Goreslush: N/E

BloodSire

Ascalonian Squire

Join Date: Apr 2005

Well... after much deliberation I've decided on Necromancer/Elementalist as my main character. He will be focused in Blood Magic for healing, energy gain, and damage, with Water Magic for some support skills.


Class: Necromancer / Elementalist

Assumed items:
+1 to Soul Reaping
+3 to Blood Magic

Attributes: (cost)
Soul Reaping: 6+1 (21)
Blood Magic: 12+3 (97)
Water Magic: 11 (77)

Total attribute points used: 195/200

PvE Build:
1) Dark Pact
2) Offering of Blood (elite)
3) Unholy Feast
4) Vampiric Gaze
5) Well of Blood
6) Armor of Frost
7) Blurred Vision
8) Glyph of Lesser Energy

Perhaps sub in Well of Power and Barbed Signet(for lack of anything better, though Barbed Signet aint half bad) for Well of Blood and Offering of Blood? I probably won't... I just love Offering of Blood too much :P

PvP Build:
1) Dark Pact
2) Offering of Blood (elite)
3) Unholy Feast
4) Vampiric Gaze
5) Armor of Frost
6) Blurred Vision
7) Ice Prison
8) Glyph of Lesser Energy

Ice Prison...Very nice, but will teammates with fire spells screw it up? Perhaps Shard Storm or Ice Spikes would be better? Only time will tell...

Anyway...lemme know what you think. It seems capable and I like the theme of both trees... Blood sacrifice and freezing stuff? How can you go wrong with that combo?!