
So, here goes,
Perfect - Seems to differ across items, I think it means
+30 hp for a fortitude mod
+20% chance on a skill recharge
+ ??? energy??
Anything else??
Near Perfect - numbers that are close to the ones cited above...
Max Dmg - There was a full guide about it, yay! http://www.guildwarsguru.com/content...ies-id1275.php
Vampiric 4:1 or (number:number) - Very hazy about this, it gives you 1 hp for every 4 it takes from your opponent?
15% > 50% or (number% > number%) - used mainly for..err..dmg? Gives you 15% more dmg when health is above 50%. I don't remember this occurring for skills..does it, maybe it does...
15% < 50% - 15% more (whatever) when health is below 50%
req. (skill) - the number of points you need in an attribute to use the weapon - okay, well I got this one right off the bat, but I did try using a (req 5 marksmanship) bow without the attribute points and, it worked...I couldn't tell if it worked less effectively than it should have because it was giving me numbers within the dmg range it said it had...
Poisoner, Shocking, Fiery, etc etc...turns the weapon's dmg type into, lightning, fire etc...
Blue - Magical Item
Purple - erm...More magical item?
Gold - Rare item
That's all I can think up right now...any help would be wonderful!