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Runes
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Runes don't add energy. However, if you're an Elementalist, you can use a rune of Energy Storage, which would give you energy.
Since no one explained runes comprehensively, I'll try:
Runes are items that you can permanently apply to a piece of armor. You can have up to 5 runes in total, one for each piece of armor. Once you apply a rune to a piece of armor, you can often get the rune back by using an Expert Salvage kit on the armor, which will destroy the armor. You can replace a rune with a different one by applying the new rune.
There are three Runes (a Minor, a Major, and a Superior) for every single Attribute in the game. In addition, Warriors can have a Rune of Absorbtion. You can only use a Rune of your primary class. An E/Me can only use Elementalist Runes, not Mesmer Runes. Vigor Runes can be used by any class.
Vigor Runes:
Minor - +30 Health
Major - +41 Health
Superior +50 Health
Warrior Runes of Absorbtion:
Minor - -1 Damage Taken
Major - -2 Damage Taken
Superior - -3 Damage Taken
All other Runes:
Minor - +1 Attribute
Major - +2 Attribute, -50 Health
Superior - +3 Attribute, -75 Health
The only Runes in the game are Vigor, Absorbtion, and Attribute.
Runes do NOT stack. The highest level rune is the only one counted. If you have a Minor Rune of Fire Magic, a Major Rune of Fire Magic, and a Superior Rune of Fire Magic, you will only have +3 Fire Magic.
Major Runes are generally regarded as a waste, since for only 25 health more, you can have an additional point.
Since no one explained runes comprehensively, I'll try:
Runes are items that you can permanently apply to a piece of armor. You can have up to 5 runes in total, one for each piece of armor. Once you apply a rune to a piece of armor, you can often get the rune back by using an Expert Salvage kit on the armor, which will destroy the armor. You can replace a rune with a different one by applying the new rune.
There are three Runes (a Minor, a Major, and a Superior) for every single Attribute in the game. In addition, Warriors can have a Rune of Absorbtion. You can only use a Rune of your primary class. An E/Me can only use Elementalist Runes, not Mesmer Runes. Vigor Runes can be used by any class.
Vigor Runes:
Minor - +30 Health
Major - +41 Health
Superior +50 Health
Warrior Runes of Absorbtion:
Minor - -1 Damage Taken
Major - -2 Damage Taken
Superior - -3 Damage Taken
All other Runes:
Minor - +1 Attribute
Major - +2 Attribute, -50 Health
Superior - +3 Attribute, -75 Health
The only Runes in the game are Vigor, Absorbtion, and Attribute.
Runes do NOT stack. The highest level rune is the only one counted. If you have a Minor Rune of Fire Magic, a Major Rune of Fire Magic, and a Superior Rune of Fire Magic, you will only have +3 Fire Magic.
Major Runes are generally regarded as a waste, since for only 25 health more, you can have an additional point.
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