Mesmers

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r
r4yne
Ascalonian Squire
#1
Why are mesmers 99 times out of 100 ignored in the tombs. I am a mesmer in pvp and i can cause alsorts of problems for casters.

imo mesmers are the most powerful class in this game and yet they are ignored.

And it isnt my rank thats the problem either. (rank1 65 fame) As I have seen rank 3+ mesmers "Mesmer rank xx LFG" saying that for at least 30 minutes.

So come on guys and gals, us mesmers need some action.
M
Milamber
Ascalonian Squire
#2
It's always the same thing with the mesmers and necros. Mostly ignorance i think. I wouldn't say that mesmer is the best class, everyone knows that each profession has their strength and weaknesses, but they sure can be a pain in the ass. I'm one those who will target you right away though...
r
r4yne
Ascalonian Squire
#3
I have been the primary target a number of times. Often die first because the monks are "too busy" healing others rather than one that can help them win.

I never said mesmer was the best, I mearely stated imo its the most powerful.
Kuku Monk
Kuku Monk
Wilds Pathfinder
#4
Start your own group and then you can pick and choose who you want. Don't rely on other people to start groups for you.
r
r4yne
Ascalonian Squire
#5
Quote:
Originally Posted by Kuku Monk
Start your own group and then you can pick and choose who you want. Don't rely on other people to start groups for you.
Already tried, I just get so frustrated sometimes that I goto my pve necro and try unlocking skills.
D
Da Outlaw
Ascalonian Squire
#6
I've always had good luck finding a team in tombs to accept my mesmer. This is one of the few places actually where Mesmers are sought after, unlike ToA where it takes years to find a team that wants to give a spot to a mesmer. Any decent team in the tombs that isn't already using a pre-made build design, or has a mesmer already, will usually wish to have a mesmer for hex removals, and interrupts to kill healers and elementalists fast. I've noticed that teams that ignore me because they think mesmers suck are usually the ones that lose horribly in the first round. So be thankful to thsoe that ignore you, because you won't get far with the ignorant anyway. Look for guilds needing some extra bodies, or teams with a lot of rank and experience. They will add you in a heartbeeat if you have the skills they are looking for, and you know how to use 'em.
K
Krytan Warrior
Ascalonian Squire
#7
Quote:
Originally Posted by r4yne
Why are mesmers 99 times out of 100 ignored in the tombs. I am a mesmer in pvp and i can cause alsorts of problems for casters.

imo mesmers are the most powerful class in this game and yet they are ignored.

And it isnt my rank thats the problem either. (rank1 65 fame) As I have seen rank 3+ mesmers "Mesmer rank xx LFG" saying that for at least 30 minutes.

So come on guys and gals, us mesmers need some action.
I always target mesmers after monks in PvP. In my opinion they are much more dangerous than for example elementalists.

I can`t understand why people don`t want mesmers in their group.
M
Mithie
Wilds Pathfinder
#8
Probably because there are a host of mesmer players out there that have no clue on how to play his/her character class to its full potential. Heck, one time, I played against this mesmer who did nothing but cast conjure phantasm over and over again.
S
Squallox
Academy Page
#9
I am finding that people are putting out calls for mesmers and necros far more frequently than they used to now.
M
Mithie
Wilds Pathfinder
#10
Quote:
Originally Posted by Squallox
I am finding that people are putting out calls for mesmers and necros far more frequently than they used to now.
They should. I think mesmers should be a staple class for any team, because they're so *versatile*. They can shut down casters, weaken tanks, and even just a couple of mesmers with different secondaries can chain up a scary amount of synergy. I don't know why they're so underappreciated in PVP. When I brought my mesmer into PUG's, he was always 5th or 6th pick.
QuixotesGhost
QuixotesGhost
Krytan Explorer
#11
I can't comment on tombs, but in 4v4 it seems like the default team that people gravitate towards is Warrior/Elementalist/Mesmer/Monk. If we have three of those then people almost always suggest we get the fourth. IMO, it's the rangers and necros who have the hard time finding a group in PvP. Mesmers, in my experience, don't really have that tough a time finding a PvP group. In PvE, however, yeah always expect to be picked last for the team.
D
Diomedes
Lion's Arch Merchant
#12
Man I wish I would get ignored with my mesmer when I get /into/ the tombs. 1/2 of the time I get ganked before the monks. Maybe I should rename my character "Meat Shield" and be done with it. Rest assured, if your mesmer isn't getting onto teams, it isn't because other players don't see mesmers as a threat but rather who knows what the heck the leader of that PUG is thinking.

-Diomedes
Kuku Monk
Kuku Monk
Wilds Pathfinder
#13
Quote:
Originally Posted by Mithie
Probably because there are a host of mesmer players out there that have no clue on how to play his/her character class to its full potential. Heck, one time, I played against this mesmer who did nothing but cast conjure phantasm over and over again.
There needs to be a good write-up on Mesmers. Even I find it a difficult class to understand and play (and I've been playing one for a long time!). All the other classes are fairly obvious as to what they can accomplish; it's a bit fuzzy with Mr Mes.
Narcissus
Narcissus
Lion's Arch Merchant
#14
Quote:
Originally Posted by Diomedes
Man I wish I would get ignored with my mesmer when I get /into/ the tombs. 1/2 of the time I get ganked before the monks. Maybe I should rename my character "Meat Shield" and be done with it.
Couldn't agree more. 9 times out of 10 my mesmer is the first to be targeted and killed. I would love to go ignored (aggro that is) in the tombs.

