By which I mean not "Why do players do PvP?" but "What is the RP framing for PvP in GW?"
I haven't been able to play the betas, but I've really been wondering about the rationale for PvP. If Ascalon is a world at war, why are we Ascalonians (or whatever we are) fighting each other?
I ask because for me, the reason behind PvP kind of makes a difference in whether I'll be able to enjoy it or not. WoW-style PvP argues that you and your opponents are undying enemies out to slaughter each other with no mercy. The arena system about to come in in CoH argues that you're all heroes together, and the arena is to train and hone your skills (kind of like the X-Men's Danger Room). It seems to me that the latter is more likely to encourage more civilized play-style (I have little interest in getting cursed out and harassed because of PvP and I hope that doesn't happen much in GW).
So, is it possible to have competitive PvP without too much inane trash talk in GW (obviously some posturing is inevitable, but I'm not interested in someone screaming at me about how they "pwnz0red that biyatch mesmer")? Or is that an integral part of PvP play anywhere? (I've never done much PvP play so I have little to compare it to). What are peoples' experiences in the BWEs?
Starflower
(Sure to get plenty pwnz0red in PvP)
S

