the poor ranger.

Jin_Krathmor

Pre-Searing Cadet

Join Date: Apr 2005

i was looking over the changes made to the ranger... all of the damage when down. and although i dont plan on using beast mastery, lost most of those skills too. whether they were worthy skills or not, i dont know. still looks like bad news for the class though.

Loviatar

Underworld Spelunker

Join Date: Feb 2005

Quote:
Originally Posted by Jin_Krathmor
i was looking over the changes made to the ranger... all of the damage when down. and although i dont plan on using beast mastery, lost most of those skills too. whether they were worthy skills or not, i dont know. still looks like bad news for the class though.
i think tigers fury really got it

adam.skinner

Frost Gate Guardian

Join Date: Apr 2005

Elect of God [EoG]

Mo/Me

These changes are made to introduce balance into the game - always that. If some ranger skills got nerfed, it's because they were too powerful, or other changes were made that required they be changed.

Kaiwyn

Kaiwyn

Lion's Arch Merchant

Join Date: Feb 2005

BC Canada

With only 8 skill slots I am beginning to wonder if my Ranger/Monk needs to be taking up slots with Charm Animal, Comfort Animal and any animal fighting skills.

Kha

Kha

Sins FTW!

Join Date: Mar 2005

USA

Angel Sharks [AS]

Having played a ranger for every beta, I can honestly say that the nerf is nothing extreme. Rangers are very powerful. It does suck that I will be doing less damage now (though who knows if things will stay how they are now for release), but the ranger is still powerful enough to play.

And concerning Beast Mastery, I think it's a really messed up attribute with skills. I personally preferred the calls, but I am still willing to give it a chance during release. Hope for new pets too

DarkWasp

DarkWasp

Desert Nomad

Join Date: Mar 2005

Paradise

Agency Of Forbidden Fruits [Oot]

R/A

Rangers can still nuke the place from a distance, i wouldnt call them weak.

Synthos

Synthos

Lion's Arch Merchant

Join Date: Mar 2005

Quote:
Originally Posted by DarkWasp
Rangers can still nuke the place from a distance, i wouldnt call them weak.
And poision stacks well with other conditions

Cain

Cain

Elite Guru

Join Date: Feb 2005

Ottawa, Ontario Canada

Rangers didn't get nerfed, they got balanced. I played a Ranger all weekend in PvP and didn't have trouble killing, it just took a bit longer than I was used to.

Vermilion Okeanos

Forge Runner

Join Date: Feb 2005

It was more of a pet nerf than a ranger nerf...

As pet now, are probably less effective than before in terms of damage dealing... before we can put up a few shout and let the pet do everything else with just 10 or less energy for 30-60 sec. Now, we have to actually spend 5-10 energy for 1 hit that do as much as our old pet... =(

Regardlessly... I am still going to get a pet.

freeb0rn

Ascalonian Squire

Join Date: Apr 2005

I really don't understand why they nerf batted something already sucky (pets).

Vermilion Okeanos

Forge Runner

Join Date: Feb 2005

The pet with buffs actually do quite alot of damages, the only thing that held them back was their IQ (and still is).

Now that they so called "improved IQ" really didn't do much in my opinion... except now they also do less damages with higher cost... I really don't quite get it. Now, I can only think of one way to use pet effectively, and it is being a primary ranger with high expertise... I am assuming thats their goal. Ok... maybe 2-3 ways... E with ether prodigy can do it quite well and mesemer with energy stealing... but then that really cut the the users ability to do something, while forced to use pet as main damage that is not so great.

Oh well... at least I can use these pet attacks while I am still casting something.

Ander Deathblade

Frost Gate Guardian

Join Date: Apr 2005

if you think pets suck, i think you haven't had a good pet.

DarkWasp

DarkWasp

Desert Nomad

Join Date: Mar 2005

Paradise

Agency Of Forbidden Fruits [Oot]

R/A

I had a cat and it was a good pet. I just called targets and it would attack them.

Liquid Flash

Liquid Flash

Ascalonian Squire

Join Date: Mar 2005

How do you call targets now? It isn't control-click anymore!

Allmightybob

Allmightybob

Frost Gate Guardian

Join Date: Mar 2005

Quote:
Originally Posted by Liquid Flash
How do you call targets now? It isn't control-click anymore!
It worked for me last beta, did you double click?

Xerro Leingod

Ascalonian Squire

Join Date: Feb 2005

Illinois

I've been playing a ranger for all the betas, and I think there great. Even with the damage lowered for attacks, if you get a team of rangers together and all of them have trap skills, they can take down a mob easily. Also stacking bleeding and posion togther works well too.

Ensign

Ensign

Just Plain Fluffy

Join Date: Dec 2004

Berkeley, CA

Idiot Savants

Control + Space (or the action key) calls. Control-click just selects. You can toggle this if you wish.

