Why is strength better than tactics?
I am normally a hammer warrior, currently using axe and strength based shield just for a change of routine, but I must say that a hammer is what will help a warrior do what they are supposed to do: go out there and club something to death, quickly, and painfully. I'll explain why in a little while.
Back to our strength question....
For example, I have been testing and well... Swords are stupidly pathetic, with my current armor setup no sword warrior will do more than 5 dmg at a time, maybe a little more with skills. If 15 lvl 20 minotaurs cannot kill me, trust me, sword/axe warriors can't kill me either. Axes are a little stronger, I must say decent. Hammers? No wonder they are my favorite weapon. No matter what my armor configuration is a good hammer warrior will always club me pretty good. Maybe not kill me, but it will give trouble.
Strength gives 1% armor penetration for each point, when you use attack skills. Pretty useless you would say? Now consider this:
W/MO build
Judge's Insight, your attacks become holy dmg and have 20% armor penetration
Penetrating Blow (axe) strikes for +x more dmg and has 20% armor penetration
Strength at 10, thus, 10% penetration
add it up, it equals a total of 50% armor penetration. Now axes aren't great dmg, but... How do you like it when someone uses an attack on you that ignores 50% of your current armor? Painful huh?
And you don't even want to know what it does to a caster.
Strength isn't a warrior's main attribute for nothing.
Now, to the hammer thing... I don't understand what is the thing with swords and axes. I'm using axe, but mainly so i can equip a shield, since I do a lot of pve. I am invincible enough without shield, but shield has made me even stronger.(Good casters are a problem, but against melee... I can't die) Hammer though, is the weapon i use in pvp.
My hammer build:
Hammer mastery 16
Max dmg hammer (19-35) with 15% bonus (while enchanted) and 20% (customized), total 35% bonus. Strength, 10
When I use hammer for pvp, I have one and only one goal: kill. I don't care if I die, if my target dies first, I'm happy.
For all those sword/axe warriors out there, consider using hammer
Once I get 7 adrenaline, you are dead, no matter what your class is. A monk with a 65 health reversal of fortune takes at least 40 dmg OVER the reversal. So without the reversal, they would take a clean 100-120 dmg. Sick? Oh yeah
Devastating hammer, gives weakness, after that it's a matter of using 3 or 4 more hammer skills. Once you're knocked down once you're pretty much not getting up except to die. I use shocking hammer for monks and warriors, so I bypass armors a bit. Plus my strength gives me some penetration....
Normal hammer hits can hit a warrior from 40-70 dmg.
Devastating hammer hits a warrior for like 40-60 dmg, knocks them down and gives weakness.. Casters will take anywhere from 80-110 dmg. Then, Use Mighty Blow, which adds 32 dmg.. That would be around 70-110 to any warrior, 100-130 to any caster, use heavy blow which knocks down anyone suffering from weakness and adds 32 dmg, same numbers as before, and finally, last but not least, Irresistible Blow, (+32 dmg more) followed by Wild Blow which most of the time isn't even necessary to use.
Assuming an average of 100 dmg on those 5 attacks, that's 500dmg total, enough to take down almost any target. Trust me... Average dmg is not 100 at all.. Lovely when a sword/axe warrior can't hit me for over 15 dmg while i answer back with blows for 40 at least.
On top of all... Gotta love warriors blocking and evading.. awww... Too bad hammer has many skills that can't be blocked or evaded and deal extra dmg when opponent tries to? beautiful
So.. Strength any good? Hell yeah. Hammer any good? Double hell yeah.
Using sword/axe, I couldn't kill one of those resurrection priests for the life of me. Using hammer, once i get 7 adrenaline, which i get really fast, in like 4-5 hits cuz of certain skills, that priest gets knocked down, and dies within 5-10 seconds, no exceptions.. They manage to use heal area? Too bad I outdmg their heal area anyway...
So yes, strength is an awesome warrior attribute, and hammer is an awesome weapon.
Any comments on this? Feel free to contact me in game, Dalgon Leinhart is the name. I can show you both my survival build (fought 3 warriors and 1 ranger by myself, killed them all except one warrior, we had to play rock paper scissors to decide winner) or my killing build, not a lot of survival, but with a monk on my back I am pretty unstoppable. Killed 2 warriors and an elementalist by myself once before they could take half my health away. Poor sword warriors hitting for 0 dmg...
Comments?