
--Guilds come together buy a ship, sail off, explore, fight, fish, explore some more, fight other guilds in massive sea battles
I think this would just be a pimp thing to do!! lol

Talphon
Lunarhound
Ren Falconhand
Lunarhound
Spooky
βlitzkrieg
Lunarhound
Originally Posted by Spooky
Many, many years ago.. I was an avid player of Ultima Online. Perhaps one of my fondest memories was getting my very own ship, which I dubbed the Borghal Rantipole. I sailed around aimlessly, as one with a sense of direction as bad as mine is often wont to do. After the changes to fishing were made (to introduce sunken treasure maps) I spent a good deal of time doing that as well... because there's something oddly cathartic about searching for coordinates at sea while avoding Water Elementals and Sea Dragons.
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Sin
Talphon
Auh
NiknudStunod
Xellos
PawnBoy
Lunarhound
Originally Posted by Xellos
Just make it a mission or a PVP mission of some sort. Ship direction doesn't need to be player directed.
Teams are randomly made. One team boards the ship, one team defends. Pirates vs Non-Pirates. Finally, people can go YARRRRR and not look stupid. Can it get better then that without summoning Rodgort? I think not! |
Auh
Lunarhound
Jaythen Tyradel
TCP_Leader
deputy1389
deputy1389
Roupe
actionjack
deputy1389
Bane of Mortality
Epinephrine
Originally Posted by Bane of Mortality
I dont like the idea of Pirates. They'd be too easy to kill if you were an assassin. Ninjas ALWAYS beat pirates.
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Bane of Mortality
deputy1389
deputy1389
Originally Posted by Bane of Mortality
YOU LIE! realultimatepower.net clearly explains how ninjas are better than pirates. Did you know ninjas are mammals?
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Ole Man Bourbon
Locus