
OK, this is about something that probably people should want to know. I'm a Healing Monk, and just like probably most other Healing Monks I have a big problem with Energy most of the time, and I thought to have a way to solve this. I got the collector's items with +15 Energy and -1 Energy Regenarate, giving me a total amount of energy of 79 ! Of course, this seems really good, but I only have 1 Energy Regenarate because of this (2 without Divine Boon, which I always use), so I thought, I just take 2 other items to switch to after each battle, so I can regenarate back with 4 Energy Regenarate by switching weapons and taking of Divine Boon for a while. But I noticed something I didn't expect at all:
I will just use my own character for the example. With the 2 items I just mentioned I have 79 Energy, when my Energy reaches 0 I switch to get my Energy back. But if I switch my Energy isn't 0, it's actually -30. That means I first have to regenarate that 30 Energy before you can really see you Energy regenarating. First I really couldn't understand why it took so long after switching before my Energy actually was going up. Of course, this seems like a downside. But the thing that is pretty cool, my energy after regenaring wasn't just 49, but it was 79. It wasn't really 79, my Energy bar did show me 49, but when I switched back to my items with the +30 Energy I had 79 Energy, instead of 49.
I don't think all this is a downside, after all, this is what I wanted. The only thing I find rather strange is the waiting before your Energy is really up. I think there should be a change that you see your Energy going from -X to 0, because it is really confusing at first, and a little bit hard to see how much longer you need to wait before you're fully regenarated again. I think I'll report my problem to ArenaNet just for a change, not sure they find this important anough, and they would really give me a responce, but I can always try
