date: Feb 2005

PA

Once again I'm a free agent. Quality guilds ahoy?

Quote:
Originally Posted by DrSLUGFly
perhaps there should be a chain of priorities:

1-stay alive
2-heal weakened members (if applicable)
3-fight threats
4-resurect fallen members (if applicable)
5-/dance
I like the idea, but there should be some calculations going on:
Most importantly, I've always had trouble with dot skills. Especially fighting things like dryders and the like. Dot on the entire party sucks, especially with a healer hench. I've seen them actually use protection spells instead of healing seed or just plain healing. If theirs a dot, fix it with a regen spell. If the entire partys dropping, use heal party first. And for the love of god, if theirs no threat, and everyones health is regenerating, resurrect before making sure everyones at full hp. When I die, I expect to be promptly ressurected after everyones out of harms way. I don't want to have to wait until everyone has full hp.

/dance just seems like an added bonus.

Malchiel

Frost Gate Guardian

Join Date: May 2005

The protector doesn't have any healing spell. But what she has is divine favor. So everytime she casts a protection on you, you're actually healed, if only for a little.

As for dying, the AI actually promptly attempts to resurrect you. At times to a fault.

DrSLUGFly

DrSLUGFly

Desert Nomad

Join Date: May 2005

European Server or International

Quote:
Originally Posted by TheGreatBoo

/dance just seems like an added bonus.
yes... it seemed like there should be a #5, but I couldn't think of anything And it would be funny if all the henches suddenly broke into dance when teh party didn't move for a few minutes.

Calculations would be necessary of course. When there's no danger res should come before heal, and when there's a dead monk, the monk should get the first res (to help with res).

rotor

Academy Page

Join Date: May 2005

Mo/Me

Quote:
Originally Posted by Malchiel
The protector doesn't have any healing spell. But what she has is divine favor. So everytime she casts a protection on you, you're actually healed, if only for a little.

As for dying, the AI actually promptly attempts to resurrect you. At times to a fault.

Actually Protection Prayers have 3 non elite heal spells (2 that require conditions) and 3 elite heal spells (1 that require conditions)

But I have noticed that the prot hech will use Reversal of fortune.

Not sure wich elite spells the hench uses

Shandoo Bilari

Shandoo Bilari

Academy Page

Join Date: May 2005

NoVa

Dark Brotherhood

Mo/

Quote:
Originally Posted by (absent)
Now 15% DP is bad enough, but then sometimes Alesia will try to rez me, and i know if she's successful, my DP will get bumped right up to 30%
You do not get DP when you die within the first 20-30 seconds of being rezzed.

Sir Maddox

Sir Maddox

Frost Gate Guardian

Join Date: May 2005

Me/E

Hrm. I too noticed the Lina connection. (Pre-Searing Academy Monk)

However, she's now of a much lighter skin tone, and much lighter beehive hair. If there IS a connection, I think her look could at least be updated to be recongizable. I, for one, wouldn't mind seeing a dark skinned henchmen. :P

TheGreatBoo

TheGreatBoo

Krytan Explorer

Join Date: Feb 2005

PA

Once again I'm a free agent. Quality guilds ahoy?

Quote:
Originally Posted by Sir Maddox
Hrm. I too noticed the Lina connection. (Pre-Searing Academy Monk)

However, she's now of a much lighter skin tone, and much lighter beehive hair. If there IS a connection, I think her look could at least be updated to be recongizable. I, for one, wouldn't mind seeing a dark skinned henchmen. :P
Well theres also little thom. I'm sure every player made this connection if they've done a majority of the quests. It seems like that soldier is a little less portly than our henchman pal.

Arvydas

Krytan Explorer

Join Date: May 2005

Soul Devourers

W/Mo

Quote:
Originally Posted by Edge Martinez
Yeah I think he means Heal Area. Never really use it much in PvE.
http://www.pockethouse.com/gallery/d...album=71&pos=2
Heal Area! Heal Area!


Back to topic. I haven't really noticed substantial improvements in henchmen AI.... they blocked my path once...

Darkest Dawn

Darkest Dawn

Krytan Explorer

Join Date: May 2005

Ohio, USA

W/Mo

Quote:
Originally Posted by Edge Martinez
Yeah I think he means Heal Area. Never really use it much in PvE.
I don't usually either, but did bring it one time and found a good use for it. One of my party was a necro. Between battles I would concentrate on the undead she raised and heal them so that we were maintaining a nice sized army of them.

The undead Mesmer

The undead Mesmer

Delphian Scribe

Join Date: May 2005

Holland

No guild ;_;

N/Me

i noticed that they updated it my monk whas farming a bit when i could find my henchies normal the henchies whil follow and stay close to you now only the warrior whill stand next to you but the healers protectors etc. are standing 10 miles back i knw it improves the keep yourself alive factor and some other things.

but it seemed that they where talking about me way back there in the background

Age

Age

Hall Hero

Join Date: Jul 2005

California Canada/BC

STG Administrator

Mo/

Hi I am new on these boards but not to the game and I am on Guild Hall.I am a beta tester that goes back to Feb.05.I would like to know your thoughts on a Hammer Warrior as an AI so that there would be 3 to choose from and with some good skills.

rwt2006

rwt2006

Academy Page

Join Date: Jun 2005

Texas

American Border Patrol

W/

Wow the first postive thread about this update

or wait any update almost ha!

stumpy

stumpy

Jungle Guide

Join Date: Feb 2005

Canucklehead BC, Canada

Advanced Necro Undead Society

i agree ... i do love that update re: henchies AI ....

funny story though I have to share ... l was in U/W playing my monk with my guildies running quests when I was heading back from the mayor to go get the monuments quest when we came to the stairs with the hole in the ground (you know the one everyone like hiding in) ... well guess what happened to me as I joyfully headed to descend down the stairs ... I went up ... and up and up like the broken henchies lol ... when they use to run off into the sky. remember those days. guess Anet flagged me as too powerful and swapped alesia and my role. Everyone was laughin so hard no one could get a picture then blammo I was in the lead back on the ground. Flying is quite fun I must say!