My PvP W/R

YJ2k2

Frost Gate Guardian

Join Date: Jun 2005

The Calling of [Time]

A/Me

Any comments or suggestions would be appreciated!

Strength - 9 + 1
Swordsmanship - 12 + 3
Wilderness Survival - 9

Skills:

1. Pure Strike

2. Sever Artery

3. Final Thrust

4. Hamstring

5. Apply Poison

6. Warrior's Endurance

7. Troll Unguent

8. Ressurection Signet

I'm thinking about bringing Antidote to cure blindness and poison (comes in handy most of the time). Hamstring and apply poison are the reasons I bring Warrior's Endurance.

And heres my sword:

Sundering Spatha of Fortitude
Slashing Dmg 15-22
Dmg + 14% (while Health is above 50%)
Armor Penetration +10% (Chance 9%)

I'm thinking of putting a poisoner's sword hilt or elemental damage instead of the Sundering. It doesn't seem to make much of a difference damage wise.

And my armor:

Platemail everything except for Knight's Gauntlets
Minor Vigor (Yes, I'm poor)
Major Absorption

theclam

Jungle Guide

Join Date: May 2005

You don't need Troll Unguent, since you're a Warrior. If the enemy is smart, they're not going to target you until the rest of your team is dead (if they're dumb, you'll have an easy win ). For the same reason, I'd suggest using Gladiator's armor and a focus, instead of a shield. You don't need to be a tank.

Scaphism

Scaphism

Elite Guru

Join Date: Jan 2005

Idiot Savants [iQ]

It looks more like an Arena build than Tombs or GvG, in which case he probably does need troll unguent and maybe even antidote signet.

Ranger is at the bottom of my list for warrior secondaries though.

Enigmatics

Enigmatics

Jungle Guide

Join Date: Jun 2005

Tenafly, NJ

Defenders of Rillanon

W/Mo

There's none of the ordinary mentality towards warriors in arenas, so he most definately will be targeted.

rii

Desert Nomad

Join Date: Mar 2005

UK

Some people just whack the nearest person. In fact most do, and no amount of target calling or patient explaining seems to change this.