The change from Calls to pet attacks was a good one, but pets are still a joke in PvP. They take up way too much room on your skill bar for their effectiveness. Now in PvE where they can 'tank' for you, well, that's a different story. There pets are merely bad.

Peace,
-CxE

FengShuiBundi

FengShuiBundi

Frost Gate Guardian

Join Date: Apr 2005

Blue State

K A R M A

Mo/Me

Yet I still don't get why I see so many pets in PvP!

Don't they get that they're a joke?

Kaiwyn

Kaiwyn

Lion's Arch Merchant

Join Date: Feb 2005

BC Canada

I just think that there are a lot more great skills a Ranger could be using instead of wasting a slot with Charm Animal which does nothing but ensure that your pet stays there, and the pet skills are ok, but my Ranger/monk has some good fighting/healing skills that could be used in those slots. I may start a Ranger with a pet and one without and see how they compare.

Beelzebubba

Academy Page

Join Date: Mar 2005

USA

Eyes of the Seer [Seer]

N/Me

Quote:
Originally Posted by Liquid Flash
How do you call targets now? It isn't control-click anymore!
They changed it to one click to select and double click to call. Took me a while to figure it out.

As for the pets being weaker, they may be, but there were several fights where my level 16 Lynx was the only thing still alive and fighting after a large mob attacked our group. We were all watching it, yelling "Go cat, Go!"

Kaiwyn

Kaiwyn

Lion's Arch Merchant

Join Date: Feb 2005

BC Canada

Where did you get your Lynx?

DarkWasp

DarkWasp

Desert Nomad

Join Date: Mar 2005

Paradise

Agency Of Forbidden Fruits [Oot]

R/A

Gates of Kryta quest has some Lynxs walking around.


Secondly you can call targets by selecting them and hitting CTRL-SPACE.

Davion

Davion

Krytan Explorer

Join Date: Feb 2005

wherever the winds take me

R/Mo

I don't think anything major was done. By the end of this weekend I was using a 14-26 bow...after putting in Favorable winds, Read the wind, and then hitting Powershot or Penetrating attack,.. I was dealing (+3,+7,+15, +bow average at attri 10..for powershot..and +3,+7,+13 w/ -20%AL, +bow average at attir 10..for penetrate) very respectable per shot damage. Average damage I came out with per shot ended up being 30-50 points. Pop off 2-3 shots on a PvE target and they usually went down. Most times before they got to run up and hit me.

It was just a slight balancing...average overall damage only went down about 10-15 per shot like that over last BWE. The way I see it, it just kept me from making too easy of a kill from it.

Edit : (Ti-Ben.... hehe...you also have a bit more "access and time in" than me. 30-50 average damage for a level 10 character is actually quite good. Decided I should just stick with one character this last BWE to see just how far along she could go. Lvl 12.5.... not bad for 12hrs playing time )

Ti-Ben

Ti-Ben

Elite Guru

Join Date: Feb 2005

Iberville, Quebec

Spirits of War

W/

Rangers we're just balanced. That's all. I was one of the 2 rangers in our build this weekend and I was still dishing quite a lot of 80+ damage shots, quite easily and quite frequently thanks to Tiger's Fury. And I didn't use Power Shot or Penetrating Attack or Read the Wind!

valorien

Ascalonian Squire

Join Date: Apr 2005

I think the ranger is still very useful, they just made it a class that is more difficult to be successful at is all. You can still do whatever you wanted to do before as a ranger, you just have to think harder at how you're going to do it and find new ways to make it happen.

Beelzebubba

Academy Page

Join Date: Mar 2005

USA

Eyes of the Seer [Seer]

N/Me

Quote:
Originally Posted by DarkWasp
Gates of Kryta quest has some Lynxs walking around.

Secondly you can call targets by selecting them and hitting CTRL-SPACE.
That's exactly where I got mine. Right there at the beginning of that map.
I discovered an Elder Lynx or something like that in the maps below Divinity Coast. The one I saw was Level 15 and my Lynx was level 10 when I got him. I think the map I saw the Elder Lynx on was The Black Curtain. It had a bunch of Inferno Imp mobs.

Zarconis

Zarconis

Frost Gate Guardian

Join Date: Mar 2005

Atlanta,GA

Quote:
Originally Posted by Ti-Ben
Rangers we're just balanced. That's all. I was one of the 2 rangers in our build this weekend and I was still dishing quite a lot of 80+ damage shots, quite easily and quite frequently thanks to Tiger's Fury. And I didn't use Power Shot or Penetrating Attack or Read the Wind!
What were you using to get 80+ damage then ?

Xellos

Jungle Guide

Join Date: Mar 2005

No Idea

Yeah, rangers needed the hit on tigers fury :P it's a lot more balanced now. Though I still think rangers should get more choice on firepower. Barrage/Hunters/Penetrate is about the only moves I can think of that work.

