Not asking for much, I know they're crap. Just need some money right now.
Weapons:
Rare:
Icy Gladius of Enchanting
Cold Dmg: 15-21 (req. 11 Swordsmanship)
Dmg +13% (while in a stance)
Enchantments last 15% longer
Insightful Fire Staff
Fire Dmg: 10-19 (req. 10 Fire Magic)
Improves skill recharge using air magic skills (Chance 18%)
Energy +3
Deadly Cesta
Cold Dmg: 10-20 (req. 11 Death Magic)
Energy +4 (While Health is above 50%)
Furious Break Hammer of Pruning
Blunt Dmg: 17-32 (req. 11 Hammer Mastery)
Double Adrenaline on hit (Chance 6%)
Dmg +16% (vs Plants)
Wooden Buckler
Armor +16 (req. 9 Tactics)
Armor +6 (vs Earth attacks)
Purple Items:
Hale Fire Staff
Energy +10
Fire Dmg: 11-22 (req. 8 Fire Magic)
Health +16
Earth Wand (I don't know why this is purple either)
Earth Dmg: 11-22 (req. 10 Earth Magic)
Blue:
Ascalon Bow (the type that doesn't shoot far)
Piercing Dmg: 15-28 (req. 9 Marksmanship)
Dmg +15% (while health is above 50%)
Upgrades:
Axe Grip of Fortitude +20
Crippling Sword Hilt
Poisoner's Axe Haft
Hammer Grip of Fortitude +22
Staff Wrapping of Fortitude +20
Hammer Grip of Enchanting 10%
Sword Pommel of Defense +4
Rare Weapons and weapon upgrades
YJ2k2