energizing wind

balmung

balmung

Frost Gate Guardian

Join Date: Apr 2005

Hounds Of Creegus

R/Me

so when it says 10 energy minimum, it means 10 energy min b4 expertise right? so expertise should still take out its percentage?

Mind Wallaby

Frost Gate Guardian

Join Date: May 2005

That's correct. Bring the cost to 10 if it's above, then apply Expertise.

I have 14 Expertise, which reduces 10e skills to 4e. If I cast Energizing Wind, then Dust Trap (a 25e skill), the Dust Trap only costs 4e. If the order were reversed-- Expertise then Energizing Wind-- I'd expect to pay 10e.

balmung

balmung

Frost Gate Guardian

Join Date: Apr 2005

Hounds Of Creegus

R/Me

I thought so, I just didn't want to waste a skill point on EW if it didn't work right.