Searched and couldn't locate any posts about resurrection points/areas, so...
Simply put:
Don't ya just hate dieing as soon as ya resurrected because monsters are swarmed all over the Rez point?
Problem/Issue: Consistant/Repeated perishing at REZ points due to monsters swarmed around/in rez point.
Solution: Upon death/resurrection monsters should be cleared away from resurrection point by at least 2 aggro areas of entire party.
So for Anets sake, The question I put to you is:
Should PvE Resurrection Points be kept clear of monsters/enemies?
Resurrection Points
Ensabah Nur
Kalrakhi
Thats why you use rebirth to pull them away from the mobs
Ensabah Nur
Quote:
Originally Posted by Kalrakhi
Thats why you use rebirth to pull them away from the mobs
|
Charrbane
Quote:
Originally Posted by Ensabah Nur
You obviously misunderstood, I mean the Resurrection Points where the entire party is resurrected after the entire party has perished.
|