Pets are just horrible I don't see how anyone can say they rocked. Even at 10 beast mastery, that stupid pvp wolf couldn't knock a chunk off anyones hp, and they hit about as fast as my shortbow. There's no real incentive to use them in PVP, other then jokes.

Kaiwyn

Kaiwyn

Lion's Arch Merchant

Join Date: Feb 2005

BC Canada

It must be a pain if you are playing with a pet and suddenly you spot a level 15 pet out there but no trainer to take the one you have off your hands. It would be nice if
A) You didn't have to equip Charm Animal except when you are actually charming one.
B) You could just free your pet when you charm another.

Now if we could charm up to 3 pets...THAT might be worth it! Lol!

Vermilion Okeanos

Forge Runner

Join Date: Feb 2005

yea, the charm defintely need to do something more than just having the pet itself... at least be able to heal the pet or something... their default damage are really too low, and now that there isnt any dmg buff... the charm alone would be a complete waste of space.

Weezer_Blue

Weezer_Blue

Elite Guru

Join Date: Feb 2005

Just a Box in a Cage

Hurry Up The Cakes [Oven]

Rangers may not be the most powerful, but they can shut pretty much any class up pretty quickly, and they are nearly invincible.

Ti-Ben

Ti-Ben

Elite Guru

Join Date: Feb 2005

Iberville, Quebec

Spirits of War

W/

Quote:
Originally Posted by Zarconis
What were you using to get 80+ damage then ?
Melandru's Arrows can easily add you another 30 damage alone if speced very high... that is on targets who are enchanted of course and almost everyone is once you focus fire then. On caster you can hit easily hit 30 with a normal attack and the right +damage mods on it, it goes higher. In my case I had +15% while in stance (and I was in one whenever possible) and then had the +20% from the pvp weapon bonus, the damage on the now is increased a lot just there, top it off with another 30 for them having an enchantment and you get 60-70 damage shots, all the time without skills. I just threw Hunter's and Determined Shot when I could to give 80+ shots easily.

Damage is always high. You can easily eat threw the likes of Healing Hands and Seeds, Reversal of Fortune and Mark of Protection, which are all enchantments, and make my ranger hit harder. Whenever someone had an enchantment with +armor (ie Armor of Earth), my damage went slightly down to 40-50, which is still a lot for normal attacks.

Deagol

Deagol

Krytan Explorer

Join Date: Apr 2005

Denmark

Quote:
Originally Posted by Kaiwyn
Now if we could charm up to 3 pets...THAT might be worth it! Lol!
I noticed that the pet buffs I could find (haste and protection) both talk about your animals, plural.

I think a design where you used up one skill slot for each animal you bring would be balanced. You could then bring 8, but then you would have no buffs and be rather vulnerable yourself.

Xellos

Jungle Guide

Join Date: Mar 2005

No Idea

Quote:
Originally Posted by Weezer_Blue
Rangers may not be the most powerful, but they can shut pretty much any class up pretty quickly, and they are nearly invincible.
More like because their not the priority :P No one's going to take out a ranger over a monk/mesmer I think.

Kismet

Ascalonian Squire

Join Date: Apr 2005

Westland, MI

Karma Payment Plan <leader>

Quote:
Originally Posted by Xellos
More like because their not the priority :P No one's going to take out a ranger over a monk/mesmer I think.
A Ranger may not be taken out first, but they are a priority with the damage they can do. The only thing is that they can do quite a bit of damge before you run up to them to attack. I know I died alot less with my R/Mo than my friend did with his E/Me, even without healing myself.

Rix Crimsoneye

Rix Crimsoneye

Ascalonian Squire

Join Date: Apr 2005

Quote:
Originally Posted by Liquid Flash
How do you call targets now? It isn't control-click anymore!
Control-double-click works as well.

--Rix

Galatea Orea

Galatea Orea

Academy Page

Join Date: Feb 2005

Knights of Temerity

R/Mo

At low level, with a low damage bow and no skill attacks to speak of, a ranger does pitiful damage and is a tough character to solo. Having a pet in the early levels takes away some of the grinding pain. The acquisition of good skills as early as possible is a must.

My level 16 ranger did great in a team, but needed to play with care out on her own with henches, particularly in the mob scenes. She used Ignite Arrow and Penetrating shot, which were the best skills in her arsenal. I never found barrage or some of the other high powered skills.

Towards the end, with a 14-26 dmg bow, using ignite arrow and penetrating or power attack, she did about 80 dmg a shot.

With my guild, we had members with Ranger subclass, and had three pets. The pets kept the worst melee attackers occupied while we did them in. This, I think, is the real value of the pet.

Galatea

duverga

Frost Gate Guardian

Join Date: Apr 2005

Quote:
Originally Posted by Deagol
I noticed that the pet buffs I could find (haste and protection) both talk about your animals, plural.
Because Calls apply to all pets in your party, which is nice when you have multiple rangers.