Guild of the Week #3

Spooky

Spooky

Bokusatsu Tenshi

Join Date: Dec 2004

Bellevue, WA

KEA

E/Mo

Is up here: http://www.guildwars.com/gameinfo/gu...f-misfits.html

Rushing Wind

Rushing Wind

Lion's Arch Merchant

Join Date: Feb 2005

Within the dense fog of my own mind

Servants of Fortuna [SoF]

W/E

Definitely some sage advice offered! The information provided brought a greater understanding and a little bit more knowledge on the things I want to do once the game launches!

TheRealDecoy

TheRealDecoy

Academy Page

Join Date: Feb 2005

The Bay Area, CA

The Cornerstone

Mo/Me

Quote:
Members often participate in another type of competition of their own creation: racing solo through mission maps to see who can complete them the fastest.
...wtf?
Quote:
When attempting missions, Isle usually does some pre-planning using TeamSpeak, although they are not picky about putting together the "perfect team".
Wait a sec. I thought alpha teams were supposed to make perfect builds to, ya know, make sure certain builds aren't horribly unbalanced. That's just what I thought they did, at least.
Quote:
Random teams can succeed, but a balanced team offers a much higher success rate.
OMG really?! What were the odds?!
Quote:
During battle, Isle members use TeamSpeak to better coordinate their attacks. One player is designated as a "target caller" and designates the target that the entire team should attack, while other players are encouraged to remain silent to avoid unnecessary distractions or confusion. During guild-vs-guild combat, Isle places a high priority on maintaining control of any important map features, such as the flag stand. They also keep an eye on the match timer and attempt to kill the enemy Guild Lord if they find themselves with a numerical advantage and time available before the next resurrection.
Did they just take this out of the little strategy guide they got with the pre-order content?

Wow. What an incredibly generic report, and what an incredibly mediocre guild. Their PvP Tips are so basic it's funny. With guilds like this one in the beta no wonder testing is so lame.

DarkWasp

DarkWasp

Desert Nomad

Join Date: Mar 2005

Paradise

Agency Of Forbidden Fruits [Oot]

R/A

The reason they give that advice is because everyone knows it but takes it for granted.

Viktor

Elite Guru

Join Date: Feb 2005

Sweden

Please, no reason to pick it apart like that, obviously Guild of the Week is about showing potential GW buyers that there are a variety of guilds out there and it shouldn't be hard to find one that fits whatever gaming needs one might have. Not all of them are about hardcore PvP competition.

Aria

Aria

Sig Fairy

Join Date: Feb 2005

Once upon a time..

Let's all please be nice here.

Some things that sound incredibly generic are actually the things that do need to be restated over and over.. take a look at the Q&A section, for example. And.. as the Guilds of the Week are featured on the main website, it would probably also get the attention of quite a few people new to Guild Wars, and possibly even to gaming. As long as the Guild of the Week articles are all repeating the same things, I think there's no harm to it.

They can all come to Guru for their expert advice, no? *hugs her whole platypus happily*

Alex Weekes

Alex Weekes

Krytan Explorer

Join Date: Mar 2005

Brighton, UK

We'll have a variety of articles over time. Some will cater to the newer gamer, other will cater to a more informed group of people.

Deadroot

Deadroot

Frost Gate Guardian

Join Date: Feb 2005

The Amazon Basin [AB]

N/R

Quote:
Wow. What an incredibly generic report, and what an incredibly mediocre guild. Their PvP Tips are so basic it's funny. With guilds like this one in the beta no wonder testing is so lame.
It says at the beginning that they are a PvE guild...


Anyway, congrats to Isle! They are really fun to play with and are always very groovy. *wiggles for Isle*

Volume II

Volume II

Ascalonian Squire

Join Date: Feb 2005

Louisville, Lexington Kentucky

Quote:
Originally Posted by TheRealDecoy
...wtf?Wait a sec. I thought alpha teams were supposed to make perfect builds to, ya know, make sure certain builds aren't horribly unbalanced. That's just what I thought they did, at least.OMG really?! What were the odds?!Did they just take this out of the little strategy guide they got with the pre-order content?

Wow. What an incredibly generic report, and what an incredibly mediocre guild. Their PvP Tips are so basic it's funny. With guilds like this one in the beta no wonder testing is so lame.

Lighten up, decoy. The GOTW thing is designed for new players who need help getting into the game. Many of the things in the GOTW are basic to us because we are well-versed in the way the game works. Next time you feel like bashing something like that, take a breathe and make sure it really requires your input.

Aria

Aria

Sig Fairy

Join Date: Feb 2005

Once upon a time..

Everyone please take a deep breath. If this spirals any more into possible flames/flamebaiting.. I'm going to have to twist the little lock on this thread.

