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Originally Posted by dansamy
Zealot's fire is a lovely enchantment, isn't it? You cast it upon yourself. Then use a cheap spammable spell on your teammate who is in the thick of things. Every time you hit him with your spell, zealot's goes off and hits everything around him. If he's good he'll keep running around and get everything on top of him. Then he'll just stand there while you are safely zealoting them from a distance.
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Originally Posted by dansamy
Zealot's fire is a lovely enchantment, isn't it? You cast it upon yourself. Then use a cheap spammable spell on your teammate who is in the thick of things. Every time you hit him with your spell, zealot's goes off and hits everything around him. If he's good he'll keep running around and get everything on top of him. Then he'll just stand there while you are safely zealoting them from a distance.
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Originally Posted by Age
Zealots fire is not an Enchantment as it doesn't - energy drain on you unlike holy wrath.It is very good when enemies get close to you.I use that with balance stance.
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Originally Posted by Wolfedude
I wonder if when using heal party you get the damage from all of the allies that you heal? Interesting.
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It just counts as casting a spell on yourself such as Heal Area.|
Originally Posted by Age
Zealots fire is not an Enchantment as it doesn't - energy drain on you unlike holy wrath.It is very good when enemies get close to you.I use that with balance stance.
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. i've been able to let loose a shout, use cyclone axe, then use the shout again right after (providing i have 3 plus targets adjacent to me).
not to mention if the enemies are using evasion/blocking stances in which the physical damage is still blocked, but the fire goes through 
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Originally Posted by Thanato
since i didnt want to make a new thread for this, i'll just bump it
![]() something i noticed with zealot's fire, its triggered by cyclone axe (go figure), and also by shouts (only tried with "Fear Me!" and "Watch Yourself") it works decently on a single target, works even better with multiple ones . i've been able to let loose a shout, use cyclone axe, then use the shout again right after (providing i have 3 plus targets adjacent to me). while its not exactly the best damage, i find its a very nice supplement to my axe damage not to mention if the enemies are using evasion/blocking stances in which the physical damage is still blocked, but the fire goes through ![]() |