I just went on 5 Fissure trips and I got nothing. Whereas the Monk in our group got nearlly every good item which dropped. The most I got was a low dmg shadow bow, whereas the Monk got 5+ shadow bows, 5+ shadow shields, 3+ Chaos axes, and a purple Max Dmg Fiery Dragon Sword. I mean what kind of shitty piece of crap is that? Don't tell me it was unlucky. I counted. The monk would just stay there and heal, the warriors were risking their lives, I'm there hexing. But the monk gets everything. I find this drop system very annoying and the item assignment system totally unfair.
They should really start adding Diablo 2 systems like increasing monster difficulty when people join ur game so you can actually solo, making items first come first serve basis (or whatever), instead of having zones, have gradients so you smoothly transition between one zone to the other (GW feels like one small dungeon after another), and maybe add more Role playing aspects, rather than just hack and slash.
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