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Originally Posted by Wolfedude
I have now tried this mission 15 unsuccessful times. About half of the time I have been in a group that was never going to succeed; either no discipline, poor makeup or poor planning. The other times I am pretty pissed off about. I am playing a monk/mesmer that is wearing good armor, and has been infused. I am also seeing a whole lot of other folks not able to finish this mission.
I have seen the other posts about how this mission should be played and what should be done but I am having a great deal of trouble believing that this mission is not bugged. After following the suggestions and playing in the manner recommended the groups I am playing in always seem to get clobbered by the mursaat.
I am willing to listen to any advice I can get as to what I am doing wrong or what can be done to combat the mursaat and their spectral agony skill which just beats me & my teammates every time.
Suggestions?
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Do this. Make your own group. The most ideal group I belive you can possibly have is 3 warriors, 2 elementalists, 2 monks and 1 either support necro or ranger. Call targets, and dont go in the battle unprepared. During thunderhead keep, keep your whole group in the center with the exception of 2 people; your nukers. they can man the catapults. Have them call targets when they see people off the horizon. If its too hard, make sure no one lights the 2 torches on the sides of the keep, because its the bonus and it attracts more enemies. Stick together and dont use res's that disable skills IE rebirth. make sure your 2 monks are either a necro or mesmer secondary at the least, with your build you can either fill in the support slot or a healer spot. And well... if you still cant do it. I'll come in and do it myself and help you out. Ill be home in 2 hours. Give it a try, if you dont reply, ill try and get a hold of you. Good luck and good murrsatt fraggin. =)