22 Jul 2005 at 07:44 - 17
Well, since this is *the* PVP Necro/Mesmer thread, I thought I'd throw my current build into the mix.
Tarodeus Tilrin, an Arcanist with an Unhealthy Interest in the Necrotic Arts
Atts:
Inspiration Magic: 9
Blood Magic: 13 (11+1+1)
Soul Reaping: 5 (4+1)
Curses: 12 (10+1+1)
Skills:
Arcane Echo
Life Siphon
Inspired Hex
Enfeeble
Parasitic Bond
Suffering
Shadow of Fear
Life Transfer [E]
Vitals:
460 Health
42 Energy
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A far from perfect build, I'm sure. I threw this together shortly after completing the PvE aspect of the game, which good ol' TT ripped through with very little difficulty. In PvE, he'd use Arcane Echo to double up Life Transfer. He'd then stack Life Siphon and Life Transfer on two different foes. This allowed him to do crazy things, like stand in magma pools without loosing health and stand toe-to-toe with Jade Armors and Titans, so I figured I'd keep it for PvP. I want to switch out Life Transfer for a more practical elite (7 Degen is good, but not "elite" good) further along the line.
Anyway, I took my hodgepodge build into the 4v4 random-team arena of Kryta to goof off. I found myself with a less-than-desirable group (no monks, no nukers), and prepared myself for slaughter. But, to my pleasant surprise, we began to kick a large amount of butt. We won three victories, two of them flawless, before I had to go.
Of course, 4v4 is hardly where the big-boys play. But my success there was encouraging. I ran into no energy problems what-so-ever, but then again, I never had much of a problem with that anyway.
My main concern with this build is that it relies too much on health degen, which I've heard is weak for PvP. Originally, TT was going to be an "anti-warrior", but that fell through when I found some keynote skills I planned to use had hefty casting times and recharge times.
Anyone want to suggest how I can switch my skills around to create a good "anti-warrior" hexer while still keeping my attributes relatively intact?