After the recent patch an ascended e/mo friend and I (also ascended) took one of my guild members (a lvl 16 monk) through thirsty river rounding out the party with henches.
It all went according to plan for the first 2 areas quickly wiping out the mobs and priests, but then on the third area this happened:
We decided to do warrior boss first, then monk (for a skill cap) and then whoever was left. We killed the warrior boss then waited to 3:50 then rushed over to the monk boss, the e/mo nuked the priest and then we started hammering away on the monk.
We eventually killed him which triggered the bonus + mission end shield screen and then cutscene.
That is, we never killed the third boss in the third area. Is this intentional? A bug? Did the King wander over into the second area and wipe everything out?
Dont know, I'm interested to know if anyone else got this?
Thirsty River bugged?
psycore
nechronius
Quote:
Originally Posted by psycore
After the recent patch an ascended e/mo friend and I (also ascended) took one of my guild members (a lvl 16 monk) through thirsty river rounding out the party with henches.
It all went according to plan for the first 2 areas quickly wiping out the mobs and priests, but then on the third area this happened:
We decided to do warrior boss first, then monk (for a skill cap) and then whoever was left. We killed the warrior boss then waited to 3:50 then rushed over to the monk boss, the e/mo nuked the priest and then we started hammering away on the monk.
We eventually killed him which triggered the bonus + mission end shield screen and then cutscene.
That is, we never killed the third boss in the third area. Is this intentional? A bug? Did the King wander over into the second area and wipe everything out?
Dont know, I'm interested to know if anyone else got this? I had this happen maybe two weeks ago, when two or three people were trying to cap the monk boss and the game ended as soon as we killed him. We went "right," and then left for the monk boss and planned to save the boss in the middle for last.
It all went according to plan for the first 2 areas quickly wiping out the mobs and priests, but then on the third area this happened:
We decided to do warrior boss first, then monk (for a skill cap) and then whoever was left. We killed the warrior boss then waited to 3:50 then rushed over to the monk boss, the e/mo nuked the priest and then we started hammering away on the monk.
We eventually killed him which triggered the bonus + mission end shield screen and then cutscene.
That is, we never killed the third boss in the third area. Is this intentional? A bug? Did the King wander over into the second area and wipe everything out?
Dont know, I'm interested to know if anyone else got this? I had this happen maybe two weeks ago, when two or three people were trying to cap the monk boss and the game ended as soon as we killed him. We went "right," and then left for the monk boss and planned to save the boss in the middle for last.
EverBlue
Weird. I've never experienced this, I always save the monk for last. It would be interesting to see someone try to kill the monk first, and find out if the mission still ends.
Chen_93
I've killed the Monk first. The mission didnt end for me.