Self Trading Post

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r
razor
Pre-Searing Cadet
#1
Self Trading Post(STP) would be a great addition to guildwars, besides having people yel out,"want to buy this, meet me here". here is how it works, press the button, pick what you want to sell and how much to sel it for, then you sit down and letthe masses view what ya got.
This kind of thing is used in lineage 2, not sure about other games, works great!
Darkmane
Darkmane
Lion's Arch Merchant
#2
Quote:
Originally Posted by razor
Self Trading Post(STP) would be a great addition to guildwars, besides having people yel out,"want to buy this, meet me here". here is how it works, press the button, pick what you want to sell and how much to sel it for, then you sit down and letthe masses view what ya got.
This kind of thing is used in lineage 2, not sure about other games, works great!

I think the best selling engine has got to be Dark Ages of Camelot. You get your own NPC when you own a house. You place the item in the NPC's inventory and put in how much you want to sell it for and you get the money from the NPC in your vault when the item is bought. The NPC is 'always on' so you do not have to be logged in to get the sale. People looking for items simply search the bulletin board by putting in what they are looking for and the game automatically pulls all the items up displaying how much and from 'whose house' to go to pick it up from that NPC. This could be added for those that have a guild home. Dark Ages of Camelot's selling engine is just awsome. So.. check it out devs' ....
Sinfear
Sinfear
Ascalonian Squire
#3
I have to agree there DAoC does have a great trader system. Looking for the 2 raw silk I needed sure did make my eyes bleed in GW this weekend. Im sure in time they will add a trader system, in time.

Sinfear~
r
razor
Pre-Searing Cadet
#4
Ya somthing like that in Gw would be great, right now in the beta there is not much to trade, but soon we will be getting lits of new items to play with!
Z
Zintinix Shoupthalus
Academy Page
#5
This really does sound like a great idea. I have seen it in a few other games including, but not limited to Everquest 2. Everquest 2's system isn't exactly like this, but I figured I'd mention it because it is a highly respected, well put together, and popular game. If this were to occur there would still be problems with the fact that there are multiple districts in a city. However, don't get me wrong, I would LOVE to have this feature.

Oh, and another great feature would be an auction system. I know it exists in World of Warcraft and Everquest Online Adventures abd EQOA: Frontiers. I hope to see both of these systems. It would really be great!
P
PointBlankx
Pre-Searing Cadet
#6
that would be awsome
D
Dragonne
Academy Page
#7
It's actually even easier than worrying about having a guild hall or house. Just make a "market" area with a few NPCs. You then put your items on consignment with one of the NPCs there (I'd make one for each item classification, swords, axes, shields, wands, etc). Give them the item and the asking price. They take 5% of the selling price as payment, the next time you're in the area you can check to see if it sold and pick up the gold.

The original crafter's area in the E34E Ascalon would be a great style area for this kind of market.
C
Cicciro
Banned
#8
I swear no one played UO... that was not DAoC's idea.
Thundermaine Hilts
Thundermaine Hilts
Ascalonian Squire
#9
It maybe even better to link the NPCs for trade area with the armorers, weaponsmiths, and the areas where you go to have things made... then you do not have to go to a seperate place for all the trading and bulding of better weapons etc.