Congrats to Isle, and everyone play nice.

sama

Frost Gate Guardian

Join Date: Apr 2005

EST

K A R M A

u know, guild of the week #20 is going to run out of general, sweeping advice to give people with regards to pvp and pve.

Cain

Cain

Elite Guru

Join Date: Feb 2005

Ottawa, Ontario Canada

Quote:
Originally Posted by TheRealDecoy
...wtf?Wait a sec. I thought alpha teams were supposed to make perfect builds to, ya know, make sure certain builds aren't horribly unbalanced. That's just what I thought they did, at least.OMG really?! What were the odds?!Did they just take this out of the little strategy guide they got with the pre-order content?

Wow. What an incredibly generic report, and what an incredibly mediocre guild. Their PvP Tips are so basic it's funny. With guilds like this one in the beta no wonder testing is so lame.
You seem to be quite the pro at this game!

How about you put your skill where your mouth is? Until then, quite critcizing every guild that is featured.

EDIT: By the way, SoW did pretty good on the ladder this BWE. Not bad for a team that practices in the arenas.

EDIT 2: Almost forgot the real reason I was here. Congrats Isle! I haven't played much with you guys, but I've heard great things about your guild. Perhaps we can have scrimmage sometime or get together for some PvE.

sama

Frost Gate Guardian

Join Date: Apr 2005

EST

K A R M A

hmm, my comment wasn't intented as a flame...

perhaps, they the interview should go a little more in-depth or personal. like mebe the sharing of an experience -- a hard mission and how they overcame it or a particularly epic gvg battle. otherwise, the guild of the week feature seems to be heading in a boilerplate, generic direction. less facts, more emotions?

MOOMANiBE

MOOMANiBE

Academy Page

Join Date: Feb 2005

Quote:
Originally Posted by TheRealDecoy
I thought alpha teams were supposed to make perfect builds to, ya know, make sure certain builds aren't horribly unbalanced
Builds and balance testing are a part of the alpha test, but not the entire purpose. Assuming that the only thing people in alpha do is make builds all day would be, for the most part, incorrect.

Soiled Egg Roll

Frost Gate Guardian

Join Date: Mar 2005

Ripon, Wisconsin

IVEX

Mo/

Everyone please calm down. Congratulations Isle of Misfits I don't know many of the guilds in Guild Wars, and this feature helps me get to know some of them

sama

Frost Gate Guardian

Join Date: Apr 2005

EST

K A R M A

there's also alpha teams that test pve stuff too.

different guilds, different focus.

Rothgar

Academy Page

Join Date: Apr 2005

Eh, while the Guild of the Week articles are interesting and occasionally offer something good, they tend
to be on the boring side. They are not quite recruitment messages, not quite advice, and not quite fluff pieces.

So far I've liked the second one the best; they've offered the most useful advance.

In the future I'd really like to hear of interesting/successful/weird skill combos that the guild has found,
a build they've run with either success or failure, or a team or a group of monsters they fought which
destroyed them/made them laugh. Anything more then just a one liner that can be shouted before a
battle or a cliché saying. I’d really just like something to make it personal for the guild. Not just a cookie cutter
template that offers the same thing over and over.

ArenaNet is done excellent work with the website, keeping things organized, looking good, and pointing
people to the right places I'm sure they'll do the same with the articles.

Rothgar

Manderlock

Manderlock

Wilds Pathfinder

Join Date: Apr 2005

TX

Crimson ScS

W/N

Quote:
Originally Posted by Rothgar
Eh, while the Guild of the Week articles are interesting and occasionally offer something good, they tend
to be on the boring side. They are not quite recruitment messages, not quite advice, and not quite fluff pieces.

So far I've liked the second one the best; they've offered the most useful advance.

In the future I'd really like to hear of interesting/successful/weird skill combos that the guild has found,
a build they've run with either success or failure, or a team or a group of monsters they fought which
destroyed them/made them laugh. Anything more then just a one liner that can be shouted before a
battle or a cliché saying. I’d really just like something to make it personal for the guild. Not just a cookie cutter
template that offers the same thing over and over.

ArenaNet is done excellent work with the website, keeping things organized, looking good, and pointing
people to the right places I'm sure they'll do the same with the articles.

Rothgar

If my guild finds a good unknown combo, Im not gonna run around and tell everyone.

Lews

Desert Nomad

Join Date: Mar 2005

Seattle, Washington

R/E

Why be mad that a guild is just using things we all know about to do good?

