#1) maelstrom, this is a really annoying and deadly skill to be caught inside of. it can really break down a caster.
#2) I Will Avenge You! this skill cant be used very often, and useually when you use it your team is loosing, but its fun as hell. you get 10 seconds for each dead ally of + health regain and faster attack speed. if you go in with a bunch of "weak" pets on your team, you can really benifit from this skill. also, the riverside mantle use this and if your just standing by 6 mantle corpse and 6 more mantle come to close, you better run, cause now those new mantle will have 60 seconds of good health regain and faster attack speed that you cannot debuff off them.
#3) backfire. this is a timing skill and really great when combo'd with other skills like scourge healing. this can be a really good way to kill a life drained monk.
#4) scourge healing. dont even need to explain this one. it lasts for 30 seconds and deals nice damage for a really high total damage output. only downside is that it can be easily removed.
#5) barbed trap, imo this should be the elite trap cause i think its better than spike trap. but this skill offers 3 things direct damage and 2 conditions (cripple and bleeding) with some good combos like Fragility, you can get a really good damage output from this.
#6) word of healing. pure life saver and great energy management heal skill.
#7) Spiteful Spirit. this is somewhat like backfire but on a larger scale.
it deals less damage but it deals that damage not only from the target casting a spell, but if that target clicks to attack or uses any skill. and it deals this damage to all nearby foes aswell, with a lasting time that lasts longer than the recharge time, it would make a great skill to carry along into your team build.
#8) Gladiator's Defense. this is one good block/evade stance. doesnt have that 60 second recharge time and it is a damage dealer to the melee foe. this will give you plenty of time to heal/buff yourself or even run away if needed from those pesky warriors.
#9) water trident. really good knockdown skill for those annoying running foe. cheap to cast, and fast to recharge, you cant go wrong with this one.
#10)Life Transfer . this elite has 2 uses. one is to just cast a dot skill that has good negative pips on the enemy and the other is simply to help heal yourself. or to do both at the same time hehe

so whats your favorite skills?