Zealot's Fire, How does it Exactly Work
Extremely Godlike
I've never got Zealot's fire to work. I put it on and it says when you do a Skill to an ally it'll do ** fire damage or something like that. I do like.. eg healing breeze or hundred blades. My foes are adjacent of me as well.. Reply quickly please
Moofoo Pork
when you use a skill on an ally, all foes adjacent to you are struck for X fire damage. When you use healing breeze on yourself, or on your teamate, all foes adjacent to your target should be struck for X fire damage
dansamy
Zealot's fire is a lovely enchantment, isn't it? You cast it upon yourself. Then use a cheap spammable spell on your teammate who is in the thick of things. Every time you hit him with your spell, zealot's goes off and hits everything around him. If he's good he'll keep running around and get everything on top of him. Then he'll just stand there while you are safely zealoting them from a distance.
Extremely Godlike
Ah ok, Thanks guys
Racthoh
Quote:
Originally Posted by dansamy
Zealot's fire is a lovely enchantment, isn't it? You cast it upon yourself. Then use a cheap spammable spell on your teammate who is in the thick of things. Every time you hit him with your spell, zealot's goes off and hits everything around him. If he's good he'll keep running around and get everything on top of him. Then he'll just stand there while you are safely zealoting them from a distance.
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Fye Duron
This spell is the greatest thing for a monk. With this and a could other goods you can solo huge areas of the game. Especially when rune farming the undead...
Wolfedude
I wonder if when using heal party you get the damage from all of the allies that you heal? Interesting.
Age
Quote:
Originally Posted by dansamy
Zealot's fire is a lovely enchantment, isn't it? You cast it upon yourself. Then use a cheap spammable spell on your teammate who is in the thick of things. Every time you hit him with your spell, zealot's goes off and hits everything around him. If he's good he'll keep running around and get everything on top of him. Then he'll just stand there while you are safely zealoting them from a distance.
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Zenny
Quote:
Originally Posted by Age
Zealots fire is not an Enchantment as it doesn't - energy drain on you unlike holy wrath.It is very good when enemies get close to you.I use that with balance stance.
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Zealot's Fire - Enchantment Spell
For 60 seconds, whenever you use a skill on an ally, all foes adjacent to your target are struck for 5-37 fire damage.
Not all enchantments drain energy. There are two kinds.
The most common have a timer till they wear off and will need to be recast.
The others have no timelimit on how long they can be up, only your energy. This kind of enchantment will put a -1 energy drain on you for each enchantment.
Quote:
Originally Posted by Wolfedude
I wonder if when using heal party you get the damage from all of the allies that you heal? Interesting.
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dansamy
Quote:
Originally Posted by Age
Zealots fire is not an Enchantment as it doesn't - energy drain on you unlike holy wrath.It is very good when enemies get close to you.I use that with balance stance.
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Thanato
since i didnt want to make a new thread for this, i'll just bump it
something i noticed with zealot's fire, its triggered by cyclone axe (go figure), and also by shouts (only tried with "Fear Me!" and "Watch Yourself")
it works decently on a single target, works even better with multiple ones . i've been able to let loose a shout, use cyclone axe, then use the shout again right after (providing i have 3 plus targets adjacent to me).
while its not exactly the best damage, i find its a very nice supplement to my axe damage not to mention if the enemies are using evasion/blocking stances in which the physical damage is still blocked, but the fire goes through
something i noticed with zealot's fire, its triggered by cyclone axe (go figure), and also by shouts (only tried with "Fear Me!" and "Watch Yourself")
it works decently on a single target, works even better with multiple ones . i've been able to let loose a shout, use cyclone axe, then use the shout again right after (providing i have 3 plus targets adjacent to me).
while its not exactly the best damage, i find its a very nice supplement to my axe damage not to mention if the enemies are using evasion/blocking stances in which the physical damage is still blocked, but the fire goes through
Zenny
Ya, anything that you cast on a teammate, yourself, shouts, Self AoE Effects (Cyclone, Inferno, Heal Area, Heal Party, etc.) will set off Zealot's.
My Smiting monk does abuse that with Zealot's and a few key Warrior skills ^_^
My Smiting monk does abuse that with Zealot's and a few key Warrior skills ^_^
Arvydas
Quote:
Originally Posted by Thanato
since i didnt want to make a new thread for this, i'll just bump it
something i noticed with zealot's fire, its triggered by cyclone axe (go figure), and also by shouts (only tried with "Fear Me!" and "Watch Yourself") it works decently on a single target, works even better with multiple ones . i've been able to let loose a shout, use cyclone axe, then use the shout again right after (providing i have 3 plus targets adjacent to me). while its not exactly the best damage, i find its a very nice supplement to my axe damage not to mention if the enemies are using evasion/blocking stances in which the physical damage is still blocked, but the fire goes through |
I think Zealot's Fire coupled with Symbol of Wrath would also deal great damage, esp to undeads.