Warriors are just awful in Tombs and PvP. They can do alright in 4 v 4 arena but they are so weak in HoH.
I think it's 'cause there's so many ways to stop them. Just running will stop most attacks. Even if your'e slowed you can usually sidestep a bit. With all that running they're having trouble building adrenaline while the runner is having no trouble regaining power.
If they gave warriors ten more power they could be a threat again.
Or maybe a pool of adrenaline to start with, or a skill that halves condition duration.
As it is they're just spot threats. You can't ignore them but they won't single handedly ruin any build the way a ranger/necro/mesmer can and they can't protect anyone the way a monk can and even if by some miracle they trap a monk they can't damage them as devastatingly as an ele can without trapping them.
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