A simple question about the UW

The Sensei

Academy Page

Join Date: Jul 2005

Brotherhood of the Horrati

Mo/Me

I haven't been to the UW more than 15 times so if I could get some input I would apperciate it. I am building a uber UW Monk build and was wondering if I should take any Cond. or Hex Removal spells? I have no cpu that is GW friendly till next week so I have been sitting aroung making up some sweet Monk builds from the Prima Guide.

Thanks for the Help

The Sensei

Nikki Scott

Ascalonian Squire

Join Date: Jul 2005

Knights of the Three Eyes

W/Mo

the UW doesn't have a terrible amount of hexes or conditions.. infact the only ones I can think of off the top of my head are the aaxtes that cause bleeding with sever artery

renoncour

renoncour

Ascalonian Squire

Join Date: Jun 2005

I wouldn't say that either of those are necessary, but a condition removal spell would be the better of the two. There are some critters down there that cause blindness.

Torkemada

Torkemada

Frost Gate Guardian

Join Date: Jul 2005

Argentina

EC - The Epic Crusade

Mo/Me

If ur goal is a good UW monk, think of Damage reduction instead of condition removal or plain healing.

Healing is good, but some protection can give u a much better odd that u can heal in time

Nikki Scott

Ascalonian Squire

Join Date: Jul 2005

Knights of the Three Eyes

W/Mo

Yea, the aaxte hit my warrior for 100+ damage (before armor of earth), so protection monks are more wanted than healers.. I know its gotta do over 200 to some casters

The Sensei

Academy Page

Join Date: Jul 2005

Brotherhood of the Horrati

Mo/Me

I thank you all for the input. This info just means that I don't have to switch up the UW I made earlier for a 2 Monk/Mesmer run. The build is pretty cool if you want to see it say so and I'll post it here.

The
Sensei