Grene Plasma is all about healing yourself while draining/stealing your foes health without the need of your friend the Monk. I have found this build to hold out well in 4v4. In 8v8 it makes a Monk’s job easier by allowing them to concentrate on others in need of healing. Let me know your feedback.
I start out with Life Transfer (alternate with Life Siphon as needed) followed by Shadow Strike. Then will wand and Vamp Gaze till dead.
When Warriors get too close I spam between Vamp Touch and Vamp Gaze and use Life Degen’s when possible. It’s also just a nice way to rune anyone’s day by getting up close and personal.
When conditioned Plague Touch always puts a smile on my face, but is swapped out when necessary.
Strip Enchantment is nice and a bonus heal too. For 8v8 ill use Rend Enchantment
Alternatively Life Transfer can be swapped out with Tainted Flesh with the right team build.
Life Transfer (E)
12 seconds of 8 health degen/regen
Shadow Strike
50 dmg and steal another 50 health when foe health above 50 %
Vamperic Gaze
Steal 57 health
Life Siphon
23 seconds health 3 degen/regen
Vamperic Touch
Steal 71 health
Plague Touch
Transfer 1 condition and duration to foe
Strip Enchantment
Strip and self heal for 114 health
or Rend Enchantment
Strips 4 of them with potential of health sacrifice
Rez Sig
Must Have
Blood Magic 16
Superior Blood Rune
Soul Reaping 13
Minor Soul Reaping Rune
With all other points going to Blood, this is an invaluable energy regen
Curse Magic 4
Minor Curse Rune
Remaining points fit nice here
Note* Even though this uses all Necro Skills, ill pick a Monk Secondary to keep the other guys guessing.
Grene Plasma-Spongy Necro Build
Gan Grene
Yukito Kunisaki
Great way to max your potential there buddy...