Darc.Syde

Frost Gate Guardian

Join Date: Feb 2005

Spirits Of War

Me/Mo

congrats isle of misfits! ill be whispering some of you guys when i want some hardcore lion's arch rushes

Ensign

Ensign

Just Plain Fluffy

Join Date: Dec 2004

Berkeley, CA

Idiot Savants

Quote:
Originally Posted by Deadroot
It says at the beginning that they are a PvE guild...
Then give some useful PvE advise. A serious PvE guild should be steamrolling high end missions, and yes I mean those WaW areas. So tell us how to. What skills do you want to use to steamroll PvE, what class combinations - what are top-flight PvE builds?

My guess? These so called 'PvE guilds' aren't PvE guilds at all. I'd guess that not only are they bad at PvP, but they're bad at *PvE* also. That the PvE banner is just something waved around because there isn't any sort of PvE ladder to shatter their delusions.

So would the real PvE guilds please come forward and share some tech?

Peace,
-CxE

tektonik

Lion's Arch Merchant

Join Date: Apr 2005

Quote:
Originally Posted by Ensign
My guess? These so called 'PvE guilds' aren't PvE guilds at all. I'd guess that not only are they bad at PvP, but they're bad at *PvE* also. That the PvE banner is just something waved around because there isn't any sort of PvE ladder to shatter their delusions.

So would the real PvE guilds please come forward and share some tech?

Peace,
-CxE
PvP guilds will probably be better at PvE then "PvE Guilds"

Xellos

Jungle Guide

Join Date: Mar 2005

No Idea

Ensign really is the Starkfist of Reality XD no escape!

Rahl

Rahl

Furnace Stoker

Join Date: Apr 2005

Austin, Tx

Mmph Its [Good]

Mo/

Congrats Isle of Misfits!

TPJ

Pre-Searing Cadet

Join Date: Apr 2005

Tampa, FL

Huge congratulations to Isle of Misfits. Isle is a great group of honest, friendly folks who have worked hard to test GW to the best of their abilities. They are always willing to lend a hand and take pride in their work. The Amazon Basin is proud to consider them allies.

And folks, before you criticize, perhaps you should think of how you would want to publicize the game you spent years developing. Do you feel the best way to reach the millions of potential buyers is by featuring fly-by-night guilds of pre-pubescent kids with bad attitudes and even worse social skills?

Xellos

Jungle Guide

Join Date: Mar 2005

No Idea

So your saying Isle is a guild that is paid or volunteered to promote Guild Wars for Arena Net? I thought the company was suppose to take care of that. Like some people here have said, they copy and pasted most of their stuff, so really, how does it add onto the interest. At least with the other Guilds of the Week, they offered something unique in a way, which shows that the players are real. Guild Wars has always been advertised by word of mouth, if your players advertise like a corporate company, that isn't word of mouth; that's selling out.

TPJ

Pre-Searing Cadet

Join Date: Apr 2005

Tampa, FL

Quote:
Originally Posted by Xellos
So your saying Isle is a guild that is paid or volunteered to promote Guild Wars for Arena Net? I thought the company was suppose to take care of that.
I’ve reread what I posted. I’m sorry, but I can’t find anything in my post that even remotely resembles what you said.

My point was that a company trying to sell or promote a product would be best served by putting their best foot forward, so to speak. In the GotW section, this is accomplished by spotlighting guilds that operate fun, friendly groups – guilds who go out of their way to assist others and offer help when help is needed.

However, I’m 100% sure that future spotlights will involve more diverse guilds.

Cain

Cain

Elite Guru

Join Date: Feb 2005

Ottawa, Ontario Canada

Quote:
Originally Posted by Xellos
So your saying Isle is a guild that is paid or volunteered to promote Guild Wars for Arena Net? I thought the company was suppose to take care of that. Like some people here have said, they copy and pasted most of their stuff, so really, how does it add onto the interest. At least with the other Guilds of the Week, they offered something unique in a way, which shows that the players are real. Guild Wars has always been advertised by word of mouth, if your players advertise like a corporate company, that isn't word of mouth; that's selling out.
The only part of the article that was copied and pasted were the members profiles. The rest was based on questions that we were provided with and were to answer. And no guild is getting paid to test the game, it's all volunteer work.

Arcala

Ascalonian Squire

Join Date: Feb 2005

Oslo, Norway

The Amazon Basin

Me/Mo

There's lots of comments that annoys me in this thread, but I'm just gonna leave them alone. Congrats, ISLE

-Arc

Saidin

Elite Guru

Join Date: Jan 2005

Toronto

Sadly I don't know why there is such a negative reaction to the guild of the week. But I will leave it at that.

Congrats to ISLE, you guys are always a pleasure to play with and against and have been a staple guild for so long. Well deserved.

