Description: Sacrifice 17% max health. For 8-13 seconds, target other ally gains energy regeneration of 3. Blood Ritual cannot be used on the caster
Energy Cost: 10
Activation Time: 2 Seconds.
Recharge Time: 2 Seconds.
Linked Attribute: Blood Magic. Increases duration.
Skill Type: Enchantment Spell.
2. Order of Pain
Description: Sacrifice 17% health. For 5 seconds, whenever a party member hits a foe with physical damage, that party member does an additional 3-13 damage.
Energy Cost: 10
Activation Time: 2 Seconds.
Recharge Time: None.
Linked Attribute: Blood Magic. Increases additional damage dealt.
Skill Type: Enchantment Spell
3. Well of Blood
Description: Exploit nearest corpse to create a well of blood at its location. For 8-18 seconds, allies in that area receive health regeneration of 1-5.
Energy Cost: 15
Activation Time: 2 Seconds.
Recharge Time: 2 Seconds.
Linked Attribute: Blood Magic. Increases duration and health regeneration.
Skill Type: Spell.
4. Awaken the Blood
Description: For 20-39 seconds, you gain +2 Blood Magic and +2 Curses, but whenever you sacrifice health, you sacrifice 50% more than the normal amount.
Energy Cost: 10
Activation Time: 1 Second.
Recharge Time: 45 Seconds.
Linked Attribute: Blood Magic. Increases duration.
Skill Type: Enchantment Spell.
5. Offering of Blood
Description: Sacrifice 10% maximum health. You gain 8-18 energy. This is an elite skill.
Energy Cost: 5
Activation Time: 1/4th of a Second.
Recharge Time: 15 Seconds.
Linked Attribute: Blood Magic. Increases energy recovered.
Skill Type: Spell.
6. Demonic Flesh
Description: Sacrifice 20% max health. For 30-54 seconds, your maximum health is increased by 80-176.
Energy Cost: 5
Activation Time: 1 Second.
Recharge Time: 60 Seconds.
Linked Attribute: Blood Magic. Increases health sacrificed, duration, and additional maximum health.
Skill Type: Enchantment Spell.
7. Strip Enchantment
Description: Remove one enchantment from target foe. If an enchantment is removed, you gain 30-102 health.
Energy Cost: 10
Activation Time: 1 Second.
Recharge Time: 20 Seconds.
Linked Attribute: Blood Magic. Increases health recovered.
Skill Type: Spell.
8. Resurrect PvE/Vengeance PvP
This will be a healthdraining support build but will sustain a high energy pool, I suspect it might work. Awaken the blood might be a bad call as nearly all skills require you to sacrifice health

Also this is mainly for PvP and please post suggestions that would make this even better.
Necromancer/Monk
P.S Attribute points:
16 (12+1+3) bloodmagic
13 (12+1) soulreaping