I guess it comes from the fact that Mesmers are the most dangerous when people don't take notice of them.
L
Lorelei
Frost Gate Guardian
#15
weeeeee!!!! we have ranger, warrior, necromancer and now mesmer as the "underestimated" classes. Two more to go! We soon be at par!
Paul Templar
Paul Templar
Academy Page
#16
so hard sometimes for my mes/E to find games been kicked out because he wasnt an ele even tho my mes is often the only one standing
I think they dont know what a mesmer can do
H
Hell Marauder
Krytan Explorer
#17
It's people's silly mindset that predetermines how they view other classes. Most players are offensive-minded and prefer playing high visible damage dealers and expect monks to cover their behind. And by doing so they have very limited knowledge of other classes that ain't high damage dealing.

But mesmers' purpose is to render opponenets useless and is highly defensive in nature. Now as more and more people realize they can't fight fire with fire, they become smarter and start getting mesmers to help.

Simply put, a team that ignores mesmers is an immature team you want to avoid anyway.

But we need not to worry, as people become jaded in playing GW, they will start taking risk playing other never-played-before classes and realize potentials they have missed. It's really more fun to play rangers/necro/mesmers than plain old damage dealers or pure healers.
Ilya Khan
Ilya Khan
Krytan Explorer
#18
Mesmer is the best, because I said so :P.
If you are a Mesmer, just contact me in game.
My IGN is Holy Shize. I am trying to put together an all mesmer team (with 2 me/mo or 2 mo/me for healing). I'm sure it will be a blast
S
SlY_DeMoN
Academy Page
#19
For all you mesmers like me, BE THANKFUL, it's an automatic filter, like Hell Maurauder said, If a team is to dumb to want a mesmer you probably don't want to play with them. If it werent for this all the "decent spellcasters" would be stuck with nothing but a bunch of tanks and healers. Instead of some actual "unique" players.

Any team I've been with, even Pugs have always done well and said, " Wow this team rocks, I've done this before and never done it that well" SO... HURRAY for the system.


It works stop complaining.
IxChel
IxChel
Lion's Arch Merchant
#20
Quote:
Originally Posted by Mithie
Probably because there are a host of mesmer players out there that have no clue on how to play his/her character class to its full potential. Heck, one time, I played against this mesmer who did nothing but cast conjure phantasm over and over again.
I just did this yesterday -- spammed phantasm. I was explicitly asked by the group leader pack Soothing Images / Sympathetic Visage to handle adrenaline based warriors; I don't argue with team builds if the leader knows what they want -- it is very hard to coordinate 8 random people, and I'm not about to make it more difficult. Since Soothing Images has a 2 second cast time, and since Quickening Zephyr and Nature's Renewal are so prevalent these days, you also need a high fast casting (10+1) and inspiration (10+1) in order to use cast these hexes. Further, since my only superior rune for Mesmer is Illusion, I maxed that attribute (11+4). He was in a bit of a hurry, so the build I came up with was:

Ineptitude [E]
Soothing Images
Conjure Phantasm
Power Drain
Spirit of Failure
Inspired Hex
Mantra of Persistence
Res Signet

Basically, I'd use Soothing Images on the warriors; and while I'm targeting them, I add Spirit of Failure (unless Nature Renewal is up, in which case SoF takes far too long). When I'm running low on Energy, I switch Foci and cast Ineptitude -- blind the warrior almost instantly for 10 energy, and switch back -- if I'm lucky, the warrior continues to attack and fills my energy bar for me; and then I go back to spamming Conjure Phantasm.

I used Inspired hex for the added energy, and the potential to pull down a good hex -- quite often the near useless Backfire. However, if Nature's Renewal wasn't up, I'd use Backfire on their monk -- and he'd stop healing, not realizing that he could cast right through backfire and take almost no damage. That was funny, actually (but this was a particularly poor team, so it wasn't suprising). After I did a phantasm, I'd swap over to the monk and wait for Remove Hex or Healing Breeze (both very interruptable) and use Power Drain to waste his time/energy and fill my mana pool so I can continue to spam Conjure Phantasm.

I'm sure if you were watching opponent's bars, the most "visible" thing you could see is "Conjure Phantasm", and yes, since the recharge is 5 seconds, it is quite spammable. CP is a good solid skill for spreading damage causing added stress on a monk. CP isn't going to kill anyone, but with a high illusion, it will cause many monks to waste 3 valueable seconds on Remove Hex; or countering with a 10 energy Healing Breeze. Not a bad compromise, if you ask me. Especially not bad if you have a stupid warrior who is willing to refill your energy bar when you need it refilled...

That said, you're right, often a "illusion" mesmer is a bad mesmer. I mostly play inspiration and/or interrupt domination. As another rule, you might want to ask your mesmer if they use Backfire -- if so, ask them why. With Nature's Renewal the cast time is 6 seconds (minus fast casting) and 15 energy; a good monk will remove it with a 5en contemplation of purity or cast through it with an inspired hex if they arn't targeted. So, against a excellent team, Backfire is just a waste of mesmer's time and energy; and your team should be able to beat a good/poor team without Backfire. In short, as Ensign would say, "its crap". So, if your mesmer has it... kick him if he can't completely justify it with a very high fast casting and some other good excuses (it could just be a filler, not-thought-through skill choice in a otherwise strong build). If it the basis of a Mesmer's build (some fella was using Echo+Backfire), I wouldn't even consider him further.