NeoHydragen

NeoHydragen

Ascalonian Squire

Join Date: Apr 2005

Minnesota

Distorted Reality

Quote:
Originally Posted by Arcala
There's lots of comments that annoys me in this thread, but I'm just gonna leave them alone
Me too.

Quote:
Originally Posted by Saidin
Congrats to ISLE, you guys are always a pleasure to play with and against and have been a staple guild for so long. Well deserved.
Thank you, that goes to all who have givin a similar comment. It's a great honor to be recognized as Guild of the Week.

Quote:
Originally Posted by tektonik
PvP guilds will probably be better at PvE then "PvE Guilds"
I disagree on so many levels that it's not even funny. A PvP guild knows how to get up and bash something, a PvE guild knows when and how to sneak around it. In testing, I've seen more members of the "PvP" guilds cause a loss for their team than I've ever seen PvE players lose. For example, I've been in a map where it turned out to be 4 players, and 1 monster. One of the players of one of the more esteemed PvP alpha guilds requested that we tell him what monster to attack.

tektonik

Lion's Arch Merchant

Join Date: Apr 2005

Quote:
Originally Posted by NeoHydragen
I disagree on so many levels that it's not even funny. A PvP guild knows how to get up and bash something, a PvE guild knows when and how to sneak around it. In testing, I've seen more members of the "PvP" guilds cause a loss for their team than I've ever seen PvE players lose. For example, I've been in a map where it turned out to be 4 players, and 1 monster. One of the players of one of the more esteemed PvP alpha guilds requested that we tell him what monster to attack.
You do realizse in order to be good at PvP you need to be better at PvE? How do you think KOR did what they did this weekend with 4 warriors and 4 monks? You don't get 70 damage normal sword hits with stock PvP characters, they farmed the hell out of the game and runed it up. KOR maybe the best PvP guild but right now they ar without a doubt the best PvE guild as well.

Manderlock

Manderlock

Wilds Pathfinder

Join Date: Apr 2005

TX

Crimson ScS

W/N

Quote:
Originally Posted by tektonik
You do realizse in order to be good at PvP you need to be better at PvE? How do you think KOR did what they did this weekend with 4 warriors and 4 monks? You don't get 70 damage normal sword hits with stock PvP characters, they farmed the hell out of the game and runed it up. KOR maybe the best PvP guild but right now they ar without a doubt the best PvE guild as well.

Yes but your first comment meant (at lest to me) that the best PvE guild will be put to shame by the average PvP guild.

Alex Weekes

Alex Weekes

Krytan Explorer

Join Date: Mar 2005

Brighton, UK

Future weeks will see some nifty things happening with GotW, I think. Both due to feedback from the threads each week and due to some thoughts of our own. Next week will follow the same format as the first three (though it has some good stuff in it, I think) ... but I'm hoping the one after that should be very exciting .

ceolstan

Elite Guru

Join Date: Feb 2005

The Amazon Basin [AB]

Mo/

Congrats to Isle of Misfits!

You deserve this recognition, and it's been my honor and pleasure to play with you and your guild on many an occasion.

Now isn't this about the time we start cutting the celebratory cake and serve everyone a good-sized slice?

--ceolstan

sama

Frost Gate Guardian

Join Date: Apr 2005

EST

K A R M A

Quote:
Originally Posted by Alex Weekes
Future weeks will see some nifty things happening with GotW, I think. Both due to feedback from the threads each week and due to some thoughts of our own. Next week will follow the same format as the first three (though it has some good stuff in it, I think) ... but I'm hoping the one after that should be very exciting .
Hey cool! Thanks for listening.

tektonik

Lion's Arch Merchant

Join Date: Apr 2005

Quote:
Originally Posted by sama
Hey cool! Thanks for listening.
Listening? this thread is just saying gratz and a small disagreence on what a PvE guild is.

sama

Frost Gate Guardian

Join Date: Apr 2005

EST

K A R M A

there's actually two conversations here. some of us were making suggestions and critiques about the gotw feature.

Auh

Auh

Lion's Arch Merchant

Join Date: Apr 2005

Congratulations to the Isle of Misfits!

/wonders How the guilds are selected

NeoHydragen

NeoHydragen

Ascalonian Squire

Join Date: Apr 2005

Minnesota

Distorted Reality

Quote:
Originally Posted by tektonik
You do realizse in order to be good at PvP you need to be better at PvE? How do you think KOR did what they did this weekend with 4 warriors and 4 monks? You don't get 70 damage normal sword hits with stock PvP characters, they farmed the hell out of the game and runed it up. KOR maybe the best PvP guild but right now they ar without a doubt the best PvE guild as well.
Just because a guild can farm the zealots in riverside for 20 hours in a day does not mean they are a better PvE guild than a guild that can take 3 random people through a 6 person map without a death.