This last BWE, my first, I mainly played a Necro/Mesmer and really liked it, so most likely that will be my first main when the game comes out. I was doing pretty well with him, using mostly Necro Blood spells/hexes, Conjure Phantasm, the Mesmer's energy steal skill and the other Mes skill that reduces enemies energy and turns it into life for you(sorry, can't remember their names). So typically I would throw a few hexes on the enemy and use Vampiric Gaze between hexes, and use energy steal whenever possible/needed. I ended up making it to level 9 using this strategy, but I'm guessing some of the skills will be replaced by the time I get further in the game.
Up to this point, I had lvl 7 or so Blood Magic, and most of my other attribute points into Illusion or Inspiration Magic. I didn't put much into Death or Curses as I didn't use them much. The problem was, I thought Soul Reaping was a whole other set of skills, so I never put any points into it, since I didn't have any "Soul Reaping" skills. I didn't even consider that it was the Necro's inherent skill.
So from what I understand Soul Reaping takes health/energy away from corpses after they die. I would really like to have another source of energy coming in, as I have to limit/balance my skills otherwise, since energy steal doesn't provide that big a source of energy. I know that Soul Reaping isn't going to give me limitless energy or anything, but mainly am just wondering how many attribute points you guys recommend spending on it. Just a few for a little extra source of life/energy, or is getting it to a higher level really worth it?
Any opinions are appreciated, thanks.
